wesnoth/po/wesnoth-ei/el_GR.po
2005-06-14 10:45:03 +00:00

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# Greek translations for Battle for Wesnoth package
# Traduction anglaise du package Battle for Wesnoth.
# Copyright (C) 2004 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
# Automatically generated, 2004.
#
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-06-14 12:37+0200\n"
"PO-Revision-Date: 2004-10-03 14:34+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: data/campaigns/Eastern_Invasion.cfg:6
msgid "The Eastern Invasion"
msgstr ""
#: data/campaigns/Eastern_Invasion.cfg:10
msgid "(easiest)"
msgstr ""
#: data/campaigns/Eastern_Invasion.cfg:10
msgid "Spearman"
msgstr ""
#: data/campaigns/Eastern_Invasion.cfg:11
msgid "Swordsman"
msgstr ""
#: data/campaigns/Eastern_Invasion.cfg:12
msgid "(hardest)"
msgstr ""
#: data/campaigns/Eastern_Invasion.cfg:12
msgid "Royal Guard"
msgstr ""
#: data/campaigns/Eastern_Invasion.cfg:13
msgid ""
"Lead the loyal armies of Wesnoth in battle against the undead hordes from "
"the East."
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:32
#: data/scenarios/Eastern_Invasion/Captured.cfg:65
#: data/scenarios/Eastern_Invasion/Crossing.cfg:32
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:36
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:27
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:32
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:33
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:38
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:34
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:34
#: data/scenarios/Eastern_Invasion/Reject.cfg:32
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:30
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:30
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:42
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:77
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:33
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:32
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:33
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:32
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:31
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:45
msgid "Gweddry"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:55
msgid "Mal-Darak"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:69
msgid "Mal-Zanrad"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:83
msgid "Mal-Kranalai"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:97
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:87
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:198
msgid "Konrad II"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:114
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:106
msgid "Get Gweddry to Weldyn"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:118
#: data/scenarios/Eastern_Invasion/Captured.cfg:188
#: data/scenarios/Eastern_Invasion/Crossing.cfg:87
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:78
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:92
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:107
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:108
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:69
#: data/scenarios/Eastern_Invasion/Reject.cfg:118
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:207
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:81
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:120
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:183
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:88
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:77
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:76
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:60
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:93
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:169
msgid "Death of Gweddry"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
#: data/scenarios/Eastern_Invasion/Captured.cfg:192
#: data/scenarios/Eastern_Invasion/Crossing.cfg:91
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:82
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:96
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:111
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:73
#: data/scenarios/Eastern_Invasion/Reject.cfg:122
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:211
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:187
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:92
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:81
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:64
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:97
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:173
msgid "Death of Dacyn"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:126
#: data/scenarios/Eastern_Invasion/Captured.cfg:196
#: data/scenarios/Eastern_Invasion/Crossing.cfg:95
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:118
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:92
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:112
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:77
#: data/scenarios/Eastern_Invasion/Reject.cfg:126
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:215
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:85
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:177
msgid "Death of Owaec"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:130
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:181
msgid "Death of Konrad II"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:149
msgid ""
"We have finally reached Weldyn, but it seems the undead have surrounded it. "
"We must break through to reach the king!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:153
msgid ""
"It would be best not to try to defeat these undead, there are too many of "
"them. Go straight to the city."
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:166
msgid ""
"We have reached Weldyn. Now we must have a council to decide what to do next."
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:170
msgid "Come, into the castle."
