mirror of
https://github.com/wesnoth/wesnoth
synced 2025-04-26 20:53:51 +00:00
431 lines
8.8 KiB
INI
431 lines
8.8 KiB
INI
#textdomain wesnoth-lib
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#
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# Contains the macros for the default widgets.
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# - Global GUI macros get the GUI prefix.
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# - Local (pre file) GUI macros get the _GUI prefix and should be undefined at
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# the end of the file.
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#
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#
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# Later there will also be definitions for larger screens, mainly for using the
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# extra width better.
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###############################################################################
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### ###
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### Generic macros usable for all resolutions. ###
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### ###
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###############################################################################
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# Centers the text horizontally.
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#
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# If the text is too wide it returns the left side.
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# Rounding happens to the left side.
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#define GUI__TEXT_HORIZONTALLY_CENTRED
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"(max((width - text_width) / 2, 0))" #enddef
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# Centers the text vertically.
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#
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# If the text is too high it returns the top side.
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# Rounding happens to the bottom side.
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#define GUI__TEXT_VERTICALLY_CENTRED
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"(max((height - text_height) / 2, 0))" #enddef
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#define GUI__CENTERED_TEXT FONT_SIZE FONT_STYLE FONT_COLOR
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[text]
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x = {GUI__TEXT_HORIZONTALLY_CENTRED}
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y = {GUI__TEXT_VERTICALLY_CENTRED}
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w = "(text_width)"
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h = "(text_height)"
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font_size = {FONT_SIZE}
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font_style = {FONT_STYLE}
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color = {FONT_COLOR}
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text = "(text)"
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text_markup = "(text_markup)"
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[/text]
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#enddef
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#define GUI__LEFT_TEXT FONT_SIZE FONT_STYLE FONT_COLOR
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[text]
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x = 5
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y = {GUI__TEXT_VERTICALLY_CENTRED}
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w = "(text_width)"
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h = "(text_height)"
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font_size = {FONT_SIZE}
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font_style = {FONT_STYLE}
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color = {FONT_COLOR}
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text = "(text)"
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text_markup = "(text_markup)"
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[/text]
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#enddef
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# This white color is used for most texts.
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#define GUI__FONT_COLOR_ENABLED__DEFAULT
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#arg ALPHA
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255 #endarg
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"215, 215, 215, {ALPHA}" #enddef
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# This gray color is used for most text when the widget is disabled.
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#define GUI__FONT_COLOR_DISABLED__DEFAULT
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#arg ALPHA
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255 #endarg
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"128, 128, 128, {ALPHA}" #enddef
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#define GUI__FONT_COLOR_DISABLED_DARK__DEFAULT
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#arg ALPHA
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255 #endarg
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"96, 96, 96, {ALPHA}" #enddef
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# This gold color is used for the
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# - title labels
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# - button captions
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# - checkbox captions
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# - menu captions
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# - achieved achievement titles
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#define GUI__FONT_COLOR_ENABLED__TITLE
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#arg ALPHA
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255#endarg
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"186, 172, 125, {ALPHA}" #enddef
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# This now uses the default disabled color but should be tiny bit lighter.
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#define GUI__FONT_COLOR_DISABLED__TITLE
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#arg ALPHA
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255 #endarg
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{GUI__FONT_COLOR_DISABLED__DEFAULT ALPHA={ALPHA}} #enddef
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#define GUI__FONT_COLOR_ENABLED__BAD
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#arg ALPHA
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255#endarg
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"255, 0, 0, {ALPHA}" #enddef
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#define GUI__FONT_COLOR_DISABLED__BAD
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#arg ALPHA
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255#endarg
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"255, 0, 0, {ALPHA}" #enddef
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# This color is used as background in the listbox.
