wesnoth/data/gui/default/widget/window_default.cfg

131 lines
2.4 KiB
INI

###
### Defines all window styles used in the game.
###
#define __WINDOW ID DESCRIPTION BASE_NAME
[window_definition]
id = {ID}
description = {DESCRIPTION}
[resolution]
left_border = 10
right_border = 13
top_border = 10
bottom_border = 13
[background]
[draw]
# Keep the old way, might come in handy for testing later.
# [rectangle]
# x = 0
# y = 0
# w = "(width)"
# h = "(height)"
# border_thickness = 3
# border_colour = "55, 55, 55, 192"
# fill_colour = "128, 128, 128, 128"
# [/rectangle]
# [rectangle]
# x = 10
# y = 10
# w = "(width - 20)"
# h = "(height - 20)"
# border_thickness = 3
# border_colour = "55, 55, 55, 192"
# [/rectangle]
[image]
name = "dialogs/" + {BASE_NAME} + "-border-topleft.png"
[/image]
[image]
x = 5
y = 0
w = "(width - 14)"
stretch = "true"
name = "dialogs/" + {BASE_NAME} + "-border-top.png"
[/image]
[image]
x = "(width - 9)"
y = 0
name = "dialogs/" + {BASE_NAME} + "-border-topright.png"
[/image]
[image]
x = "(width - 9)"
y = 5
h = "(height - 14)"
stretch = "true"
name = "dialogs/" + {BASE_NAME} + "-border-right.png"
[/image]
[image]
x = "(width - 9)"
y = "(height - 9)"
name = "dialogs/" + {BASE_NAME} + "-border-botright.png"
[/image]
[image]
x = 5
y = "(height - 9)"
w = "(width - 14)"
stretch = "true"
name = "dialogs/" + {BASE_NAME} + "-border-bottom.png"
[/image]
[image]
x = 0
y = "(height - 9)"
name = "dialogs/" + {BASE_NAME} + "-border-botleft.png"
[/image]
[image]
x = 0
y = 5
h = "(height - 14)"
stretch = "true"
name = "dialogs/" + {BASE_NAME} + "-border-left.png"
[/image]
[image]
x = 5
y = 5
w = "(width - 14)"
h = "(height - 14)"
name = "dialogs/" + {BASE_NAME} + "-background.png"
[/image]
[/draw]
[/background]
[foreground]
[draw]
[/draw]
[/foreground]
[/resolution]
[/window_definition]
#enddef
{__WINDOW "default" "The default window" "opaque"}
{__WINDOW "message" "The style used as transparent to the user." "translucent65"}
{__WINDOW "titlescreen" "The items in the titelscreen" "translucent54"}
# No idea what this style does, just leave it disabled for now.
#{__WINDOW "menu2" "menu2" "menu2"}
#undef __WINDOW