wesnoth/data/gui/themes/default/dialogs/game_load.cfg
Subhraman Sarkar 6b8c2e15e7 theme update for modern and rename themes
include new definitions and updated versions of existing definitions
"default/classic" and "modern" has been renamed to "Parchment" and "Celes" to avoid confusion
2025-01-09 09:02:42 +05:30

682 lines
11 KiB
INI

#textdomain wesnoth-lib
###
### Definition of the window to ask for the savegame filename
###
#define _GUI_LEADER_STAT_ROW _ID _TEXT _BORDERS
[row]
[column]
horizontal_grow = true
[grid]
[row]
[column]
grow_factor = 0
border = {_BORDERS}
border_size = 5
horizontal_grow = true
[image]
definition = "default"
label = {_TEXT}
[/image]
[/column]
[column]
grow_factor = 1
border = {_BORDERS}
border_size = 5
horizontal_grow = true
[label]
id = {_ID}
definition = "default_small"
[/label]
[/column]
[/row]
[/grid]
[/column]
[/row]
#enddef
#define _GUI_LEADER_LIST
[listbox]
id = "leader_list"
has_minimum = false
horizontal_scrollbar_mode = "never"
vertical_scrollbar_mode = "never"
# Very important that has_maximum is set to false, so we can "select" (flag
# as visible) all rows in view-only mode. See game_load.cpp for more info.
has_minimum = true
has_maximum = false
allow_selection = false
[list_definition]
[row]
[column]
grow_factor = 1
horizontal_grow = true
[grid]
[row]
[column]
horizontal_grow = true
[grid]
[row]
[column]
grow_factor = 1
horizontal_grow = true
[grid]
[row]
[column]
border = "all"
border_size = 5
horizontal_grow = true
[label]
id = "leader_name"
definition = "gold"
[/label]
[/column]
[/row]
{_GUI_LEADER_STAT_ROW "leader_troops" "themes/units.png" "all"}
{_GUI_LEADER_STAT_ROW "leader_gold" "themes/gold.png" "all"}
[/grid]
[/column]
[column]
grow_factor = 0
border = "all"
border_size = 5
#horizontal_grow = true
#vertical_grow = true
[image]
id = "imgLeader"
definition = "centered"
linked_group = "leader_image"
[/image]
[/column]
[/row]
[/grid]
[/column]
[/row]
{GUI_HORIZONTAL_SPACER_LINE}
[/grid]
[/column]
[/row]
[/list_definition]
[/listbox]
#enddef
#define _GUI_GAME_LIST
[listbox]
id = "savegame_list"
definition = "default"
horizontal_scrollbar_mode = "never"
[header]
[row]
[column]
grow_factor = 1
horizontal_grow = true
border = "left,right"
border_size = 5
[toggle_button]
id = "sort_0"
definition = "listbox_header"
linked_group = "filename"
label = _ "Name"
[/toggle_button]
[/column]
[column]
grow_factor = 1
horizontal_grow = true
border = "left,right"
border_size = 5
[toggle_button]
id = "sort_1"
definition = "listbox_header"
linked_group = "date"
label = _ "Date"
[/toggle_button]
[/column]
[/row]
[/header]
[list_definition]
[row]
[column]
horizontal_grow = true
[toggle_panel]
definition = "default"
return_value_id = "ok"
[grid]
[row]
[column]
grow_factor = 1
horizontal_grow = true
border = "all"
border_size = 10
[label]
id = "filename"
definition = "default"
linked_group = "filename"
[/label]
[/column]
[column]
grow_factor = 1
horizontal_grow = true
border = "all"
border_size = 10
[label]
id = "date"
definition = "default"
linked_group = "date"
[/label]
[/column]
[/row]
[/grid]
[/toggle_panel]
[/column]
[/row]
[/list_definition]
[/listbox]
#enddef
[window]
id = "game_load"
description = "Load game dialog."
