wesnoth/src/actions/undo_dismiss_action.cpp
Charles Dang 5e4728d69e Remove make_unit_ptr
Only used in one place anymore which already included unit.hpp anyway, so there's no benefit here.
2024-10-18 12:51:01 -04:00

61 lines
1.3 KiB
C++

/*
Copyright (C) 2017 - 2024
Part of the Battle for Wesnoth Project https://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
#include "actions/undo_dismiss_action.hpp"
#include "game_board.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/unit.hpp"
namespace actions
{
namespace undo
{
dismiss_action::dismiss_action(const unit_const_ptr dismissed)
: undo_action()
, dismissed_unit(dismissed->clone())
{
}
dismiss_action::dismiss_action(const config& cfg, const config& unit_cfg)
: undo_action(cfg)
, dismissed_unit(unit::create(unit_cfg))
{
}
/**
* Writes this into the provided config.
*/
void dismiss_action::write(config & cfg) const
{
undo_action::write(cfg);
dismissed_unit->write(cfg.add_child("unit"));
}
/**
* Undoes this action.
* @return true on success; false on an error.
*/
bool dismiss_action::undo(int side)
{
team &current_team = resources::gameboard->get_team(side);
current_team.recall_list().add(dismissed_unit);
execute_undo_umc_wml();
return true;
}
}
}