wesnoth/data/traits.cfg
Benoît Timbert b3504d0f8d Enable support for gender specific forms for traits names.
There is 2 new keys for [trait] :

- male_name : name displayed if the unit is male

- female_name : name displayed if the unit is female

otherwise if none of the above is used/found the old "name" key is used.
2006-12-28 22:39:38 +00:00

120 lines
1.9 KiB
INI

#textdomain wesnoth
#define TRAIT_LOYAL
[trait]
id=loyal
male_name= _ "loyal"
female_name= _ "female^loyal"
description= _ "Zero upkeep"
[effect]
apply_to=loyal
[/effect]
[/trait]
#enddef
#define TRAIT_UNDEAD
[trait]
id=undead
male_name= _ "undead"
female_name= _ "female^undead"
description= _ "Immune to poison"
[/trait]
#enddef
#define TRAIT_STRONG
[trait]
id=strong
male_name= _ "strong"
female_name= _ "female^strong"
[effect]
apply_to=attack
range=melee
increase_damage=1
[/effect]
[effect]
apply_to=hitpoints
increase_total=1
[/effect]
[/trait]
#enddef
#define TRAIT_DEXTROUS
[trait]
id=dextrous
male_name= _ "dextrous"
female_name= _ "female^dextrous"
[effect]
apply_to=attack
range=ranged
increase_damage=1
[/effect]
[/trait]
#enddef
#define TRAIT_QUICK
[trait]
id=quick
male_name= _ "quick"
female_name= _ "female^quick"
[effect]
apply_to=movement
increase=1
[/effect]
[effect]
apply_to=hitpoints
increase_total=-10%
[/effect]
[/trait]
#enddef
#define TRAIT_INTELLIGENT
[trait]
id=intelligent
male_name= _ "intelligent"
female_name= _ "female^intelligent"
[effect]
apply_to=max_experience
increase=-20%
[/effect]
[/trait]
#enddef
#define TRAIT_RESILIENT
[trait]
id=resilient
male_name= _ "resilient"
female_name= _ "female^resilient"
[effect]
apply_to=hitpoints
increase_total=10%
[/effect]
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/trait]
#enddef
#define TRAIT_HEALTHY
[trait]
id=healthy
male_name= _ "healthy"
female_name= _ "female^healthy"
description= _ "Heals faster if resting"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/trait]
#enddef
#define TRAIT_FEARLESS
[trait]
id=fearless
male_name= _ "fearless"
female_name= _ "female^fearless"
description= _ "Fights normally during unfavorable times of day/night"
[/trait]
#enddef