mirror of
https://github.com/wesnoth/wesnoth
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2320 lines
80 KiB
Plaintext
2320 lines
80 KiB
Plaintext
msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.1.2+svn\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2007-01-31 14:24+0100\n"
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"PO-Revision-Date: 2006-05-05 16:31+0200\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: data/campaigns/Eastern_Invasion.cfg:10
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msgid "The Eastern Invasion"
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msgstr ""
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#: data/campaigns/Eastern_Invasion.cfg:14
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msgid "(easiest)"
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msgstr ""
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#: data/campaigns/Eastern_Invasion.cfg:14
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msgid "Spearman"
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msgstr ""
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#: data/campaigns/Eastern_Invasion.cfg:15
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msgid "Swordsman"
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msgstr ""
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#: data/campaigns/Eastern_Invasion.cfg:16
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msgid "(hardest)"
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msgstr ""
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#: data/campaigns/Eastern_Invasion.cfg:16
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msgid "Royal Guard"
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msgstr ""
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#: data/campaigns/Eastern_Invasion.cfg:17
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msgid ""
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"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
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"officer in the Royal Army, have been sent to the eastern front to protect "
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"the villagers and find out what is happening."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:4
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msgid "The Outpost"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:19
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#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21
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#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55
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#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:65
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#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:37
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:26
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#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:30
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#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:26
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#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:22
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#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:23
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msgid "Gweddry"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:37
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:214
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msgid "Dacyn"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:57
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msgid "Mal-Sakkat"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:77
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msgid "Mal-Talar"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:94
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msgid "Mal-Uldhar"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:118
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msgid "Resist until Dacyn's return tomorrow night"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:120
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msgid "Resist until Dacyn's return in two days"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:79
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:87
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#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:123
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#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:75
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#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:100
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#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:98
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:95
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#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:50
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#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:185
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#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:153
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:125
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:248
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#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:107
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#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:65
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#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:213
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#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:67
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#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:60
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#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:70
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#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:110
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#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:50
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#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:87
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msgid "Death of Gweddry"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:146
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msgid "What? What is going on?"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:150
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msgid ""
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"Look. To the east. Undead approach! But wait... I sense something... They "
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"cannot see me..."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:68
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#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:77
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#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:31
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:163
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msgid "Mal-Ravanal"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:171
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msgid ""
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"Hm. I do not sense anything out of the ordinary here. My scouts must have "
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"deceived me. Very well; destroy them."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:175
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msgid "Very well, Dark Archon. They will die. And then?"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:180
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msgid ""
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"On with the search. I trust you can defeat these men yourself? I have no "
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"time to waste here."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:192
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msgid "What?! Men, to arms! And where did Dacyn go?!"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:196
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msgid ""
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"There are too many undead, I cannot defeat them... but my orders are to hold "
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"this outpost. It appears we will die this day."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:200
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msgid ""
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"But... somehow, I do not think Dacyn has abandoned us. He must have had a "
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"reason for leaving."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:223
