mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-20 18:21:12 +00:00
358 lines
7.0 KiB
INI
358 lines
7.0 KiB
INI
[unit]
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id=Lord
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name= _ "Lord"
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race=human
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image="konrad-lord.png"
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{DEFENSE_ANIM "konrad-lord-defend.png" "konrad-lord.png" {SOUND_LIST:HUMAN_HIT} }
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[leading_anim]
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[frame]
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begin=-150
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end=150
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image="konrad-lord-leading.png"
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[/frame]
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[/leading_anim]
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profile=portraits/konrad.png
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hitpoints=68
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[abilities]
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{ABILITY_LEADERSHIP_LEVEL_3}
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[/abilities]
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movement_type=smallfoot
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movement=6
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experience=100
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level=3
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alignment=lawful
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advanceto=null
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{AMLA_TOUGH 3}
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cost=65
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usage=mixed fighter
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unit_description= _ "The noble leaders of many troops, Lords are especially strong in melee combat, and also possess skill with the bow. Like Commanders, Lords possess leadership skills, and improve the fighting ability of all adjacent lower-level units."
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die_sound={SOUND_LIST:HUMAN_DIE}
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[attack]
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name=sword
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icon=attacks/greatsword-human.png
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type=blade
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range=melee
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damage=12
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number=4
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[animation]
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direction=sw,s,se
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[frame]
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begin=-200
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end=-150
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image="konrad-lord.png"
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[/frame]
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[frame]
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begin=-150
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end=-50
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image="konrad-lord-attack-w1.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-50
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end=100
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image="konrad-lord-attack-w2.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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begin=-50
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end=100
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image="konrad-lord-attack-w2.png"
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[/else]
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[frame]
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begin=100
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end=175
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image="konrad-lord-attack-w1.png"
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[/frame]
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[frame]
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begin=175
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end=200
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image="konrad-lord.png"
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[/frame]
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[/animation]
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[animation]
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direction=nw,n,ne
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[frame]
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begin=-200
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end=-150
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image="konrad-lord.png"
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[/frame]
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[frame]
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begin=-150
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end=-50
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image="konrad-lord-attack-w1.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-50
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end=100
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image="konrad-lord-attack-w3.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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begin=-50
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end=100
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image="konrad-lord-attack-w3.png"
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[/else]
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[frame]
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begin=100
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end=175
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image="konrad-lord-attack-w1.png"
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[/frame]
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[frame]
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begin=175
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end=200
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image="konrad-lord.png"
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=bow
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icon=attacks/bow-elven.png
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type=pierce
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range=ranged
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damage=9
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number=3
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[animation]
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hits=no
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[missile_frame]
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begin=-150
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end=0
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image="projectiles/missile-n.png"
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-475
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end=-400
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image="konrad-lord-bow.png"
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[/frame]
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[frame]
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begin=-400
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end=-325
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image="konrad-lord-bow-attack1.png"
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[/frame]
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[frame]
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begin=-325
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end=-250
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image="konrad-lord-bow-attack2.png"
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sound=bow-miss.ogg
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[/frame]
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[frame]
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begin=-250
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end=-175
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image="konrad-lord-bow-attack3.png"
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[/frame]
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[frame]
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begin=-175
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end=-100
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image="konrad-lord-bow-attack4.png"
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[/frame]
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[frame]
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begin=-100
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end=0
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image="konrad-lord-bow.png"
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[/frame]
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[/animation]
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[animation]
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hits=yes
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[missile_frame]
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begin=-150
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end=0
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image="projectiles/missile-n.png"
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-475
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end=-400
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image="konrad-lord-bow.png"
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[/frame]
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[frame]
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begin=-400
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end=-325
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image="konrad-lord-bow-attack1.png"
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[/frame]
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[frame]
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begin=-325
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end=-250
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image="konrad-lord-bow-attack2.png"
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sound=bow.ogg
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[/frame]
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[frame]
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begin=-250
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end=-175
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image="konrad-lord-bow-attack3.png"
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[/frame]
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[frame]
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begin=-175
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end=-100
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image="konrad-lord-bow-attack4.png"
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[/frame]
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[frame]
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begin=-100
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end=0
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image="konrad-lord-bow.png"
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[/frame]
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[/animation]
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[/attack]
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[variation]
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variation_name=scepter
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id=Lord
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name= _ "Lord"
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race=human
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image="konrad-lord.png"
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{DEFENSE_ANIM "konrad-lord-defend.png" "konrad-lord.png" {SOUND_LIST:HUMAN_HIT} }
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[leading_anim]
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[frame]
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begin=-150
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end=150
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image="konrad-lord-leading.png"
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[/frame]
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[/leading_anim]
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profile=portraits/konrad.png
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hitpoints=68
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[abilities]
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{ABILITY_LEADERSHIP_LEVEL_3}
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[/abilities]
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movement_type=smallfoot
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movement=6
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experience=100
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level=3
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alignment=lawful
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advanceto=null
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{AMLA_TOUGH 3}
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cost=150
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usage=mixed fighter
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unit_description= _ "The noble leaders of many troops, Lords are especially strong in melee combat, and also possess skill with the bow. Like Commanders, Lords possess leadership skills, and improve the fighting ability of all adjacent lower-level units."
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[attack]
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name=sword
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type=blade
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icon=attacks/greatsword-human.png
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range=melee
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damage=12
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number=4
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[animation]
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direction=sw,s,se
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[frame]
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begin=-200
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end=-150
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image="konrad-lord.png"
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[/frame]
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[frame]
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begin=-150
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end=-50
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image="konrad-lord-attack-w1.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-50
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end=100
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image="konrad-lord-attack-w2.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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begin=-50
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end=100
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image="konrad-lord-attack-w2.png"
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[/else]
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[frame]
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begin=100
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end=175
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image="konrad-lord-attack-w1.png"
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[/frame]
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[frame]
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begin=175
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end=200
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image="konrad-lord.png"
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[/frame]
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[/animation]
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[animation]
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direction=nw,n,ne
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[frame]
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begin=-200
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end=-150
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image="konrad-lord.png"
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[/frame]
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[frame]
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begin=-150
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end=-50
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image="konrad-lord-attack-w1.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-50
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end=100
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image="konrad-lord-attack-w3.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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begin=-50
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end=100
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image="konrad-lord-attack-w3.png"
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[/else]
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[frame]
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begin=100
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end=175
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image="konrad-lord-attack-w1.png"
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[/frame]
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[frame]
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begin=175
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end=200
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image="konrad-lord.png"
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=scepter of fire
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type=fire
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range=ranged
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[specials]
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{WEAPON_SPECIAL_MAGICAL}
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[/specials]
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icon=attacks/fireball.png
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damage=18
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number=4
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[animation]
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[missile_frame]
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begin=-200
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end=0
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image="projectiles/fireball-n.png"
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image_diagonal="projectiles/fireball-nw.png"
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[/missile_frame]
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[frame]
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sound=fire.wav
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begin=-200
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end=-150
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image="konrad-lord-attack-w2.png"
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[/frame]
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[/animation]
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[/attack]
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[/variation]
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[/unit]
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