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#define GUI__BACKGROUND_COLOR_ENABLED
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#arg ALPHA
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89 #endarg
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"0, 0, 0, {ALPHA}" #enddef
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#define GUI__BACKGROUND_COLOR_DISABLED
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#arg ALPHA
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64 #endarg
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"64, 64, 64, {ALPHA}" #enddef
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#define GUI__BORDER_COLOR_DARK
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#arg ALPHA
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255 #endarg
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"114, 79, 46, {ALPHA}" #enddef
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#define GUI__BORDER_COLOR
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#arg ALPHA
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255 #endarg
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"162, 127, 68, {ALPHA}" #enddef
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#define GUI__BORDER_COLOR_BRIGHT
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#arg ALPHA
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255 #endarg
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"185, 158, 75, {ALPHA}" #enddef
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#define GUI_LINE X1 Y1 X2 Y2 COLOR
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[line]
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x1 = {X1}
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y1 = {Y1}
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x2 = {X2}
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y2 = {Y2}
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thickness = 1
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color = {COLOR}
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[/line]
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#enddef
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#define GUI_POINT X Y COLOR
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{GUI_LINE {X} {Y} {X} {Y} {COLOR}}
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#enddef
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# Draws the background for a selected cell in a listbox. For now there's one
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# version for both tiny and normal gui.
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#define GUI__LISTBOX_SELECTED_CELL
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[rectangle]
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x = 0
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y = 0
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w = "(width)"
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h = "(height)"
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border_thickness = 1
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border_color = {GUI__BORDER_COLOR_BRIGHT}
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[/rectangle]
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[image]
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x = 1
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y = 1
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w = "(width - 2)"
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h = "(height - 2)"
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name = "dialogs/selection-background.png"
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[/image]
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#enddef
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# Forces a widget to be of a certain size.
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# Depending of the flags of the parent widget the item will grow
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#
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# WIDTH Minimum width for the widget.
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# HEIGHT Minimum height for the widget.
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# WIDGET The widget to add into the item.
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#
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# eg instead of
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# [label]
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# # Note Foo has trailing spaces to force extra width.
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# label = "
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# Foo
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# "
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# [label]
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# you can do:
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#
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# {GUI_FORCE_WIDGET_MINIMUM_SIZE 150 75 (
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# [label]
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# label = "Foo"
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# [label]
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# )}
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#
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#define GUI_FORCE_WIDGET_MINIMUM_SIZE WIDTH HEIGHT WIDGET
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[stacked_widget]
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definition = "default"
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[layer]
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[row]
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grow_factor = 1
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[column]
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grow_factor = 1
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horizontal_grow = true
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vertical_grow = true
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[spacer]
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definition = "default"
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width = "{WIDTH}"
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height = "{HEIGHT}"
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[/spacer]
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[/column]
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[/row]
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[/layer]
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[layer]
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[row]
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grow_factor = 1
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[column]
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grow_factor = 1
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horizontal_grow = true
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vertical_grow = true
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{WIDGET}
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[/column]
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[/row]
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[/layer]
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[/stacked_widget]
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#enddef
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# Forces a widget to be of a certain size and blocks it from growing.
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#
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# WIDTH Width for the widget.
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# HEIGHT Height for the widget.
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# WIDGET The widget to add to the item.
