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upstream/wesnoth
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wesnoth/data
History
Jérémy Rosen 6b2d10cb91 add water animations in their current stage (which is still very primitive)
2010-02-17 21:43:02 +00:00
..
ai
extracted lua ai code into external .lua files
2010-02-17 19:34:35 +00:00
campaigns
LoW: Lot's of multiplayer port related stuff.
2010-02-17 19:56:30 +00:00
core
add water animations in their current stage (which is still very primitive)
2010-02-17 21:43:02 +00:00
gui
Fix another issue that makes wmlparser choke
2010-02-16 16:19:44 +01:00
hardwired
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languages
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lua
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multiplayer
More macro argument type checking. No mismarches in mainline.
2010-02-15 21:46:31 +00:00
test
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themes
This fixes some WML that should never worked,
2010-02-14 22:31:36 +00:00
tools
add water animations in their current stage (which is still very primitive)
2010-02-17 21:43:02 +00:00
_main.cfg
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advanced_preferences.cfg
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COPYING.txt
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game_config.cfg
lower the default lobby_refresh to 1000
2010-02-09 14:54:27 +01:00
lan_server.cfg
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scenario-formula-recruitment.cfg
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scenario-formula.cfg
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scenario-leaders.cfg
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scenario-poisoning.cfg
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scenario-test.cfg
Fix some markup in test scenario
2010-02-15 12:54:56 +01:00
schema-gui.cfg
Proof-of-concept GUI schema, with makefile entry to run it in data/tools
2010-02-16 16:19:48 +01:00
schema.cfg
Fix some issues with wmlvalidator
2010-02-14 23:53:01 +01:00
temp-file_send_data_strings.cfg
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