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msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:227
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msgid "Where did you go?! And where did you come from?"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:231
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msgid ""
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"There is no time to explain. If you wish to survive, you will escape through "
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"this trapdoor."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:235
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msgid "But what about the outpost?"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:239
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msgid ""
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"It is pointless to try to defend it. Now come on, we do not have much time "
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"to spare!"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:244
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msgid "Move Gweddry to the trapdoor"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:83
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:91
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#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:127
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#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:79
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#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:102
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:99
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#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:189
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#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:157
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:252
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#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:111
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#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:69
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#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:217
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#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:71
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#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:64
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#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:74
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#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:114
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#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:54
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#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:91
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msgid "Death of Dacyn"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:256
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msgid "Turns run out"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:275
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msgid "Follow me, men! Through the trapdoor!"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:289
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msgid ""
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"Hurry! Before long enemy reinforcements will arrive, and we will all die! Go "
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"to the trapdoor!"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:4
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msgid "The Escape Tunnel"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:33
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msgid "Kabak"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:44
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msgid "Knutan"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:67
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msgid "Mal-Bakral"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:83
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msgid "Reach the end of the tunnel"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:105
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msgid "Where are we? I can't see where we are going."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:109
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msgid ""
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"I do not know. There are trolls in here, which may try to fight us. Now "
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"hurry, we have to move quickly with those Lichs still behind us."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:113
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msgid "Wait, before we go anywhere - who were those undead?"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:117
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msgid ""
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"It doesn't matter. They are much too powerful for us; our only hope is to "
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"get away, far away. Perhaps we should go north, and meet with Owaec."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:142
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msgid "TROL TREZZUR HOLE: KEEP OWT"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:156
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msgid "Who goes there?"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:160
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msgid ""
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"We are travelers loyal to the king of Wesnoth. Will you help us escape these "
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"trolls?"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:164
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msgid ""
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"Yes, we will help you, for we have no love for the trolls. Anyone attacked "
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"by them deserves some help, I think."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:174
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msgid ""
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"Thank you. Now, I advise you to join us. Undead have followed us into these "
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"caves, and they will kill you if you stay behind."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:180
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msgid ""
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"Thank you. Now, I advise you to join us. Undead are in these lands, and they "
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"will find these caves."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:186
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msgid ""
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"My clan has lived in these caves for centuries. We will not leave now "
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"because of some roving undead."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:190
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msgid "Very well. The best of luck in your battle."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:210
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#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:376
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#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:430
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#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:238
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msgid "Holy Amulet"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:213
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#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:379
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#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:433
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#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:241
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msgid "Wearing this amulet will cause every blow you deal to be holy!"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:214
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#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:380
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#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:434
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#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:242
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msgid "I am not suited to using this item! Let another take it."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:253
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msgid ""
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"There is a great fortune in this chest of treasure! I can count two hundred "