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#
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#define GUI_FORCE_WIDGET_SIZE WIDTH HEIGHT WIDGET
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[size_lock]
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definition = "default"
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width = "{WIDTH}"
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height = "{HEIGHT}"
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[widget]
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{WIDGET}
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[/widget]
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[/size_lock]
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#enddef
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#define GUI_WINDOW_FULLSCREEN
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automatic_placement = false
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x = 0
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y = 0
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width = "(screen_width)"
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height = "(screen_height)"
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#enddef
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#define GUI_WINDOW_FIXED_SIZE_CENTERED WIDTH HEIGHT
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automatic_placement = false
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width = "(min(screen_width, {WIDTH}))"
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height = "(min(screen_height, {HEIGHT}))"
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x = "(floor((screen_width - window_width) / 2))"
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y = "(floor((screen_height - window_height) / 2))"
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#enddef
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#define GUI_CENTERED_IMAGE
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x = "(max(pos, 0) where pos = floor((width - image_width) / 2))"
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y = "(max(pos, 0) where pos = floor((height - image_height) / 2))"
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w = "(min(width, image_original_width))"
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h = "(min(height, image_original_height))"
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#enddef
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#define GUI_HORIZONTAL_SPACER_LINE
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[row]
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grow_factor = 0
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[column]
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grow_factor = 1
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border = "all"
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border_size = 10
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horizontal_grow = true
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[drawing]
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definition = "default"
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width = (width)
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height = 1
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[draw]
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[line]
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x1 = 0
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y1 = 0
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x2 = (width - 1)
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y2 = 0
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color = {GUI__BORDER_COLOR_DARK}
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thickness = 1
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[/line]
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[/draw]
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[/drawing]
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[/column]
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[/row]
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#enddef
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#define GUI_VERTICAL_SPACER_LINE
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[column]
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border = "all"
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border_size = 10
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vertical_grow = true
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[drawing]
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definition = "default"
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width = 1
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height = (height)
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[draw]
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[line]
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x1 = 0
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y1 = 1
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x2 = 0
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y2 = (height - 1)
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color = {GUI__BORDER_COLOR_DARK}
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thickness = 1
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[/line]
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[/draw]
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[/drawing]
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[/column]
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#enddef
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#define DEFAULT_BLUR
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[pre_commit]
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[blur]
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depth = 5
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[/blur]
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[/pre_commit]
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#enddef
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#define FILTER_TEXT_BOX_HINT
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hint_text = _ "Search"
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hint_image = "icons/action/zoomdefault_25.png~FL(horiz)"
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#enddef
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# The following is a more-or-less arbitrary resolution, larger than 1024x768
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# in both dimensions, at which to switch over from the traditional
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# everything-is-fixed-size layout to one that scales proportionally to
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# the screen_pitch_microns.
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#define GUI_BIG_RESOLUTION
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window_width = 1200
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window_height = 900
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#enddef
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# scaling based on physical DPI has been disabled. This macro remains,
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# and may still be used in the future for adaptive or manual UI scaling.
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#define GUI_SCALE_RESOLUTION SIZE
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({SIZE})
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#enddef
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#define GUI_WINDOW_PERC_FIXED_SIZE_CENTERED PERC_W PERC_H WIDTH HEIGHT
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automatic_placement = false
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width = "(max(min(screen_width, {WIDTH} ), min(screen_width * {PERC_W} / 100, {GUI_SCALE_RESOLUTION {WIDTH} })))"
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height = "(max(min(screen_height, {HEIGHT}), min(screen_height * {PERC_H} / 100, {GUI_SCALE_RESOLUTION {HEIGHT}})))"
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x = "(floor((screen_width - window_width) / 2))"
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y = "(floor((screen_height - window_height) / 2))"
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#enddef
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#define _WIDGET_DEBUG_BORDER
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debug_border_mode = 1
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debug_border_color = "255, 255, 255"
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#enddef
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###############################################################################
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### ###
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### Macros for the normal gui. ###
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### ###
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###############################################################################
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#define GUI_FONT_SIZE_TINY
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13 #enddef
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#define GUI_FONT_SIZE_SMALL
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15 #enddef
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#define GUI_FONT_SIZE_DEFAULT
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17 #enddef
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#define GUI_FONT_SIZE_LARGE
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20 #enddef
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#define GUI_FONT_SIZE_TITLE
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22 #enddef
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#define GUI_FONT_SIZE_LARGER
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24 #enddef
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#define GUI_FONT_SIZE_VERY_LARGE
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28 #enddef
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#define GUI_FONT_SIZE_EXTRA_LARGE
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32 #enddef
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#define GUI_FONT_SIZE_HUGE
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36 #enddef
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