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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-10 03:14:14 +00:00
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wesnoth/data
History
John Muccigrosso 6a34372c14 Adjusted for name change of Cavalry to Cavalryman.
2004-06-05 21:09:34 +00:00
..
maps
tweaked 'Crossroads' scenario
2004-06-04 20:20:41 +00:00
scenarios
gave an additional day in crossroads
2004-06-04 20:49:27 +00:00
terrain-graphics
Updated terrain-graphics.cfg file.
2004-06-03 19:59:57 +00:00
themes
implemented 'load game' option
2004-06-04 22:45:36 +00:00
translations
implemented 'load game' option
2004-06-04 22:45:36 +00:00
units
Name changes to Goblin Direwolver and Cavalry.
2004-06-05 21:05:58 +00:00
.gitignore
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battleworld.cfg
…
convert.pl
…
deaths.cfg
…
game.cfg
Renamed "built.cfg" to "terrain-graphics.cfg". Added in some comments.
2004-06-01 18:45:57 +00:00
intro.cfg
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items.cfg
…
multiplayer.cfg
Adjusted for name change of Cavalry to Cavalryman.
2004-06-05 21:09:34 +00:00
names.cfg
added new halo effect to Delfador's attack.
2004-05-28 20:38:37 +00:00
sample_translation.cfg
…
scenario-test.cfg
Replacing the terrain transition code by something entirely in WML.
2004-05-31 22:25:37 +00:00
schedules.cfg
Added per-unit haloing, including haloes for Mage of Light
2004-05-25 18:27:37 +00:00
terrain-graphics.cfg
Updated terrain-graphics.cfg file.
2004-06-03 19:59:57 +00:00
terrain.cfg
…
tutorial2.cfg
…
tutorial.cfg
Completed conversion to new AI syntax.
2004-06-04 02:02:56 +00:00
utils.cfg
attempt to fix OoS ...
2004-05-27 19:33:55 +00:00
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