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include new definitions and updated versions of existing definitions "default/classic" and "modern" has been renamed to "Parchment" and "Celes" to avoid confusion
172 lines
2.3 KiB
INI
172 lines
2.3 KiB
INI
#textdomain wesnoth-lib
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###
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### Definition of the window to place and edit gamemap labels
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###
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[window]
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id = "edit_label"
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description = "Map label editor."
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[resolution]
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definition = "default"
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automatic_placement = true
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vertical_placement = "center"
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horizontal_placement = "center"
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maximum_width = 800
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[tooltip]
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id = "tooltip"
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[/tooltip]
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[helptip]
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id = "tooltip"
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[/helptip]
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[grid]
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[row]
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grow_factor = 0
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[column]
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grow_factor = 1
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border = "all"
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border_size = 5
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horizontal_alignment = "left"
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[label]
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id = "title"
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definition = "title"
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label = _ "Place Label"
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[/label]
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[/column]
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[/row]
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[row]
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grow_factor = 1
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[column]
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grow_factor = 1
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horizontal_grow = true
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[grid]
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[row]
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grow_factor = 1
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[column]
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grow_factor = 0
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border = "all"
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border_size = 5
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horizontal_alignment = "left"
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[label]
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definition = "default"
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label = _ "Label:"
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[/label]
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[/column]
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[column]
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grow_factor = 1
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border = "all"
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border_size = 5
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horizontal_grow = true
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[text_box]
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id = "label"
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definition = "default"
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[/text_box]
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[/column]
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[/row]
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[/grid]
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[/column]
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[/row]
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[row]
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grow_factor = 0
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[column]
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grow_factor = 1
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horizontal_grow = true
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border = "all"
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border_size = 5
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[toggle_button]
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id = "team_only_toggle"
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definition = "default"
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label= _ "Team only"
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[/toggle_button]
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[/column]
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[/row]
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[row]
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grow_factor = 0
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[column]
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horizontal_alignment = "right"
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[grid]
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[row]
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grow_factor = 0
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{GUI_FILLER}
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[column]
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border = "all"
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border_size = 5
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horizontal_alignment = "right"
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[button]
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id = "ok"
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definition = "default"
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label = _ "OK"
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[/button]
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[/column]
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[column]
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border = "all"
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border_size = 5
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horizontal_alignment = "right"
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[button]
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id = "cancel"
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definition = "default"
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label = _ "Cancel"
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[/button]
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[/column]
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[/row]
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[/grid]
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[/column]
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[/row]
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[/grid]
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[/resolution]
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[/window]
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