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...and update buildsystems accordingly. This will force people using custom builds (e.g. devcpp, codeblocks) to either add editor2 sources or consciously disable it.
40 lines
1.6 KiB
Plaintext
40 lines
1.6 KiB
Plaintext
This file is here to allow devs to easily add stuff in the release
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notes for the next release, it allows easy syncing with the release
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team, since you don't have to be around when the release takes
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place...
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Just dump whatever you want to have mentioned in the release notes here. Please
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take care that it is in a way that allows copy&paste to the release notes. That
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is making sure that spelling/grammer/whatever is usable and that you are using
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complete sentences, not just single words.
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The release team should empty this file after each release.
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***
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The advanceto key in [unit_type] was changed to advances_to, as internally it
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is immediately renamed to advances_to and used that way in both unit.cpp and
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unit_types.cpp, along with being the key that is actually used in [unit],
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thus being what *should* be edited in stored units.
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The advanceto key is now deprecated and will be removed in 1.5.6,
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wmllint can make the required changes.
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***
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Building Wesnoth now requires fontconfig 2.4.2 or higher (only tested with
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2.6.0). This dependency was already needed for using pango so no new runtime
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requirements are added.
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***
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Removed the --small-gui build option, starting Wesnoth with the --smallgui
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parameter achieves the same.
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***
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Editor2 is now built by default, that is, without having to supply an extra
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compilation flag. To build *without* editor2, set the DISABLE_EDITOR2 define.
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The behaviour of scons, cmake and autotools is unchanged, this affects only
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people who use some other building method. If you start getting linker errors,
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you most likely need to add editor2's sources to the build or disable it. |