[resolution]
definition = "default"
#{GUI_WINDOW_PERC_FIXED_SIZE_CENTERED 80 95 850 800}
maximum_height = 850
[linked_group]
id = "filename"
fixed_width = true
[/linked_group]
[linked_group]
id = "date"
fixed_width = true
[/linked_group]
[linked_group]
id = "leader_image"
fixed_width = true
[/linked_group]
[tooltip]
id = "tooltip"
[/tooltip]
[helptip]
id = "tooltip"
[/helptip]
[grid]
[row]
grow_factor = 1
[column]
grow_factor = 1
horizontal_grow = true
vertical_grow = true
[grid]
[row]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
id = "lblTitle"
definition = "title"
label = _ "Load Game"
[/label]
[/column]
[/row]
[row]
grow_factor = 1
[column]
grow_factor = 1
horizontal_grow = true
vertical_grow = true
border = "all"
border_size = 5
{_GUI_GAME_LIST}
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_alignment = "left"
[grid]
[row]
[column]
border = "all"
border_size = 5
[button]
id = "browse_saves_folder"
definition = "action_browse_experimental"
tooltip = _ "Open saves folder"
[/button]
[/column]
[column]
border = "all"
border_size = 5
[menu_button]
id = "dirList"
definition = "default"
tooltip = _ "Show saves from a different version of Wesnoth"
[/menu_button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/column]
[column]
grow_factor = 0
vertical_grow = true
horizontal_grow = true
border = "left"
border_size = 10
[grid]
[row]
grow_factor = 0
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = true
[text_box]
id = "txtFilter"
definition = "default"
{FILTER_TEXT_BOX_HINT}
[/text_box]
[/column]
[/row]
[row]
grow_factor = 1
[column]
horizontal_grow = true
vertical_grow = true
[scrollbar_panel]
[definition]
[row]
grow_factor = 0
[column]
grow_factor = 0
border = "all"
border_size = 5
vertical_grow = true
horizontal_grow = true
{GUI_FORCE_WIDGET_MINIMUM_SIZE 150 200 (
[minimap]
id = "minimap"
definition = "no_size"
[/minimap]
)}
[/column]
[/row]
[row]
grow_factor = 0
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = true
[label]
id = "lblScenario"
definition = "gold_large"
can_shrink = true
[/label]
[/column]
[/row]
[row]
grow_factor = 1
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = true
vertical_grow = true
[scroll_label]
id = "slblSummary"
definition = "default_small"
use_markup = true
vertical_scrollbar_mode = "initial_auto"
wrap = false
[/scroll_label]
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_grow = true
border = "top"
border_size = 10
{_GUI_LEADER_LIST}
[/column]
[/row]
[/definition]
[/scrollbar_panel]
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_grow = true
[grid]
[row]
grow_factor = 1
[column]
grow_factor = 1
horizontal_grow = true
[grid]
[row]
[column]
horizontal_alignment = "left"
#border = "bottom"
#border_size = 10
border = "all"
border_size = 5
[toggle_button]
id = "change_difficulty"
definition = "default"
label = _ "Change difficulty"
tooltip = _ "Change campaign difficulty before loading"
[/toggle_button]
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_alignment = "left"
#border = "bottom"
#border_size = 10
border = "all"
border_size = 5
[toggle_button]
id = "show_replay"
definition = "default"
label = _ "Show replay"
tooltip = _ "Play the embedded replay from the saved game if applicable"
[/toggle_button]
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_alignment = "left"
#border = "bottom"
#border_size = 10
border = "all"
border_size = 5
[toggle_button]
id = "cancel_orders"
definition = "default"
label = _ "Cancel orders"
tooltip = _ "Cancel any pending unit movements in the saved game"
[/toggle_button]
[/column]
[/row]
[/grid]
[/column]
[column]
grow_factor = 0
border = "all"
border_size = 5
[button]
id = "delete"
definition = "big_trash"
label = _ "Delete"
[/button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_grow = true
[grid]
[row]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = true
[button]
id = "ok"
definition = "really_large"
label = _ "Load"
[/button]
[/column]
[column]
grow_factor = 0
border = "all"
border_size = 5
horizontal_grow = false
[button]
id = "cancel"
definition = "default"
label = _ "Cancel"
[/button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/resolution]
[/window]
#undef _GUI_LEADER_LIST
#undef _GUI_GAME_LIST
#undef _GUI_LEADER_STAT_ROW