wesnoth/data/gui/themes/default/dialogs/preferences/01_general.cfg
Subhraman Sarkar 6b8c2e15e7 theme update for modern and rename themes
include new definitions and updated versions of existing definitions
"default/classic" and "modern" has been renamed to "Parchment" and "Celes" to avoid confusion
2025-01-09 09:02:42 +05:30

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#textdomain wesnoth-lib
###
### Preferences dialog, General page
###
#define _GUI_PREFERENCES_GENERAL_GRID_1
[row]
[column]
horizontal_grow = true
[grid]
[row]
[column]
grow_factor = 0
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
label = _ "Scroll speed:"
[/label]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = true
[slider]
id = "scroll_speed"
definition = "minimal"
minimum_value = 1
maximum_value = 100
step_size = 1
tooltip = _ "Change the speed of scrolling around the map"
[/slider]
[/column]
[/row]
[/grid]
[/column]
[/row]
{_GUI_PREFERENCES_SPACER_ROW}
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[toggle_button]
id = "skip_ai_moves"
label = _ "Skip AI moves"
tooltip = _ "Do not animate AI units moving"
[/toggle_button]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[toggle_button]
id = "turbo_toggle"
label = _ "Accelerated speed"
tooltip = _ "Make units move and fight faster"
[/toggle_button]
[/column]
[/row]
[row]
[column]
horizontal_grow = true
{_GUI_PREFERENCES_CHECKBOX_ALIGN_BORDER}
{_GUI_PREFERENCES_MAIN_COMPOSITE_SLIDER
( _ "Acceleration factor:")
turbo_slider (
# Starts at 0 since the slider values are used for vector index access.
minimum_value,maximum_value=0,11
step_size=1
tooltip= _ "Speed at which unit moves and animations play when Accelerated speed is enabled or when Shift is held down in-game"
)
}
[/column]
[/row]
{_GUI_PREFERENCES_SPACER_ROW}
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[toggle_button]
id = "disable_auto_moves"
label = _ "Disable automatic moves"
tooltip = _ "Do not allow automatic movements at the beginning of a turn"
[/toggle_button]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[toggle_button]
id = "show_turn_dialog"
label = _ "Turn dialog"
tooltip = _ "Display a dialog at the beginning of your turn"
[/toggle_button]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[toggle_button]
id = "whiteboard_on_start"
label = _ "Enable planning mode on start"
tooltip = _ "Activates Planning Mode on game start"
[/toggle_button]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[toggle_button]
id = "whiteboard_hide_allies"
label = _ "Hide allies plans by default"
tooltip = _ "Hide allies Planning Mode plans in multiplayer games"
[/toggle_button]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[toggle_button]
id = "interrupt_move_when_ally_sighted"
label = _ "Interrupt move when an ally is sighted"
tooltip = _ "Sighting an allied unit interrupts your units movement"
[/toggle_button]
[/column]
[/row]
{_GUI_PREFERENCES_SPACER_ROW}
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[toggle_button]
id = "save_replays"
label = _ "Save replays at the end of scenarios"
tooltip = _ "Save replays of games on victory in all modes and defeat in multiplayer"
[/toggle_button]
[/column]
[/row]
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[toggle_button]
id = "delete_saves"
label = _ "Delete auto-saves at the end of scenarios"
tooltip = _ "Delete previous auto-saves on victory in all modes and defeat in multiplayer"
[/toggle_button]
[/column]
[/row]
[row]
[column]
horizontal_grow = true
{_GUI_PREFERENCES_CHECKBOX_ALIGN_BORDER}
{_GUI_PREFERENCES_MAIN_COMPOSITE_SLIDER
( _ "Maximum auto-saves:")
max_saves_slider (
minimum_value,maximum_value=0,61
maximum_value_label = _ "∞"
step_size=1
tooltip= _ "Set maximum number of automatic saves to be retained"
)
}
[/column]
[/row]
#enddef
#define _GUI_PREFERENCES_GENERAL_GRID_2
[row]
[column]
border = "all"
border_size = 5
horizontal_alignment = "left"
[button]
id = cachemg
label = _ "Cache"
tooltip = _ "Manage the game WML cache"
[/button]
[/column]
[/row]
#enddef
[layer]
[row]
grow_factor = 0
[column]
horizontal_grow = true
vertical_alignment = "top"
[grid]
{_GUI_PREFERENCES_GENERAL_GRID_1}
[/grid]
[/column]
[/row]
{_GUI_PREFERENCES_SPACER_ROW}
[row]
grow_factor = 1
[column]
horizontal_alignment = "left"
vertical_alignment = "top"
[grid]
{_GUI_PREFERENCES_GENERAL_GRID_2}
[/grid]
[/column]
[/row]
[/layer]
#undef _GUI_PREFERENCES_GENERAL_GRID_1
#undef _GUI_PREFERENCES_GENERAL_GRID_2