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wesnoth/data
History
Lari Nieminen 5f9896bea8 Upped the turn limit by one and removed starting villages...
...from the enemies in order to slow down their initial rush a
bit. Also added a few TODO notes.
2010-08-05 09:49:35 +00:00
..
ai
Strip trailing spaces.
2010-07-31 08:15:15 +00:00
campaigns
Upped the turn limit by one and removed starting villages...
2010-08-05 09:49:35 +00:00
core
Convex chasm edges with new side-blending...
2010-08-05 02:05:37 +00:00
gui
…
hardwired
Reverted 2010-08-03T04:33:25Z!Majora700@gmail.com.
2010-08-03 04:55:33 +00:00
languages
…
lua
Moved [hide_unit] and [unhide_unit] implementations to Lua.
2010-08-04 19:37:24 +00:00
multiplayer
Strip trailing spaces.
2010-07-31 08:15:15 +00:00
test
…
themes
Strip trailing spaces.
2010-07-31 08:15:15 +00:00
tools
[wmlparser] fix unit tests which were broken
2010-08-03 18:35:41 +00:00
_main.cfg
…
advanced_preferences.cfg
…
COPYING.txt
…
game_config.cfg
Kill unused broken feature: use a list of randomly selected...
2010-08-04 17:24:58 +00:00
lan_server.cfg
…
scenario-formula-recruitment.cfg
Strip trailing spaces.
2010-07-31 08:15:15 +00:00
scenario-formula.cfg
Strip trailing spaces.
2010-07-31 08:15:15 +00:00
scenario-leaders.cfg
Strip trailing spaces.
2010-07-31 08:15:15 +00:00
scenario-poisoning.cfg
Strip trailing spaces.
2010-07-31 08:15:15 +00:00
scenario-test.cfg
Added test for unit modifications.
2010-08-04 17:55:29 +00:00
schema-gui.cfg
…
schema.cfg
…
temp-file_send_data_strings.cfg
…
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