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:185
msgid "Weldyn has been captured, and Wesnoth is no more..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:4
msgid "Captured"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:22
msgid ""
"After crossing over the dangerous Lake Vrug, Gweddry and his men had been "
"captured by northern orcs. They were being taken to the orcish king, Dra-"
"Nak, but, of course, they wished to escape before that happened..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:36
msgid "Prison"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:40
msgid "Torture Chamber"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:44
msgid "Throne Room"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:48
#: data/scenarios/Eastern_Invasion/Captured.cfg:52
msgid "The City"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:56
msgid "Exit"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:77
msgid "King Dra-Nak"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:184
msgid "Escape from the Orcish Prisons"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:264
msgid ""
"I think Dacyn and Owaec have escaped already. Now I have to, also... these "
"guards are not being very alert, I may be able to get past them..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:288
msgid "Aha! There is a small crack in the cave wall here."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:309
msgid ""
"So, Gweddry, you escaped too? Good. I think they have the rest of our troops "
"captive, we should be able to rescue them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:313
msgid "Where are they? These caves are impossible to navigate!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:317
msgid ""
"Somewhere south of us. We are in a hidden passage in the north. Oh, and some "
"others escaped too, along with Owaec."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:321
msgid "Well, where are the prisoners?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:325
msgid "Right here, boss."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:329
msgid "Well, where's their leader? I don't see him."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:333
msgid "Uh... (whispers).. I dunno. He escaped, I think."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:337
msgid ""
"You fool! Well, find him. Bring him to me! Wait, no, just kill him on sight."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:350
msgid "Look, the escaped prisoners have returned!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:354
msgid "Kill them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:392
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:396
msgid "Huh? Who's there, who said that?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:430
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:181
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:372
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:236
msgid "Holy Water"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:433
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:184
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:375
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
msgid "This water will make all of your weapons holy for your whole life!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:434
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:185
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:376
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:240
msgid "I am not suited to using this item! Let another take it."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:474
msgid ""
"Good! We have escaped these accursed caves! Let's get out of these mountains "
"as quickly as possible!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
msgid "The Crossing"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:41
msgid "Garnad"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:52
msgid "Draka-Kura"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:63
msgid "Grug"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:83
msgid "Get Gweddry and Owaec across the river"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
msgid ""
"We have come to a great river. What should we do? Should we attempt to cross "
"it?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
msgid ""
"We must cross this river. The undead are chasing us, and their hordes are "
"much too great for us to defeat. Reinforcements for the undead will arrive "
"soon. We must be across the river before that happens."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
msgid ""
"Across this river lies the Northland. If we can get there, we may be able to "
"get some ogres to help us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
msgid "Grug say we no help you! We finish must battle orc with!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:132
msgid "And in Wesnothish that means?..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:137
msgid "Orc foolish! Die you now!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:142
msgid "I think the ogres are trying to kill the orcs."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:147
msgid ""
"If we show ourselves as enemies of the orcs, they may help us. But I think "
"we should cross the river before trying to convince these ogres to help."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:189
msgid "Mal-Hakralan"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:198
msgid ""
"The undead reinforcements have arrived! We must cross the river immediately!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:236
msgid ""
"Good! We have crossed. Now let's see if we can get the Ogres to join us. "
"They have been convinced to work for the Crown in the past; maybe it can be "
"done again."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:241
msgid "Grug say join you maybe he."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:252
msgid "Hurry up. We need to get across before these undead slaughter us!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
msgid "An Elven Alliance"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:46
msgid "Volas"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:60
msgid "Gruga-Har"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:74
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:56
msgid "Defeat enemy leader"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
msgid "Death of Volas"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:106
msgid "Greetings, travelers! Welcome to my realm."
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
msgid ""
"Hello. I am wondering if you can help us fight these undead beasts that "
"attack us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
msgid ""
"Certainly. Although we will not leave our forests, we will help you reach "
"the northern outpost, where the officer stationed there may aid you."
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:132
msgid "Intruders!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:137
msgid "What? Those pesky orcs! They are the intruders, not us!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:142
msgid ""
"They are right in the Northern Path. We will have to fight them to move on."
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:147
msgid "Bring forth the assassins, we may be able to poison them!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:162
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
msgid "Nafga"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:172
msgid ""
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
"their leader?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:178
msgid "Perfect! Go, into the forest!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:196
msgid ""
"They have sent an assassin into the forest. We will have to be careful, and "
"make sure he does not come out and attack us unexpectedly."
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:214
msgid "Hahaha! Nafga will kill the elves!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:227
msgid "No! This is the first time I have failed a mission, and it is my last!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:233
msgid ""
"My assassin is dead! the elves must pay, not for his death, but for stopping "
"him in his mission!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
msgid "The Escape Tunnel"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:38
msgid "Kabak"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:49
msgid "Knutan"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:72
msgid "Mal-Bakral"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:88
msgid "Reach the end of the tunnel"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:110
msgid "Where are we? I can't see where we are going."
