韦诺之战
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Eugen Jiresch 5c424f6dd3 removed gamestatus member from replay_controller...
...and gamestatus declaration from menu_events
2009-06-24 18:47:51 +00:00
attic Move more archaic GUI graphics to the attic. 2009-01-27 18:30:10 +00:00
cmake Remove some old cmake translation targets. 2009-06-15 17:46:08 +00:00
config Ignore py-compile in config/ 2007-05-10 07:19:49 +00:00
data Properly mark strings translatable (bug #13751). 2009-06-24 17:53:43 +00:00
doc pot-update 2009-06-01 22:02:11 +00:00
fonts use the full version of wqy-zenhei... 2009-03-14 12:06:56 +00:00
graphincludes/project Some more unilateral module classification 2005-12-10 00:01:19 +00:00
icons fixed .desktop files 2009-05-11 07:35:47 +00:00
images Change the trannstive verb "stone" (as in "turn to stone") to "petrify", 2009-04-12 00:40:07 +00:00
m4 Remove spurious -R command line switch from generated C++ linker step 2008-03-24 13:47:35 +00:00
misc/fortunes removed mangled, out of context "quote" 2009-03-29 02:01:02 +00:00
packaging Added start menu shortcuts for changelogs and license. 2009-04-04 14:38:38 +00:00
po Move gui2::tbuilder_password_box to its own file. 2009-06-21 11:15:39 +00:00
projectfiles VC9 projectfile update 2009-06-23 19:41:24 +01:00
resources move website stuff from branches/resources to website/ 2009-04-22 09:30:41 +00:00
scons Fixed lua check 2009-06-23 00:53:35 +00:00
sounds A new sound for when a player takes a slot in a game. 2008-02-07 10:46:46 +00:00
src removed gamestatus member from replay_controller... 2009-06-24 18:47:51 +00:00
utils cleaned the utils dir of some obsolete and/or non-functional scripts 2009-06-16 01:50:42 +00:00
website updated todo, removed extraneous dependency on sqlalchemy, 2009-06-24 06:03:34 +00:00
.gitignore svn:ignore some of the files cmake generates, 2009-02-11 17:48:25 +01:00
ABOUT-NLS updated to gettext 0.14.4, merging po/Makefile.in.in 2005-05-22 13:06:21 +00:00
autogen.sh Deal with setups where . is not on $PATH. 2007-05-11 13:33:30 +00:00
changelog Properly mark strings translatable (bug #13751). 2009-06-24 17:53:43 +00:00
CMakeLists.txt Define relative dir with a value like autotools. 2009-06-05 17:44:34 +00:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
configure.ac Fixed output when failing intermediate checks. 2009-06-21 07:16:11 +00:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright New year copyright update. 2009-01-01 10:27:41 +00:00
Doxyfile Added missing directory. Removed obsolete variable. 2009-04-26 16:15:03 +00:00
INSTALL Mentioned the dependencies for enabling desktop notifications. 2009-06-21 17:18:00 +00:00
Makefile.am add missing file to tarball generation (f*** autotools!!!) 2009-04-12 20:55:08 +00:00
players_changelog updated German (parts of patch #1178 and patch #1180 )... 2009-06-21 10:31:00 +00:00
py-compile Factor the macroscope cross-reference generator into a re-usable module... 2007-05-07 14:18:20 +00:00
README correct some values 2008-11-23 11:38:41 +00:00
RELEASE_NOTES Mentioned the dependencies for enabling desktop notifications. 2009-06-21 17:18:00 +00:00
SConstruct Added support for libnotify desktop notifications to scons. 2009-06-21 10:44:53 +00:00
setup.iss removed executable property (reported by Jens Seidel) 2006-05-11 16:48:19 +00:00
wesnoth.kdevelop Fix usage of system-specific paths. 2007-11-09 16:17:04 +00:00

The game's license is described in COPYING.  Note that for artwork and
music, we interpret "preferred form of the work for making modifications" as
the modifiable form that the author chooses to ship us for the source tree.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 250,000 posts from more
than 10,000 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>