wesnoth/data/gui/window/editor_edit_side.cfg
2016-03-20 01:11:10 +11:00

474 lines
8.1 KiB
INI

#textdomain wesnoth-lib
###
### Definition of the window to edit gamemap scenarios
###
#define _GUI_SIDE_RADIO_OPTION ID LABEL
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_alignment = "left"
[toggle_button]
id = {ID}
definition = "radio"
label = {LABEL}
linked_group = "radio_options"
[/toggle_button]
[/column]
#enddef
[window]
id = "editor_edit_side"
description = "Editor Side Editor."
[resolution]
definition = "default"
automatic_placement = "true"
vertical_placement = "center"
horizontal_placement = "center"
maximum_width = 800
[tooltip]
id = "tooltip"
[/tooltip]
[helptip]
id = "tooltip"
[/helptip]
[linked_group]
id = "radio_options"
fixed_width = "true"
[/linked_group]
[grid]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
id = "title"
definition = "title"
label = _ "Side Setup"
[/label]
[/column]
[/row]
[row]
[column]
horizontal_grow = "true"
[grid]
[row]
[column]
grow_factor = 0
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "default"
label = _ "Number:"
[/label]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
id = "side_number"
definition = "default"
label = "0"
[/label]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "default"
label = _ "Team identifier:"
[/label]
[/column]
[column]
border = "all"
border_size = 5
horizontal_grow = "true"
[text_box]
id = "team_name"
definition = "default"
[/text_box]
[/column]
[/row]
[row]
[column]
grow_factor = 0
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "default"
label = _ "Team name:"
[/label]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = "true"
[text_box]
id = "user_team_name"
definition = "default"
[/text_box]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
[column]
horizontal_grow = "true"
vertical_grow = "true"
[grid]
[row]
[column]
horizontal_alignment = "left"
border = "all"
border_size = 5
[toggle_button]
id = "shroud"
definition = "default"
label= _ "Shroud"
[/toggle_button]
[/column]
[column]
horizontal_alignment = "left"
border = "all"
border_size = 5
[toggle_button]
id = "no_leader"
definition = "default"
label= _ "No leader"
[/toggle_button]
[/column]
[/row]
[row]
[column]
horizontal_alignment = "left"
border = "all"
border_size = 5
[toggle_button]
id = "fog"
definition = "default"
label= _ "Fog of war"
[/toggle_button]
[/column]
[column]
horizontal_alignment = "left"
border = "all"
border_size = 5
[toggle_button]
id = "hidden"
definition = "default"
label= _ "Hide in status table"
[/toggle_button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
[column]
horizontal_grow = "true"
vertical_grow = "true"
[grid]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "default"
label = _ "Gold:"
[/label]
[/column]
[column]
border = "all"
border_size = 5
horizontal_grow = "true"
[slider]
id = "gold"
definition = "default"
best_slider_length = 200
minimum_value = 0
maximum_value = 1000
step_size = 5
[/slider]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "default"
label = _ "Gold per village:"
[/label]
[/column]
[column]
border = "all"
border_size = 5
horizontal_grow = "true"
[slider]
id = "village_income"
definition = "default"
best_slider_length = 200
minimum_value = 1
maximum_value = 10
step_size = 1
[/slider]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "default"
label = _ "Income:"
[/label]
[/column]
[column]
border = "all"
border_size = 5
horizontal_grow = "true"
[slider]
id = "income"
definition = "default"
best_slider_length = 200
minimum_value = -2
maximum_value = 20
step_size = 1
[/slider]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "default"
label = _ "Support per village:"
[/label]
[/column]
[column]
border = "all"
border_size = 5
horizontal_grow = "true"
[slider]
id = "village_support"
definition = "default"
best_slider_length = 200
minimum_value = 0
maximum_value = 20
step_size = 1
[/slider]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
vertical_alignment = "top"
[label]
definition = "default"
label = _ "Controller:"
[/label]
[/column]
[column]
horizontal_alignment = "left"
[grid]
[row]
{_GUI_SIDE_RADIO_OPTION controller_human ( _ "controller^Human")}
{_GUI_SIDE_RADIO_OPTION controller_ai ( _ "controller^AI only")}
{_GUI_SIDE_RADIO_OPTION controller_null ( _ "controller^None")}
[/row]
[/grid]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
vertical_alignment = "top"
[label]
definition = "default"
label = _ "Share Vision:"
[/label]
[/column]
[column]
horizontal_alignment = "left"
[grid]
[row]
{_GUI_SIDE_RADIO_OPTION vision_all ( _ "vision^All")}
{_GUI_SIDE_RADIO_OPTION vision_shroud ( _ "vision^Shroud")}
{_GUI_SIDE_RADIO_OPTION vision_null ( _ "vision^None")}
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
[column]
horizontal_alignment = "right"
[grid]
[row]
grow_factor = 0
[column]
border = "all"
border_size = 5
horizontal_alignment = "right"
[button]
id = "ok"
definition = "default"
label = _ "OK"
[/button]
[/column]
[column]
border = "all"
border_size = 5
horizontal_alignment = "right"
[button]
id = "cancel"
definition = "default"
label = _ "Cancel"
[/button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/resolution]
[/window]
#undef _GUI_SIDE_CONTROLLER_OPTION