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:114
msgid ""
"I do not know. There are trolls in here, which may try to fight us. Now "
"hurry, we have to move quickly with those Lichs still behind us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:139
msgid "TROL TREZZUR HOLE: KEEP OWT"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:153
msgid "Who goes there?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:157
msgid ""
"We are travelers loyal to the king of Wesnoth. Will you help us escape these "
"trolls?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:161
msgid ""
"Yes, we will help you, for we have no love for the trolls. Anyone attacked "
"by them deserves some help, I think."
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:221
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:294
msgid "We have found you, human! Prepare to die!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
msgid ""
"So Mal-Ravanal does not follow us himself. That at least is good. But still, "
"we must get out of this tunnel!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:311
msgid "We have reached the end of the escape tunnel. I see daylight above us!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
msgid "Evacuation"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:41
msgid "Varrak-Klar"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:54
msgid "Unhk"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:67
msgid "Ran-Lar"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:98
msgid "Get everyone possible across the river"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:102
msgid ""
"Destroy the bridge (everyone left on the north side of the river will die, "
"including those left on your recall list)"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:122
msgid "Leaving any of the three heroes on the north side of the river"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:133
msgid "Engineer"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
msgid ""
"All is lost! We have to get out of the Northlands as quickly as possible! "
"Run for your - what the...?!? Who are you?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
msgid ""
"I'm an enginea'. I s'pect you'll have a need of me services. I bet you're "
"gonna want me to blow up that bridge ov'r theah."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:148
msgid "Why would we want to do that?!?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:152
msgid ""
"Well, I see those orcs are chasin' you, and if I blow up the bridge, they "
"can't get across. It'll help you escape."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:156
msgid "Gweddry, he's actually right... we have to hire him. How much?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:160
msgid ""
"I aint charging gold - I wants protecshun from these undead! They's "
"d'stroy'd m' home, and there's nowhere safe f'r me to go!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:164
msgid ""
"Very well, we'll protect you from the undead. But we can't help you until we "
"get across this river. Now lets go!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:168
msgid ""
"Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where "
"my eq'pment is."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:185
msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:189
msgid "Hm..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:191
msgid "Yes, blow it up."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:195
msgid "Alright! Blast'n time!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:220
msgid "BOOM!!!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:252
msgid ""
"Good, we have escaped from these orcs. Now we have to go south. I think the "
"undead probably aren't as numerous this far west, so we won't get "
"immediately killed, anyway."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:256
msgid ""
"I'll be followin' yah from now on. Hope yah can get to Weld'n an' all so I "
"c'n stop runnin'..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
msgid "No, wait until later."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:269
msgid "Neh? Alright then, we'll wait fa' later, eh?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:280
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:288
msgid ""
"Well, we didn't have to blow up the bridge after all, but we still have to "
"go south. Hopefully the Undead are not as numerous this far west."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:292
msgid "Verah' well. I'm still gonna foll'w you, thou'. Still need to su'vive!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
msgid "Lake Vrug"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:44
msgid "Darg"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:59
msgid "Kraagak"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:80
msgid "Move Gweddry to the end of the path"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:110
msgid "The trail stops soon. Look at this- mountains block our path."
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:115
msgid ""
"None of our troops can cross this harsh terrain. We must turn back! I told "
"you from the beginning we should never have ventured north of the river!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:120
msgid ""
"No! If I remember correctly, there is a lake around here, with a bridge "
"across it. We can get through the mountains that way. And remember, if we "
"had stayed south of the river, the undead would have killed us by now and "
"raised our corpses to fight against the king. We do not have much of a "
"choice, we have to stay north of the river where we cannot be detected by "
"the undead, and so we may be able to get around them and attack them where "
"there are fewer enemies."
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:125
msgid ""
"I think Dacyn is right. If we had stayed behind, we would have been defeated "
"easily. Onward!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:148
msgid ""
"Good! We have made it to the end of the road. We can now get out of these "
"mountains."
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:162
msgid "This doesn't look good..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
msgid "Mal-Ravanal's Capital"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:48
msgid "Mal-Marak"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:60
msgid "Mal-Galkar"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:72
msgid "Ravanal-Guard"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:87
#: data/scenarios/Eastern_Invasion/Reject.cfg:81
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:40
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:97
msgid "Mal-Ravanal"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:103
msgid "Escape from the capital by killing one of the two necromancers"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:124
msgid "We have come all the way to Mal-Ravanal's Capital!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:129
msgid ""
"Yes, but look! The undead forces are closing in behind us. We cannot kill "
"Mal-Ravanal. We must turn back!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:134
msgid ""
"True. To retreat, we must kill one of these necromancers that follow us. "
"Still, I think we have done some good here: these enemies are delayed by our "
"actions."
