Logo
Explore Help
Register Sign In
upstream/wesnoth
1
0
Fork 0
You've already forked wesnoth
mirror of https://github.com/wesnoth/wesnoth synced 2025-05-19 15:53:32 +00:00
Code Issues Packages Projects Releases Wiki Activity
wesnoth/data/core
History
Ignacio R. Morelle 241afc8d6a Add Kitty's portrait for Human White Mage from
http://www.wesnoth.org/forum/viewtopic.php?p=303951#p303951
2008-06-15 00:13:21 +00:00
..
images
Add Kitty's portrait for Human White Mage from
2008-06-15 00:13:21 +00:00
macros
Added a macro for allowing a side to randomly recruit given unit variations...
2008-06-14 11:17:56 +00:00
music
…
sounds
…
terrain-graphics
Re-enable macro argument type checking, and fix some glitches it turns up.
2008-06-09 16:25:13 +00:00
units
Add Kitty's portrait for Human White Mage from
2008-06-15 00:13:21 +00:00
_main.cfg
config loading for editor2
2008-06-12 08:08:07 +01:00
about.cfg
Apply patch #1068.
2008-06-13 20:20:22 +00:00
editor-groups.cfg
…
fonts.cfg
font update
2008-05-21 11:04:08 +00:00
help.cfg
documentation update for the 'healthy' change
2008-06-10 19:53:09 +00:00
hotkeys.cfg
…
README
…
team-colors.cfg
…
terrain-graphics.cfg
Move terrain-graphics/_final.cfg to terrain-graphics.cfg...
2008-05-18 21:40:55 +00:00
terrain.cfg
Convert forests, farmland and rubble to overlay terrains
2008-05-21 18:22:10 +00:00
units.cfg
Revert removal of support for <user pref. dir>/data/units
2008-06-12 21:59:58 +00:00

README

This directory contains the core resources usable in WML by all campaigns
and add-on packages.
Powered by Gitea Version: 1.23.7 Page: 1110ms Template: 14ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API