wesnoth/RELEASE_NOTES
Tomasz Śniatowski d553c9d313 change #ifdef USE_EDITOR2 to #ifndef DISABLE_EDITOR2...
...and update buildsystems accordingly. This will force people using
custom builds (e.g. devcpp, codeblocks) to either add editor2 sources
or consciously disable it.
2008-09-05 14:32:24 +01:00

40 lines
1.6 KiB
Plaintext

This file is here to allow devs to easily add stuff in the release
notes for the next release, it allows easy syncing with the release
team, since you don't have to be around when the release takes
place...
Just dump whatever you want to have mentioned in the release notes here. Please
take care that it is in a way that allows copy&paste to the release notes. That
is making sure that spelling/grammer/whatever is usable and that you are using
complete sentences, not just single words.
The release team should empty this file after each release.
***
The advanceto key in [unit_type] was changed to advances_to, as internally it
is immediately renamed to advances_to and used that way in both unit.cpp and
unit_types.cpp, along with being the key that is actually used in [unit],
thus being what *should* be edited in stored units.
The advanceto key is now deprecated and will be removed in 1.5.6,
wmllint can make the required changes.
***
Building Wesnoth now requires fontconfig 2.4.2 or higher (only tested with
2.6.0). This dependency was already needed for using pango so no new runtime
requirements are added.
***
Removed the --small-gui build option, starting Wesnoth with the --smallgui
parameter achieves the same.
***
Editor2 is now built by default, that is, without having to supply an extra
compilation flag. To build *without* editor2, set the DISABLE_EDITOR2 define.
The behaviour of scons, cmake and autotools is unchanged, this affects only
people who use some other building method. If you start getting linker errors,
you most likely need to add editor2's sources to the build or disable it.