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"pieces of gold."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:330
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msgid "We have found you, live one! Prepare to die!"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:334
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msgid ""
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"They follow us... we must get out of this tunnel. It looks like it is "
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"leading east. That is unfortunate, for it will bring us further from Weldyn. "
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"But it is our only option."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:347
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msgid "We have reached the end of the tunnel. I see daylight above us!"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:4
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msgid "An Unexpected Appearance"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:35
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#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:33
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msgid "Mal-Skraat"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:55
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msgid "Mal-Tar"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:69
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msgid "Mal-Kallat"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:91
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msgid "Defeat either enemy dark sorcerer"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:113
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msgid "We have escaped from those dark tunnels! But where are we now?"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:117
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msgid ""
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"We are in the middle of the eastern mountains, in a mountain pass leading "
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"east and west. We need to head north, to meet Owaec, but we cannot go "
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"through the mountains... we must go east, or west, and hope we can get "
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"around them."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:121
|
|
msgid "Hahaha! We have you surrounded!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:125
|
|
msgid ""
|
|
"Why don't we see if the new recruit can handle them. After all, there are "
|
|
"only two!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:129
|
|
msgid "No!!! They'll kill me!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:133
|
|
msgid "That would be your problem, then."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:137
|
|
msgid ""
|
|
"These undead are toying with us! This here adept is weak - we may be able to "
|
|
"take his castle."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:141
|
|
msgid ""
|
|
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
|
"to attack the western one, so we can get closer to Wesnoth."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:152
|
|
msgid "No! You have defeated me, and can re-enter Wesnoth!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:168
|
|
msgid "You have defeated my brother, but I will follow you and kill you!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:4
|
|
msgid "An Elven Alliance"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:33
|
|
msgid "Volas"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:47
|
|
msgid "Gruga-Har"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:61
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:46
|
|
msgid "Defeat enemy leader"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:73
|
|
msgid "Death of Volas"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:92
|
|
msgid "Greetings, travelers! Welcome to my realm."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:96
|
|
msgid ""
|
|
"Would it be possible for us to rest in your lands for a while? We have been "
|
|
"pursued by fell undead, although they did not dare to enter the forest... "
|
|
"yet."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:100
|
|
msgid "Certainly."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:104
|
|
msgid ""
|
|
"Good. Now, you should be warned. This undead warlord is very powerful. If "
|
|
"you choose to battle with him then even if you are victorious few will "
|
|
"survive. I advise that you join us, and head north. We may be able to leave "
|
|
"the area he wishes to conquer."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:108
|
|
msgid ""
|
|
"I thank you for your offer. But I will not leave my homeland. These undead "
|
|
"cannot be as powerful as you say. I will fight them."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:112
|
|
msgid ""
|
|
"This is not a wise choice, but it is yours to make. If you will not join us, "
|
|
"will you at least help us reach the northern outpost? We wish to warn our "
|
|
"comrades there."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:116
|
|
msgid ""
|
|
"I will aid you. Although I too think that yours is the foolish choice. You "
|
|
"should stay, and fight."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:120
|
|
msgid ""
|
|
"After we rest for a short while, we will leave. We have little time to spare."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:133
|
|
msgid "Intruders!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:137
|
|
msgid "What? Orcs! Where did they come from?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:141
|
|
msgid ""
|
|
"I know not. But they are right in the Northern Path. You will have to fight "
|
|
"them to move on."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:145
|
|
msgid "Bring forth the assassins, we may be able to poison them!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:155
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:190
|
|
msgid "Nafga"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:162
|
|
msgid ""
|
|
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
|
|
"their leader?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:166
|
|
msgid "Perfect! Go, into the forest!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:181
|
|
msgid ""
|
|
"They have sent an assassin into the forest. We will have to be careful, and "
|
|
"make sure he does not come out and attack us unexpectedly."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:197
|
|
msgid "Hahaha! Nafga will kill the elves!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:208
|
|
msgid "No! This is the first time I have failed a mission, and it is my last!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:212
|
|
msgid ""
|
|
"My assassin is dead! the elves must pay, not for his death, but for stopping "
|
|
"him in his mission!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:223
|
|
msgid "You have failed me, man of Wesnoth..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:234
|
|
msgid "We have defeated the orcs! Now you can rest, and then leave."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:238
|
|
msgid ""
|
|
"We have not the time. This battle has wasted too much of it already. We must "
|
|
"leave now."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:242
|
|
msgid "Very well. I will send guides to lead you to your allies."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:4
|
|
msgid "The Undead Border Patrol"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:44
|
|
msgid "Mal-Telnarad"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:63
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:66
|
|
msgid "Defeat either enemy leader"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:84
|
|
msgid ""
|
|
"We have gotten out of that mountain range now, and the path northwards is "
|
|
"clear. Let us go north, now, and try to reach Owaec at the outpost."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:88
|
|
msgid ""
|
|
"Wait. I am not sure that is the best option. If we go east now, we may be "
|
|
"able to find the lich Mal-Ravanal who attacked us, and destroy him before he "
|
|
"can attack Wesnoth again. After we escaped, I suspect he went back east to "
|
|
"find us."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:92
|
|
msgid ""
|
|
"They run from me! Still, it will not help them, the border patrol will "
|
|
"destroy them. I may even be promoted!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:103
|
|
msgid "Now I will never get promoted!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:107
|
|
msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:123
|
|
msgid ""
|
|
"We have defeated this patrol, but we can still turn back! Do we want to go "
|
|
"further into these lands now, or do we want to try to turn back and defeat "
|
|