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:140
msgid "These humans have dared to come this far into my land. Crush them!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:158
msgid "Terraent"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:164
msgid ""
"Thank you for destroying that skeleton warrior! Every time you kill one of "
"the Revenants, one of us knights is let free!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:168
msgid "Why? Are you the undead's prisoners?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:172
msgid ""
"Yes. My allies and I were questing when we were ambushed by undead. The "
"guard is playing a sick game- whenever one of their warriors dies, one of us "
"is let free, but whenever you lose a fighter, they kill one of us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:176
msgid ""
"This sounds like a dangerous game. We will try to free as many of you as "
"possible before we escape from here."
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:180
msgid ""
"There are five of us still locked up in the jail. All of us will join you if "
"you can get us free."
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:238
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:240
msgid "You dare to attack ME?!? Go back to your master!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
msgid "Northern Outpost"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:46
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:99
msgid "Owaec"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:66
msgid "Lanar-Skal"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:100
msgid "Find the outlaw leader in the villages and kill him"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:104
msgid "Defeat the undead leader"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:129
msgid "Hail, Gweddry!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:133
msgid ""
"Hello. We have been forced from our positions. Do you think you can help us "
"regain our outpost?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:137
msgid ""
"I am not sure. There are bandits in this country, and I have been told that "
"it is my duty to defeat them, and protect the local villages. Whenever I "
"send out troops to defeat them, they end up being slaughtered before they "
"get aid, and the bandits retreat into the villages. I cannot find a way to "
"defeat them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:141
msgid ""
"I think I may be able to help you. I am a mage; I believe I will be able to "
"cast a spell that will reveal them if you enter the villages. However, I "
"won't be able to help you in battle."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:145
msgid "It is time to drive out some bandits. Dacyn, go cast your spell!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
msgid ""
"I believe there is a leader behind these outlaws; kill him, and we will have "
"defeated these bandits."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:153
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:157
msgid ""
"It seems undead chase us! We will have to kill them, too, if we want these "
"villages to be safe. Well, I will see you when you defeat the outlaws and "
"undead!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
msgid "They're here!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:244
msgid "Shodrano"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
msgid ""
"So, you have found my hiding place. Very well, I guess I will have to kill "
"you!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:256
msgid ""
"That's the bandit leader! Kill him, and we will have fulfilled our duty!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:264
msgid "No outlaws in this village."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:281
msgid "You have defeated me! I can terrorize the villagers no more..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:290
msgid "We still need to defeat these undead for the villagers to be safe."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:296
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:339
msgid ""
"I have fulfilled my duty to the villages. Now I suppose I can join you in "
"your quest."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:304
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:347
msgid ""
"Good job! Now, we should move onward, north. The undead scout has warned us; "
"we must get far away from these lands. I think we should go north, and try "
"to reach Weldyn by a different route."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:333
msgid ""
"There are still these outlaws to take care of - we must continue fighting "
"here."
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
msgid "Training the Ogres"
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:61
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:165
msgid "Survive until end of turns"
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:65
msgid "To add ogres to your army, keep two on the grass until end of turns"
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:104
msgid ""
"Look, we have found a pack of Ogres. We should try to capture some to train."
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:109
msgid ""
"Alright. We need to keep at least two of these Ogres on the grass where they "
"can't escape until our troops get here to capture them. Then they will have "
"to lead us to their tribe."
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:114
msgid ""
"We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
"go north-east. I'll go north-west."
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:148
msgid "We have let one escape. Let's hope they all don't!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:174
msgid ""
"Our troops have caught up! Now, we will be able to recruit Ogres, since "
"these will be able to convince their tribe to join us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:184
msgid ""
"We didn't capture enough of the ogres here. We will have to go on without "
"them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:4
msgid "Weldyn Besieged"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:41
msgid "Mal-Akranbral"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:51
msgid "Mal-Hadanak"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:61
msgid "Mal-Drakanal"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:71
msgid "Mal-Larakan"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:91
msgid "Mal-Xaskanat"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:101
msgid "Mal-Katklagad"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:114
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:77
msgid "Defeat Mal-Ravanal"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:130
msgid "Letting any enemy unit on to your keep"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:149
msgid ""
"You people are fools! You decided to reject my master's duel... very well, "
"you will all DIE! And know, my master is here, watching your very demise. "
"For he does not fear you at all, and knows that you will never be able to "
"find him and kill him! There are seven of us, and only ONE of us is the real "
"leader! ha ha ha ha! To be fair about it, we will all tell you our names."
