mirror of
https://github.com/wesnoth/wesnoth
synced 2025-04-29 18:33:50 +00:00
106 lines
2.5 KiB
Objective-C
106 lines
2.5 KiB
Objective-C
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
|
|
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
|
|
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
|
|
Edited a lot for Wesnoth by Ben Anderman <ben@happyspork.com>
|
|
*/
|
|
|
|
#import "SDL.h"
|
|
#import "SDLMain.h"
|
|
|
|
static int gArgc;
|
|
static char **gArgv;
|
|
|
|
@interface SDLApplication : NSApplication
|
|
@end
|
|
|
|
@implementation SDLApplication
|
|
/* Invoked from the Quit menu item */
|
|
- (void)terminate:(id)sender
|
|
{
|
|
/* Post a SDL_QUIT event */
|
|
SDL_Event event;
|
|
event.type = SDL_QUIT;
|
|
SDL_PushEvent(&event);
|
|
}
|
|
|
|
- (BOOL)_handleKeyEquivalent:(NSEvent *)theEvent
|
|
{
|
|
[[super mainMenu] performKeyEquivalent:theEvent];
|
|
return YES;
|
|
}
|
|
|
|
- (void) sendEvent:(NSEvent *)event
|
|
{
|
|
if(NSKeyDown == [event type] || NSKeyUp == [event type])
|
|
{
|
|
if([event modifierFlags] & NSCommandKeyMask)
|
|
{
|
|
[super sendEvent: event];
|
|
}
|
|
} else {
|
|
[super sendEvent: event];
|
|
}
|
|
}
|
|
@end
|
|
|
|
|
|
/* The main class of the application, the application's delegate */
|
|
@implementation SDLMain
|
|
|
|
- (IBAction) openHomepage:(id)sender
|
|
{
|
|
[[NSWorkspace sharedWorkspace] openURL:[NSURL URLWithString:@"http://www.wesnoth.org/"]];
|
|
}
|
|
|
|
/* Called when the internal event loop has just started running */
|
|
- (void) applicationDidFinishLaunching: (NSNotification *) note
|
|
{
|
|
/* This makes SDL give events to Cocoa, so it can handle things like command+h to hide, etc. */
|
|
setenv ("SDL_ENABLEAPPEVENTS", "1", 1);
|
|
setenv ("SDL_VIDEO_ALLOW_SCREENSAVER", "1", 1);
|
|
int status;
|
|
|
|
/* Set the working directory to the .app's Resources directory */
|
|
chdir([[[NSBundle mainBundle] resourcePath] fileSystemRepresentation]);
|
|
|
|
//setenv("PYTHONHOME", ".", 1); //not needed because we don't use Python anymore
|
|
|
|
/* Hand off to main application code */
|
|
status = SDL_main (gArgc, gArgv);
|
|
|
|
/* We're done, thank you for playing */
|
|
exit(status);
|
|
}
|
|
@end
|
|
|
|
#ifdef main
|
|
# undef main
|
|
#endif
|
|
|
|
/* Main entry point to executable - should *not* be SDL_main! */
|
|
int main (int argc, char **argv)
|
|
{
|
|
/* Copy the arguments into a global variable */
|
|
int i;
|
|
|
|
/* This is passed if we are launched by double-clicking */
|
|
if (argc >= 2 && strncmp (argv[1], "-psn", 4) == 0)
|
|
{
|
|
gArgc = 1;
|
|
} else {
|
|
gArgc = argc;
|
|
}
|
|
gArgv = (char**) malloc (sizeof(*gArgv) * (gArgc+1));
|
|
assert (gArgv != NULL);
|
|
for (i = 0; i < gArgc; i++)
|
|
gArgv[i] = argv[i];
|
|
gArgv[i] = NULL;
|
|
|
|
// [SDLApplication poseAsClass:[NSApplication class]];
|
|
// NSApplicationMain (argc, argv);
|
|
[SDLApplication sharedApplication];
|
|
[NSBundle loadNibNamed:@"SDLMain" owner:NSApp];
|
|
[NSApp run];
|
|
return 0;
|
|
}
|