"this dark sorcerer?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:315
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:223
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:127
|
|
msgid "Hmm..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:129
|
|
msgid "I wish to destroy the evil before it can spread. East we go!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:133
|
|
msgid "I will not say if this is a good decision, but I will follow you."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:137
|
|
msgid "Noo!!! I can't be promoted if they run away!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:147
|
|
msgid ""
|
|
"You are right. It is foolish to go onward - we must defeat Mal-Skraat and "
|
|
"turn back, going to the Northern Outpost."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:151
|
|
msgid "Good! if I defeat them, I can become a lich!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:167
|
|
msgid ""
|
|
"We failed to defeat either enemy! Now more lichs will come, and we will be "
|
|
"overwhelmed!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:176
|
|
msgid ""
|
|
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
|
|
"not, we must go further into these undead lands."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:180
|
|
msgid ""
|
|
"Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
|
|
"letting him escape!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:4
|
|
msgid "Mal-Ravanal's Capital"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:38
|
|
msgid "Mal-Marak"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:50
|
|
msgid "Mal-Galkar"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:62
|
|
msgid "Rava-Krodaz"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:94
|
|
msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:115
|
|
msgid "We have come all the way to Mal-Ravanal's Capital!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:120
|
|
msgid ""
|
|
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
|
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
|
"back!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:125
|
|
msgid ""
|
|
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
|
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:131
|
|
msgid "These humans have dared to come this far into my land. Crush them!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:149
|
|
msgid "Terraent"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:155
|
|
msgid ""
|
|
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
|
"the Revenants, one of us knights is let free!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:159
|
|
msgid "Why? Are you the undead's prisoners?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:163
|
|
msgid ""
|
|
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
|
"guard is playing a sick game- whenever one of their warriors dies, one of us "
|
|
"is let free, but whenever you lose a fighter, they kill one of us."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:167
|
|
msgid ""
|
|
"This sounds dangerous. We will try to free as many of you as possible before "
|
|
"we escape from here."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:171
|
|
msgid ""
|
|
"There are five of us still locked up in the jail. All of us will join you if "
|
|
"you can get us free."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:229
|
|
msgid "You dare to attack ME?!? Go back to your master!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:233
|
|
msgid ""
|
|
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
|
"is too strong! We must turn back, it was foolish to press the attack."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:4
|
|
msgid "Northern Outpost"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:36
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:92
|
|
msgid "Owaec"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:58
|
|
msgid "Lanar-Skal"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:92
|
|
msgid "Find the outlaw leader in the villages and kill him"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:96
|
|
msgid "Defeat the undead leader"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:87
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:131
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:83
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:104
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:193
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:161
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:115
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:221
|
|
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:68
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:78
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:118
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:58
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:95
|
|
msgid "Death of Owaec"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:121
|
|
msgid "Hail, Gweddry!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:125
|
|
msgid ""
|
|
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
|
|
"They follow us even now."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:129
|
|
msgid ""
|
|
"Indeed, they do. And do not think you will be able to defeat them. They are "
|
|
"too powerful. We are heading for the Northlands, where we may be able to "
|
|
"outrun them. Will you join us?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:133
|
|
msgid ""
|
|
"I am not sure. There are bandits in this country, and I have been told that "
|
|
"it is my duty to defeat them, and protect the local villages. However, I "
|
|
"cannot find a way to defeat them. The outlaws hide in the villages when we "
|
|
"are close, and come out when we are far away."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:137
|
|
msgid ""
|
|
"Hoping to protect these villages is foolish; all who stay here will die. "
|
|
"However, if we can drive these bandits out, we will be able to have all the "
|
|
"villagers follow us into the northlands. There they may survive. But Wesnoth "
|
|
"is no longer safe."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:141
|
|
msgid ""
|
|
"Well, you appear to know what you're talking about... but, I have no way to "
|
|
"remove these bandits."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:145
|
|
msgid ""
|
|
"I think I may be able to help you. I am a mage; I believe I will be able to "
|
|
"cast a spell that will reveal them if you enter the villages. However, I "
|
|
"won't be able to help you in battle."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:149
|
|
msgid ""
|
|
"That sounds good; it is time to drive out some bandits. Dacyn, go cast your "
|
|
"spell!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:153
|
|
msgid ""
|
|
"I believe there is a leader behind these outlaws; kill him, and we will have "
|
|
"defeated these bandits."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:157
|
|
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:161
|
|
msgid ""
|
|
"It seems the undead have caught up with us! We will have to kill them, too, "
|
|
"if we want these villages to be safe. Well, I will see you when you defeat "
|
|
"the outlaws and undead!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:223
|
|
msgid "They're here!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:248
|
|
msgid "Shodrano"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:256
|
|
msgid ""
|
|
"So, you have found my hiding place. Very well, I guess I will have to kill "
|
|
"you!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:260
|
|
msgid ""
|
|
"That's the bandit leader! Kill him, and we will have fulfilled our duty!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:268
|
|
msgid "No outlaws in this village."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:285
|
|
msgid "You have defeated me! I can terrorize the villagers no more..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:294
|
|
msgid "We still need to defeat these undead for the villagers to be safe."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:300
|
|
msgid ""
|
|
"I have fulfilled my duty to the villages. Now I suppose I can join you in "
|
|
"your quest."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:308
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:351
|
|
msgid ""
|
|
"Good job! Now, we should move onward, north. Tell the villagers to pack "
|
|
"their belongings and follow us."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:337
|
|
msgid ""
|
|
"There are still these outlaws to take care of - we must continue fighting "
|
|
"here."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:343
|
|
msgid ""
|
|
"Well, both the outlaws and undead are defeated. We have some time to spare "
|
|
"now before more undead arrive."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:4
|
|
msgid "Two Paths"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:35
|
|
msgid "Wak-Rano"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:48
