Ignacio R. Morelle 62eb55a5a7 new_release: Workaround race condition in wesnothd SIGHUP handler
If we try to send a message immediately after signaling SIGHUP to
wesnothd, it won't get caught by wesnothd, probably because the control
socket is being reopened just as the message arrives. Thus, we need a 1
second delay after the signal.

This was fixed in production a while ago but I forgot to commit the
change.
2014-06-12 18:17:31 -04:00
..
2013-08-24 19:34:22 +02:00
2011-12-17 16:37:19 +00:00
2013-06-23 10:07:53 +02:00
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2013-08-22 12:54:51 +02:00
2011-03-12 01:21:10 +00:00
2014-03-02 09:53:30 +01:00
2014-03-18 03:05:10 -03:00
2011-03-24 20:52:22 +00:00
2013-03-26 10:44:47 -04:00

This is a directory of miscellaneous developer tools for Battle for Wesnoth,
mostly to support packaging, code integrity checks, and control of the
Wesnoth servers.

Tools that work on data (WML, maps, images, sounds) no longer belong here.
Go to data/tools for those.