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:153
msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:165
msgid "How did you know...?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:183
msgid "Kill the king!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:187
msgid "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
msgid "The Drowned Plains"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:122
msgid "Khrakrahs"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:151
msgid "There are still humans in this village! They can help us."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:158
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:165
msgid "Villager"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:184
msgid ""
"The undead have killed all the villagers here, but they left their valuables."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:203
msgid "Defeat Khrakrahs, the Skeletal Dragon"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:249
msgid "What the... swamps? These were fertile plains when I was here last!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:253
msgid ""
"The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
"swamp. It is death, decay, everything that they are themselves."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:257
msgid ""
"I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de "
"swamp, we can't e'en see any 'nemies."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:261
msgid "Findshhhh... dyhhhh... slayhhhh..."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:265
msgid "What is that?!?"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:269
msgid ""
"I do not know, but it sounded like the dragon Khrakrahs. When it was alive, "
"it was the most powerful creature ever, living in the Eastern Mountains. It "
"must have fled when the Undead came."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:343
msgid "Undead, undead are rising out of the ground!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
msgid "The Duel"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:52
msgid "Announcer"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:63
msgid "Undead Announcer"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:92
msgid ""
"These are the rules. Each team may recruit up to six of its best minions."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:96
msgid ""
"After this, the keeps will be taken away from the sides, and the battle will "
"commence!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:100
msgid "The first leader to fall loses the duel."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:104
msgid ""
"Other than these, there are no rules. The battle will not stop until one of "
"the leaders is dead. Let the battle begin!!!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
msgid "Foul! He's not allowed to do that!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:167
msgid ""
"Actually he is. The rules say he can only bring six of his minions, they "
"didn't say he couldn't summon more after the duel started. However, Gweddry "
"is still not allowed to bring more troops, because that would be bringing, "
"not summoning."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:171
msgid "That is very unfair. Very well. Continue the duel!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:184
msgid "I can't believe I lost the duel..."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:188
msgid ""
"What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:200
msgid "And more!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
msgid "The Outpost"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:50
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:163
msgid "Dacyn"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:68
msgid "Mal-Sakkat"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:84
msgid "Mal-Talar"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
msgid "Resist until you get further instructions from Dacyn"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
msgid ""
"Come, brothers, let us destroy these humans that stop us from entering "
"Wesnoth!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
msgid "Since we have no will of our own, we must agree with you."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:140
msgid "No! We must hold this outpost!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:145
msgid ""
"I always give my victims the honor of knowing the magnificent leader of the "
"enormous hordes that are about to kill them. I am the grand lich Mal-"
"Ravanal, head of an evil brotherhood of necromancers! Ha ha ha ha!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:149
msgid ""
"What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
"resist. We must try to escape. I think there is a tunnel somewhere in the "
"castle cellar."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:170
msgid ""
"Aha! We can escape from here now! I have found a trapdoor next to the castle!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:174
msgid "Good! We can't resist these undead much longer."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:179
msgid "Move Gweddry to the trapdoor"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
msgid "Turns run out"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:210
msgid "Follow me, men! Through the trapdoor!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:224
msgid ""
"Hurry! Before long enemy reinforcements will arrive, and we will all die! "
"Come to the trapdoor!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
msgid "The Council"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
msgid ""
"Before we begin our council, I must tell you all a story, of who this lich "
"we face is. He was at first a mage of light, like me, and his fall began "
"during the reign of Haldric VII..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
msgid ""
"The greatest seer in the land, Galdren, foresaw that some day, some day "
"soon, a great evil would spread over the land. The king, naturally, was "
"worried."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
msgid ""
"The seer told him that the only way to stop the evil was to appoint a mage, "
"versed well in combat with the spirits of darkness, to be the king's advisor."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