|
|
msgid "Mal-Arnai"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:99
|
|
msgid "Look! The road splits here. Which way shall we go?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:103
|
|
msgid ""
|
|
"I know this area. I was here on an earlier patrol. Just north of here there "
|
|
"is a river that leads to the northlands, where orcs live. To the west there "
|
|
"is a path that stays inside the realm of Wesnoth, for a time. If we travel "
|
|
"along this path, we will not have to fight orcs immediately."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:107
|
|
msgid ""
|
|
"We should probably go north to the orcish lands immediately. I suspect that "
|
|
"the undead have already bypassed us, and cut off any crossing to the west of "
|
|
"here."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:111
|
|
msgid ""
|
|
"The orcs are more powerful than you suspect. I doubt the undead have had "
|
|
"time to get past us in large enough numbers to make them more dangerous than "
|
|
"the orcs."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:115
|
|
msgid ""
|
|
"Either way we will have to fight. Look, the orcs and undead are in a "
|
|
"conflict, and block our path!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:119
|
|
msgid ""
|
|
"Well, orc, we can either continue this fight, or we can crush these "
|
|
"intruders and battle later. Your call."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:123
|
|
msgid ""
|
|
"Hmm... I know. We will make a pact to destroy these men, and continue our "
|
|
"fight later. (Hopefully you will die, for then I will win our battle without "
|
|
"fighting.)"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:127
|
|
msgid "Very well, we are allies, for now. (This foolish orc will surely die.)"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:138
|
|
msgid ""
|
|
"No! These undead won our battle, and you will be able to enter my northern "
|
|
"homeland!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:154
|
|
msgid "I was supposed to kill you all! I have failed."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:4
|
|
msgid "The Crossing"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:32
|
|
msgid "Garnad"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:43
|
|
msgid "Draka-Kura"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:54
|
|
msgid "Grug"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:75
|
|
msgid "Get Gweddry and Owaec across the river"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:103
|
|
msgid ""
|
|
"We have come to the Great River. What should we do? Should we attempt to "
|
|
"cross it?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:107
|
|
msgid ""
|
|
"We must cross this river. The undead are chasing us, and their hordes are "
|
|
"much too great for us to defeat. Reinforcements for the undead will arrive "
|
|
"soon. We must be across the river before that happens."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:111
|
|
msgid ""
|
|
"Across this river lies the Northland. If we can get there, we may be able to "
|
|
"get some ogres to help us - but the orcs will definitely attack us before "
|
|
"that happens."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:115
|
|
msgid "Grug say we no help you! We finish must battle orc with!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:119
|
|
msgid ""
|
|
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
|
|
"you later. Right now there are men trying to cross this river."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:123
|
|
msgid "Orc foolish! Die you now!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:127
|
|
msgid ""
|
|
"If we show ourselves as enemies of the orcs, they may aid us. But I think we "
|
|
"should cross the river before trying to convince these ogres to help."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:169
|
|
msgid "Mal-Hakralan"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:181
|
|
msgid ""
|
|
"The undead reinforcements have arrived! We must cross the river immediately!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:218
|
|
msgid ""
|
|
"Good! We have crossed. Now let's see if we can get the Ogres to join us. "
|
|
"They have been convinced to work for the Crown in the past; maybe it can be "
|
|
"done again."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:227
|
|
msgid "Grug say join you will he."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:253
|
|
msgid "Gork"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:259
|
|
msgid "Drog"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:269
|
|
msgid "You may now recruit ogres!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:286
|
|
msgid "Hurry up. We must get across before these undead slaughter us!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:4
|
|
msgid "Undead Crossing"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:32
|
|
msgid "Mal-un-Karad"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:74
|
|
msgid ""
|
|
"These fens look impassable. I don't think we will be able to continue on "
|
|
"this road; it is time to turn northwards, away from these undead."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:78
|
|
msgid ""
|
|
"We must cross this river, then. We must make haste, already we have wasted "
|
|
"too much time. Undead have positioned themselves in the middle of the ford."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:82
|
|
msgid ""
|
|
"Across this river lies the Northland. Ogres live there, as do orcs. We "
|
|
"should proceed with caution. The undead are dangerous, but the orcs may be "
|
|
"more dangerous still."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:86
|
|
msgid ""
|
|
"I will leave your bodies to rot in the river, then I will raise you up to "
|
|
"serve in my Master's undead hordes!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:103
|
|
msgid ""
|
|
"I summon from the depths of the river those beasts which will destroy you!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:134
|
|
msgid ""
|
|
"It seems as if in addition to summoning undead this foul sorcerer has "
|
|
"learned to call up monsters from the deep!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:4
|
|
msgid "Training the Ogres"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:149
|
|
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:52
|
|
msgid "Survive until end of turns"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:56
|
|
msgid "To add ogres to your army, keep two on the grass until end of turns"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:94
|
|
msgid ""
|
|
"Look, we have found a pack of Ogres. We should try to capture some to train."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:98
|
|
msgid ""
|
|
"All right, we have to keep at least two of these Ogres on the grass where "
|
|
"they can't escape until our troops get here to capture them. Then they will "
|
|
"have to lead us to their tribe."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:102
|
|
msgid ""
|
|
"We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
|
|
"go north-east. I'll go north-west."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:130
|
|
msgid "We have let one escape. Let's hope they don't all!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:155
|
|
msgid ""
|
|
"Our troops have caught up! Now, we will be able to recruit Ogres, since "
|
|
"these will be able to convince their tribe to join us."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:164
|
|
msgid ""
|
|
"We didn't capture enough of the ogres here. We will have to go on without "
|
|
"them."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:4
|
|
msgid "Xenophobia"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:33
|
|
msgid "Pelathsil"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:48
|
|
msgid "Prok-Bak"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:67
|
|
msgid "Elandin"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:83
|
|
msgid "Defeat all enemy leaders"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:114
|
|
msgid ""
|
|
"Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
|
|
"further along this path."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:118
|
|
msgid "You human! Call us foul, will you?!?!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:122
|
|
msgid "Why should we help you? You're not a dwarf!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:126
|
|
msgid ""
|
|
"Your people helped us in the past, in the tunnels in the South. Why won't "
|
|
"you help us now?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:130
|
|
msgid ""
|
|
"Impossible! I can't believe any of my comrades would have helped a human!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:134
|
|
msgid "Indeed. Why should any of us help those not of our people?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:138
|
|
msgid ""
|
|
"Will you then just let us pass, so that we may fight the orcs on our own?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:142
|
|
