韦诺之战
Go to file
2012-03-03 14:55:04 +00:00
attic
cmake
data use simpler helper finding code from Eftboren in FInal Confrontation 2012-03-03 14:55:04 +00:00
doc
fonts
graphincludes/project
icons
images Renamed the filenames of the fall terrain group icons... 2012-03-02 16:46:29 +00:00
misc/fortunes
packaging
po updated Galician translation 2012-03-02 23:12:38 +00:00
projectfiles CB projectfile update 2012-03-01 01:04:39 +00:00
resources
scons
sounds
src addon/mg: Make the view mode switch button display the current mode... 2012-03-02 03:48:53 +00:00
utils eclipse plugin: unify all file's code format 2012-03-02 22:31:17 +00:00
website
.gitignore
changelog help: Fix untranslatable string (bug #19520), 2012-03-03 06:28:00 +00:00
CMakeLists.txt
config.h.cmake
COPYING
copyright
Doxyfile
INSTALL
l10n-spec
l10n-track
NaCl-LICENSE
players_changelog updated Korean and Slovak translation 2012-02-29 11:27:25 +00:00
py-compile
README
RELEASE_NOTES
SConstruct
wesnoth.kdevelop

The game's license is described in COPYING.  Note that for artwork and
music, we interpret "preferred form of the work for making modifications" as
the modifiable form that the author chooses to ship us for the source tree.

See INSTALL for instructions on how to build the game from source code.

A (translated) description of how to play the game can be found in 
doc/manual/manual.*.html .

To be notified of new releases, subscribe to this rss feed:
    http://feed43.com/wesnoth.xml
It does list all news from the Wesnoth frontpage, so you will also have some
additional notifications, but at least you should be aware of all releases.

Wesnoth User and Developer Forums (with over 390,000 posts from more
than 16,000 registered members) can be found at
    http://forums.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>