msgid ""
"In all the land, there were two mages of light that clearly stood out from "
"the rest. A mage from the East named Ravan, and myself."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
msgid ""
"The King, wishing to choose a good advisor, sent us both before Galdren. "
"Then he conversed with the seer privately. None know what was said, but when "
"he came out he announced that the seer was dead, and he had chosen me as his "
"new advisor."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
msgid ""
"Ravan took this quietly enough, we all thought, but now I think that this "
"was when he began his fall. He went deep into conversation with the spirits "
"of darkness, hoping to discover their weaknesses, but it was they who found "
"his."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
msgid ""
"In time, as all of the mages of death eventually do, he took his own life "
"and reformed himself as a lich, one of the most powerful ones ever seen."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
msgid ""
"One day, he disguised himself and came to the castle, where I was living. He "
"demanded to see me, and the guards let him in, for then he was still a "
"respected member of the court. When I came out, he revealed himself, named "
"himself Mal-Ravanal, and challenged me to a duel."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
msgid ""
"The guards, surprised by this sudden revelation, advanced to attack him. "
"However, as he was now skilled in the magical art of teleportation, he "
"simply vanished. And has not been seen since."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:97
msgid "Kaldor"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the Eastern border. This is the lich we are facing: Mal-"
"Ravanal."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
msgid "So what should we do now?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere Lich!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
"us. There is no end to the columns of marching skeletons, the wailing "
"ghosts, the infernal bats, led by the foul necromancers who raised them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
msgid "But still, it's not like you have a better plan!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
msgid "That is why we're at this council..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
msgid ""
"Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
"battle. So it seems that the only path to victory is to destroy the head of "
"these necromancers, the lich Mal-Ravanal."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
msgid "But as yet we have no idea how to do it!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:154
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
"have pursued us much more vigorously."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:165
msgid "Sire, the undead armies are attacking!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:169
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
msgid "Xenophobia"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:42
msgid "Pelathsil"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:53
msgid "Prok-Bak"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:68
msgid "Elandin"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:84
msgid "Defeat all enemy leaders"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:112
msgid ""
"Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
"further along this path."
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
msgid "You human! Call us foul, will you?!?!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
msgid "Why should we help you? You're not a dwarf!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:124
msgid ""
"Your people helped us in the past, in the tunnels in the South. Why won't "
"you help us now?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:128
msgid ""
"Impossible! I can't believe any of my comrades would have helped a human!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:132
msgid "Indeed. Why should any of us help those not of our people?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
msgid ""
"Will you then just let us pass, so that we may fight the orcs on our own?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
msgid "I am afraid that is... impossible."
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:144
msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:148
msgid ""
"These orcs will die. But so will you, human. You have trespassed on Elvish "
"land."
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:152
msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
msgid ""
"These people won't listen to reason, they are all blinded by their belief in "
"their own supposed superiority. We probably will have to fight them, "
"although we may be able to bypass them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:160
msgid ""
"True. As much as I dislike killing anything but orcs and undead, it seems we "
"will have to kill these elves, and these dwarves, before they kill us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:171
msgid "Argh! I'm dead! Well, dwarves are still the best!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:189
msgid "I die? Orcs rule all!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:207
msgid "It seems these humans are more powerful than I thought. Ugh."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
msgid "Two Paths"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:42
msgid "Wak-Rano"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:55
msgid "Mal-Arnai"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:73
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:72
msgid "Defeat either enemy leader"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:106
msgid "Look! The road splits here. Which way shall we go?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:110
msgid ""
"I know this area. I was here on an earlier patrol. Just north of here there "
"is a river that leads to the northlands, where orcs live. To the west there "
"is a path that stays inside the realm of Wesnoth."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:114
msgid ""
"We should probably go north to the orcish lands and try to circle around and "