msgid "I am afraid that is... impossible."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:146
|
|
msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:150
|
|
msgid ""
|
|
"These orcs will die. But so will you, human. You have trespassed on Elvish "
|
|
"land."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:154
|
|
msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:158
|
|
msgid ""
|
|
"These people won't listen to reason, they are all blinded by their belief in "
|
|
"their own supposed superiority. We probably will have to fight them, "
|
|
"although we may be able to bypass them."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:162
|
|
msgid ""
|
|
"True. As much as I dislike killing anything but orcs and undead, it seems we "
|
|
"will have to kill these elves, and these dwarves, before they kill us."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:173
|
|
msgid "Argh! I'm dead! Well, dwarves are still the best!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:191
|
|
msgid "I die? Orcs rule all!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:209
|
|
msgid "It seems these humans are more powerful than I thought. Ugh."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:4
|
|
msgid "Lake Vrug"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:35
|
|
msgid "Darg"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:50
|
|
msgid "Kraagak"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:71
|
|
msgid "Defeat the trolls and gryphons"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:103
|
|
msgid ""
|
|
"The trail stops soon. We have almost reached our destination, if we can call "
|
|
"it that. There is a large lake in front of us, with a small island off the "
|
|
"coast. If we burn down the bridge to it, no one will ever be able to reach "
|
|
"us."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:107
|
|
msgid ""
|
|
"But what if there are already people living on it? We will have to fight "
|
|
"them! And besides, the undead can build boats."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:111
|
|
msgid ""
|
|
"There are other people. A tribe of trolls, and some gryphons. But it is "
|
|
"safer than fighting the undead, and once we kill them, the island will be "
|
|
"ours."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:115
|
|
msgid ""
|
|
"Very well, we will go on, take this island. It appears we have no choice. "
|
|
"Onward!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:127
|
|
msgid ""
|
|
"There is an abandoned castle here. It looks repairable - we should settle "
|
|
"here."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:131
|
|
msgid ""
|
|
"Very well. Let us rally there, and then move to destroy these trolls and "
|
|
"gryphons."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:143
|
|
msgid "We will base our attack from here. Now go, destroy the enemy!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:150
|
|
msgid "You find 100 gold in the fortress!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:168
|
|
msgid "We have done it! The island is ours. Our journey is complete."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:209
|
|
msgid "Be not going too fast. You gonna come wid us."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:4
|
|
msgid "Captured"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:21
|
|
msgid ""
|
|
"After reaching what they believed was safety, Gweddry and his men had been "
|
|
"captured by northern orcs."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:25
|
|
msgid ""
|
|
"They were being taken to the orcish king, Dra-Nak, but, of course, they "
|
|
"wished to escape before that happened..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:36
|
|
msgid "Prison"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:40
|
|
msgid "Torture Chamber"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:44
|
|
msgid "Throne Room"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:48
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:52
|
|
msgid "The City"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:56
|
|
msgid "Exit"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:77
|
|
msgid "King Dra-Nak"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:181
|
|
msgid "Escape through the south-west tunnel"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:261
|
|
msgid ""
|
|
"I think Dacyn and Owaec have escaped already. Now I have to, also... these "
|
|
"guards are not being very alert, I may be able to get past them..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:286
|
|
msgid "Aha! There is a small crack in the cave wall here."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:309
|
|
msgid ""
|
|
"So, Gweddry, you escaped too? Good. I think they have the rest of our troops "
|
|
"captive, along with the peasants following us. We should be able to rescue "
|
|
"them."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:313
|
|
msgid "Where are they? These caves are impossible to navigate!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:317
|
|
msgid ""
|
|
"Somewhere south of us. We are in a hidden passage in the north. Oh, and some "
|
|
"others escaped too, along with Owaec."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:321
|
|
msgid "Well, where are the prisoners?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:325
|
|
msgid "Right here, boss."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:329
|
|
msgid "Well, where's their leader? I don't see him."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:333
|
|
msgid "Uh... (whispers).. I dunno. He escaped, I think."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:337
|
|
msgid ""
|
|
"You fool! Well, find him. Bring him to me! Wait, no, just kill him on sight."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:350
|
|
msgid "Look, the escaped prisoners have returned!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:354
|
|
msgid "Kill them."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:392
|
|
msgid "The guards are distracted! Now is the time to escape!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:396
|
|
msgid "Huh? Who's there, who said that?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:473
|
|
msgid "I see the exit to the tunnel! Onward!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:477
|
|
msgid ""
|
|
"Wait! We cannot go out that way. There are too many orcs. We must exit "
|
|
"through the south-west gates."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:481
|
|
msgid "Very well. We must go the other way."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:496
|
|
msgid "Good! We have escaped these accursed caves!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:4
|
|
msgid "Evacuation"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:22
|
|
msgid ""
|
|
"Gweddry had escaped from the orcish prisons. He found himself in the "
|
|
"Northlands, farther south than before. Orcs were at his back. He and his men "
|
|
"went south, until they reached the Great River."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:39
|
|
msgid "Varrak-Klar"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:52
|
|
msgid "Unhk"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:65
|
|
msgid "Ran-Lar"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:99
|
|
msgid "Destroy the bridge OR defeat all enemies"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:103
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:106
|
|
msgid "Get Gweddry to Weldyn"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:119
|
|
msgid "Leave any of the three heroes on the north side of the river"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:167
|
|
msgid "Engineer"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:174
|
|
msgid ""
|
|
"All is lost! We have to get out of the Northlands as quickly as possible! "
|
|
"Run for your - what the...?!? Who are you?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:178
|
|
msgid ""
|
|
"I'm an enginea'. I s'pect you'll have a need of me services. I bet you're "
|
|
"gonna want me to blow up that bridge ov'r theah."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:182
|
|
msgid "Why would we want to do that?!?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:186
|
|
msgid ""
|
|
"Well, I see those orcs are chasin' you, and if I blow up the bridge, they "
|
|
"can't get across. It'll help you to escape."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:190
|
|
msgid "I see... I think it is a good idea to hire him. How much?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:194
|
|
msgid ""
|
|
"I aint charging gold - I wants protecshun! Everywhere I go, I see orcs, "
|
|
"undead. 'T'aint safe 'round 'ere!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:198
|
|
msgid ""
|
|
"Very well, we'll protect you from the undead. But we can't help you until we "
|
|
"get across this river. Now let's go!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:202
|
|
msgid ""
|
|
"Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where "
|
|
"my eq'pment is."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:219
|
|
msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:225
|
|
msgid "Yes, blow it up."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:229
|
|
msgid "Alright! Blast'n time!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:254
|
|
msgid "BOOM!!!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:272
|
|
msgid ""
|
|
"Good, we have escaped from these orcs. But where will we go? There are "
|
|
"undead in Wesnoth."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:276
|
|
msgid ""
|
|
"It is not safe here, but we cannot go back north. The orcs are a more "
|
|
"immediate threat."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:285
|
|
msgid "No, wait until later."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:289
|
|
msgid "Neh? Alright then, we'll wait fa' later, eh?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:300
|
|
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:308
|
|
msgid ""
|
|
"Well, we didn't have to blow up the bridge after all, but we still have to "
|
|
"leave the northlands. More orcs will come. But where will we go? There are "
|
|
"undead in Wesnoth."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:316
|
|
msgid "So what do you propose?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:320
|
|
msgid ""
|
|
"We cannot go north, for that is where orcs are... we cannot go east, for "
|
|
"that is where the undead come from... we cannot go west, for the ocean lies "
|
|
"in that direction, and we have no ships. We would survive for a time, but we "
|
|
"would still be in Wesnoth, and the undead would still find us."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:324
|
|
msgid ""
|
|
"We could go south, and return to Wesnoth... but I do not know what that "
|
|
"would accomplish."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:328
|
|
msgid "It would accomplish nothing! The undead will kill us all!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:332
|
|
msgid ""
|
|
"Have you not heard what Dacyn said? Either the orcs or undead will kill us "
|
|
"no matter what we do. Our only hope was to isolate ourselves on the Isle of "
|
|
"Vrug. We are too far away now to return that way, and we have aroused the "
|
|
"orcfolk. We cannot try that again. So, if we have no hope..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:336
|
|
msgid ""
|
|
"There is still some hope left. If we return to Wesnoth, we may be able to "
|
|
"aid the king in defeating these invaders. We saw them attack us. And, I "
|
|
"have... advice. To give the king. I may know the undead's weakness."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:340
|
|
msgid ""
|
|
"Very well. If returning to Wesnoth has any chance of success, it is our best "
|
|
"option. We will go south."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:344
|
|
msgid ""
|
|
"I do not like this. But it appears we will die no matter our course of "
|
|
"action."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:348
|
|
msgid ""
|
|
"I'll be followin' yah from now on. Hope yah can get to Weld'n an' all so I "
|
|
"c'n stop runnin'..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:4
|
|
msgid "The Drowned Plains"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:116
|
|
msgid "Khrakrahs"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:145
|
|
msgid "There are still humans in this village! They can help us."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:152
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:159
|
|
msgid "Villager"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:176
|
|
msgid ""
|
|
"The undead have killed all the villagers here, but they left their valuables."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:209
|
|
msgid "Defeat Khrakrahs, the Skeletal Dragon"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:258
|
|
msgid ""
|
|
"Now, we have reached the fair homeland of my people. They may be able to "
|
|
"help us in - "
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:262
|
|
msgid ""
|
|
"What?! Swamps?! Those Undead have destroyed the grasslands of my House, and "
|
|
"they shall pay for it!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:266
|
|
msgid ""
|
|
"The lich-lord must have flooded the valley. The undead like the swamp. It is "
|
|
"death, decay, everything that they are themselves."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:270
|
|
msgid ""
|
|
"I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de "
|
|
"swamp, we can't e'en see any 'nemies."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:274
|
|
msgid "Findshhhh... slayhhhh... killhhhh..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:278
|
|
msgid "What is that?!?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:282
|
|
msgid ""
|
|
"I do not know, but my guess is the dragon Khrakrahs. He was a powerful beast "
|
|
"indeed, in the time of Haldric, living in the Northern Mountains. But he "
|
|
"does not sound alive. I know not what happened, but we must destroy him."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:355
|
|
msgid "Undead, undead are rising out of the ground!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:371
|
|
msgid ""
|
|
"Aha! I see what they have done. They have raised him as a dragon. But he "
|
|
"does not appear to be weak to my holy flame... this is strange magic indeed."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:4
|
|
msgid "Approaching Weldyn"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:46
|
|
msgid "Mal-un-Darak"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:60
|
|
msgid "Mal-un-Zanrad"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:74
|
|
msgid "Mal-un-Xadrux"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:65
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:188
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:88
|
|
msgid "Konrad II"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:165
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:122
|
|
msgid "Death of Konrad II"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:180
|
|
msgid ""
|
|
"We have finally reached Weldyn, but it seems the undead have surrounded it. "
|
|
"We must break through to reach the king!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:184
|
|
msgid ""
|
|
"It would be best not to try to defeat these undead, there are too many of "
|
|
"them. Go straight to the city."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:197
|
|
msgid ""
|
|
"We have reached Weldyn. Now we must have a council to decide what to do next."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:201
|
|
msgid "Come, into the castle."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:216
|
|
msgid "Weldyn has been captured, and Wesnoth is no more..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:4
|
|
msgid "The Council"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:22
|
|
msgid ""
|
|
"Before we begin our council, I must tell you all a story, of who this lich "
|
|
"we face is. He was at first a mage of light, like me, and his fall began "
|
|
"during the reign of Haldric VII..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:27
|
|
msgid ""
|
|
"The greatest seer in the land, Galdren, foresaw that some day, some day "
|
|
"soon, a great evil would spread over the land. The king, naturally, was "
|
|
"worried. The seer told him that the only way to stop the evil was to appoint "
|
|
"a mage, versed well in combat with the spirits of darkness, to be the king's "
|
|
"advisor."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:32
|
|
msgid ""
|
|
"In all the land, there were two magi of light that clearly stood out from "
|
|
"the rest. A mage from the East named Ravan, and myself. The King, wishing to "
|
|
"choose a good advisor, sent us both before Galdren. Then he conversed with "
|
|
"the seer privately. None know what was said, but when he came out he "
|
|
"announced that the seer was dead, and he had chosen me as his new advisor."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:37
|
|
msgid ""
|
|
"Ravan took this quietly enough, we all thought, but now I think that this "
|
|
"was when he began his fall. He went deep into conversation with the spirits "
|
|
"of darkness, hoping to discover their weaknesses, but it was they who found "
|
|
"his. In time, as all of the magi of death eventually do, he took his own "
|
|
"life and reformed himself as a lich, one of the most powerful ones ever seen."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:42
|
|
msgid ""
|
|
"One day, he disguised himself and came to the castle, where I was living. He "
|
|
"demanded to see me, and the guards let him in, for then he was still a "
|
|
"respected member of the court. When I came out, he revealed himself, named "
|
|
"himself Mal-Ravanal, and challenged me to a duel."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:47
|
|
msgid ""
|
|
"The guards, surprised by this sudden revelation, advanced to attack him. "