"avoid the undead armies. Their hordes are too large for us to defeat, and "
"staying inside Wesnoth would mean certain death."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
msgid ""
"No, I think we should go straight through and try to get to the king as "
"quickly as possible. The undead hordes can't be that large, and there are "
"orcs in the northlands."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
msgid ""
"Either way we will have to fight. Look, the orcs and undead are in a "
"conflict, and block our path!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:126
msgid ""
"Well, orc, we can either continue this fight, or we can crush those pesky "
"humans and battle later. Your call."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:130
msgid ""
"Hm... I know. We will make a pact to destroy these humans, and continue our "
"fight later. (Hopefully you will die, for then I will win our battle by "
"default.)"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:134
msgid "Very well, we are allies, for now. (This foolish orc will surely die.)"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:145
msgid ""
"No! These undead won our battle, and you will be able to enter my northern "
"homeland!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:161
msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
msgid "The Undead Border Patrol"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:42
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:41
msgid "Mal-Skraat"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:53
msgid "Mal-Telnarad"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:93
msgid ""
"We have reached the borders of the undead land. Surely you do not mean to go "
"forward - we will all die if we do! We should turn North and help Owaec, "
"captain of the Northern Outpost, hold off the undead."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:97
msgid ""
"I am not yet sure. Whether we go forward or backward, we will have to fight. "
"The necromancer Mal-Skraat has chased us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
msgid ""
"They run from me! Still, it will not help them, the border patrol will "
"destroy them. I may even be promoted!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:112
msgid "Now I will never get promoted!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:116
msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
msgid ""
"We have defeated this patrol, but we can still turn back! Do we want to go "
"further into these lands now, or do we want to try to turn back and defeat "
"this necromancer?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:340
msgid "Hmm..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:138
msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
msgid "I will not say if this is a good decision, but I will follow you."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:146
msgid "Noo!!! I can't be promoted if they run away!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:156
msgid ""
"You are right. It is foolish to go onward - we must defeat Mal-Skraat and "
"turn back, going to the Northern Outpost."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:160
msgid "Good! if I defeat them, I can become a lich!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:176
msgid ""
"We failed to defeat either enemy! Now more lichs will come, and we will be "
"overwhelmed!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
msgid ""
"We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
"go further into these undead lands."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
msgid ""
"Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
"letting him escape!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
msgid "Undead Crossing"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:42
msgid "Mal-Karanad"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:85
msgid ""
"These fens look impassable. I don't think we will be able to continue on "
"this road."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:90
msgid ""
"We must cross this river. We cannot try to find a way around this swamp, we "
"will waste too much time. Already Weldyn might be in ruins!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:95
msgid ""
"Across this river lies the Northland. Ogres live there, as do orcs. We "
"should proceed with caution. I still think we should go straight to the "
"King, but that is now impossible."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
msgid ""
"I will leave your bodies to rot in the river, then I will raise you up to "
"serve in my Master's undead hordes!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:117
msgid ""
"I summon from the depths of the river those beasts which will destroy you!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:149
msgid ""
"It seems as if in addition to summoning undead this Lich has learned to call "
"up demons!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
msgid "An Unexpected Appearance"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:57
msgid "Mal-Tar"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:71
msgid "Mal-Kallat"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:89
msgid "Defeat either enemy necromancer"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:117
msgid "We have escaped from those dark tunnels! But where are we now?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:122
msgid "This is bad. We are in the middle of enemy territory!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:127
msgid "Hahaha! We have you surrounded!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:132
msgid ""
"Why don't we see if the new recruit can handle them. After all, there are "
"only two!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:137
msgid "No!!! They'll kill me!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:142
msgid "So? We don't care- you're only a Dark Adept."
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:147
msgid ""
"It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
"propose we kill him and use his castle as a base for our attack!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:152
msgid ""
"If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
"kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
"don't know how far we will get, though."
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:164
msgid "No! You have defeated me, and can re-enter Wesnoth!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:181
msgid "You have defeated my brother, but I will follow you and kill you!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
msgid "Weldyn under Attack"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:55
msgid "Halrad"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:69
msgid "Halric"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:83
msgid "Halrod"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:98
msgid "Mal-Grekulak"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:113
msgid "Mal-Xakralan"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:128
msgid "Mal-Uknalu"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:222
msgid ""
"We will fight soon, my lord. Look, night approaches; they will soon attack. "
"I hope we can hold them off."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:226
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:230
msgid "I do not sense his magic, but he might be concealing his presence."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:234
msgid ""
"In any case, the undead are attacking now. Let us hope we can last out the "
"night."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
msgid "The undead are tearing down our defences!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:270
msgid "I have died, and with me gone the city shall fall."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:282
msgid "Look, the sun has risen, and the undead are retreating."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:294
msgid "Messenger of Doom"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:300
msgid "I come bearing a message from my leader."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:304
msgid "Very well, you may read it. It might tell us something useful."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:308
msgid ""
"He says: 'Well done; you have defeated some of my less powerful captains, "
"and a small fraction of my horde. Were I to bring the whole might of my "
"Dread Legions to bear I could crush you like an insect. But I seek a victory "
"that will reveal the true extent of my personal power. Unlike the Great "
"General Gweddry I do not seek to hide behind the armored skirts of my "
"soldiers! You, O commander Gweddry, are a coward! The bards may sing that "
"you defeated my captains, but in reality you did nothing but cower far "
"behind the lines in safety while others braver than you fought and died in "
"your name.'"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:312
msgid ""
"What is the point of this message? Does it consist of anything more than "
"insults?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:316
msgid ""
"The point is that you did not defeat my Lord's minions, it was others doing "
"the work for you! The mighty Gweddry himself would last but a few moments in "
"actual combat. And my master seeks to prove this. He challenges you, "
"Gweddry, to a contest, a battle."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
msgid ""
"What are his terms? I won't accept anything obviously weighted towards his "
"victory!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:324
msgid ""
"That only proves you are a coward. Nevertheless, these are his terms: You "
"pick your six best warriors and he will pick his six best. Then you will "
"fight, to the death; until either you or he is destroyed!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
msgid ""
"Gweddry, I don't think you should accept. He is bound to bring more than six "
"Undead to the battle; he will bring an army!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:332
msgid ""
"Well, I think you should accept. There is a small chance that it will be a "
"fair fight, and otherwise we will definitely have to face his whole undead "
"army."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:336
msgid ""
"I will simplify your choice. Accept, coward, or face the onslaught of my "
"lord's hordes at dawn tomorrow!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:342
msgid ""
"I will accept this challenge. By your own master's terms, that proves I am "
"no coward."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:351
msgid "I will not accept a fight in which he will obviously cheat! I refuse!"
msgstr ""
#: data/scenarios/Eastern_Invasion/deaths.cfg:10
msgid "No! I have failed in my mission to save Wesnoth from destruction..."
msgstr ""
#: data/scenarios/Eastern_Invasion/deaths.cfg:25
msgid "Wesnoth is doomed... without me, Gweddry has no hope."
msgstr ""
#: data/scenarios/Eastern_Invasion/deaths.cfg:39
msgid "I... must... advise... Gweddry..."
msgstr ""
#: data/scenarios/Eastern_Invasion/deaths.cfg:53
msgid "Wha'? Yah fail'd to give me protecshun..."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:6
msgid ""
"It was the thirtieth year of Konrad II's reign, and there were strange "
"events happening on the eastern border of Wesnoth."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:10
msgid ""
"Cattle and beasts of burden were found dead in the fields, and men went "
"missing from their houses, with no clues but a thin stream of black blood. "
"At first the settlers suspected raiders, but there was nothing east of them "
"but a small mountain range and miles of swamp."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:14
msgid ""
"Every day the terror grew greater, until the citizens of the eastern "
"villages were forced to send a messenger to the King. The messenger rode "
"hard for many days and nights, and finally reached the city of Weldyn."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:19
msgid ""
"When the King received news of the problem, his advisor Dacyn had much to "
"say. Apparently, these attacks were connected to similar ones that occurred "
"earlier on the southern border, attacks by Undead. Dacyn outlined a plan to "
"combat these intrusions."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:24
msgid ""
"In the days of the king Garard I, three outposts had been built along the "
"south-eastern border to stop Orcish raiders from the east from entering "
"Wesnoth. Since that time, the lands beyond the mountains had turned to "
"marsh, and the orcs had left the mountains for the lands in the North."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:28
msgid ""
"One of them, the South Guard, had been the site of the previous attacks. "
"Konrad II decided to re-man the other outposts also. He sent two of the most "
"promising young officers to them."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:32
msgid ""
"Deoran, a knight, was already in place in the southern outpost. To the "
"northern outpost he sent Owaec, a clan noble. To the middle outpost, he sent "
"Gweddry, who would be accompanied by Dacyn the mage. It is with them this "
"story is concerned."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:36
msgid ""
"All went well once the King's forces arrived. There were no attacks for "
"several weeks, and Gweddry's men started to grow uncautious. Then, at dawn "
"one day, Gweddry and his men were roused by startled cries of the night "
"watchmen..."
msgstr ""