|
|
"However, as he was now skilled in the magical art of teleportation, he "
|
|
"simply vanished. And has not been seen since."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:76
|
|
msgid "Kaldor"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93
|
|
msgid ""
|
|
"Not been seen, that is, until the day when he attacked Gweddry and me in "
|
|
"that outpost on the Eastern border. This is the lich we are facing: Mal-"
|
|
"Ravanal."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97
|
|
msgid "So what should we do now?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101
|
|
msgid ""
|
|
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
|
|
"mere Lich!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105
|
|
msgid ""
|
|
"I can tell by your words that you have not seen the hordes for yourself. It "
|
|
"is like all of the dead warriors from all the ages have come back to attack "
|
|
"us. There is no end to the columns of marching skeletons, the wailing "
|
|
"ghosts, the infernal bats, led by the foul necromancers who raised them."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109
|
|
msgid ""
|
|
"At first we tried to escape them, for we knew they were too powerful; it is "
|
|
"only by horrible luck that we are back in Wesnoth at all."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113
|
|
msgid ""
|
|
"That simply makes you cowards. True warriors would have stayed and fought, "
|
|
"to the death!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117
|
|
msgid ""
|
|
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
|
|
"hordes of the enemy head-on in battle. So it seems that the only path to "
|
|
"victory is to destroy the head of these necromancers, the lich Mal-Ravanal."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121
|
|
msgid "But as yet we have no idea how to do it!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125
|
|
msgid ""
|
|
"Well, we do know that he is very arrogant, and can be easily tricked. That "
|
|
"is how he fell in the first place."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129
|
|
msgid ""
|
|
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
|
|
"we know who he is?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133
|
|
msgid ""
|
|
"No, I don't think so. I am the only person alive who would recognize the "
|
|
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
|
|
"have pursued us much more vigorously."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:144
|
|
msgid "Sire, the undead armies are attacking!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:148
|
|
msgid "Well, that will have to be the end of our council. Let us fight!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:4
|
|
msgid "Weldyn under Attack"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:48
|
|
msgid "Halrad"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:62
|
|
msgid "Halric"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:76
|
|
msgid "Halrod"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:91
|
|
msgid "Mal-Grekulak"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:106
|
|
msgid "Mal-Xakralan"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:121
|
|
msgid "Mal-Uknalu"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:197
|
|
msgid ""
|
|
"We will fight soon, my lord. Look, night approaches; they will soon attack. "
|
|
"I hope we can hold them off."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:201
|
|
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:205
|
|
msgid "I do not sense his magic, but he might be concealing his presence."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:209
|
|
msgid ""
|
|
"In any case, the undead are attacking now. Let us hope we can last out the "
|
|
"night."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:221
|
|
msgid "The undead are tearing down our defences!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:245
|
|
msgid "I have died, and with me gone the city shall fall."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:257
|
|
msgid "Look, the sun has risen, and the undead are retreating."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:269
|
|
msgid "Messenger of Doom"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:275
|
|
msgid "I come bearing a message from my leader."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:279
|
|
msgid "Very well, you may read it. It might tell us something useful."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:283
|
|
msgid ""
|
|
"He says: 'Well done; you have defeated some of my less powerful captains, "
|
|
"and a small fraction of my horde. Were I to bring the whole might of my "
|
|
"Dread Legions to bear I could crush you like an insect. But I seek a victory "
|
|
"that will reveal the true extent of my personal power. Unlike the Great "
|
|
"General Gweddry I do not seek to hide behind the armored skirts of my "
|
|
"soldiers! You, O commander Gweddry, are a coward! The bards may sing that "
|
|
"you defeated my captains, but in reality you did nothing but cower far "
|
|
"behind the lines in safety while others braver than you fought and died in "
|
|
"your name.'"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:287
|
|
msgid ""
|
|
"What is the point of this message? Does it consist of anything more than "
|
|
"insults?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:291
|
|
msgid ""
|
|
"The point is that you did not defeat my Lord's minions, it was others doing "
|
|
"the work for you! The mighty Gweddry himself would last but a few moments in "
|
|
"actual combat. And my master seeks to prove this. He challenges you, "
|
|
"Gweddry, to a contest, a battle."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:295
|
|
msgid ""
|
|
"What are his terms? I won't accept anything obviously weighted towards his "
|
|
"victory!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:299
|
|
msgid ""
|
|
"That only proves you are a coward. Nevertheless, these are his terms: You "
|
|
"pick your six best warriors and he will pick his six best. Then you will "
|
|
"fight, to the death; until either you or he is destroyed!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:303
|
|
msgid ""
|
|
"Gweddry, I don't think you should accept. He is bound to bring more than six "
|
|
"Undead to the battle; he will bring an army!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:307
|
|
msgid ""
|
|
"Well, I think you should accept. There is a small chance that it will be a "
|
|
"fair fight, and otherwise we will definitely have to face his whole undead "
|
|
"army."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:311
|
|
msgid ""
|
|
"I will simplify your choice. Accept, coward, or face the onslaught of my "
|
|
"lord's hordes at dawn tomorrow!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:317
|
|
msgid ""
|
|
"I will accept this challenge. By your own master's terms, that proves I am "
|
|
"no coward."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:333
|
|
msgid "I will not accept a fight in which he will obviously cheat! I refuse!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:4
|
|
msgid "The Duel"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:119
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:46
|
|
msgid "Defeat Mal-Ravanal"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:62
|
|
msgid ""
|
|
"I have waited a long time for this day to come. Prepare to die, Gweddry of "
|
|
"Wesnoth!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:72
|
|
msgid ""
|
|
"The rules of the duel are these:\n"
|
|
"You may recruit or recall up to 6 units.\n"
|
|
"At the end of your first turn, your keep will disappear, and you must battle "
|
|
"with whatever troops you have at that time.\n"
|
|
"The first leader to fall loses the duel."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:128
|
|
msgid ""
|
|
"Wait - What just happened? He called more warriors out of the ground! That's "
|
|
"not allowed!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:133
|
|
msgid ""
|
|
"Stop talking and fight! The rules do not stop me from bringing up warriors "
|
|
"that were already here."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:146
|
|
msgid "I... lose?..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:159
|
|
msgid "And more!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:4
|
|
msgid "Weldyn Besieged"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:32
|
|
msgid "Mal-Akranbral"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:44
|
|
msgid "Mal-Drakanal"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:56
|
|
msgid "Mal-Larakan"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:81
|
|
msgid "Mal-Xaskanat"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:93
|
|
msgid "Mal-Katklagad"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:105
|
|
msgid "Mal-Hadanak"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:135
|
|
msgid "Letting any enemy unit on to your keep"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:154
|
|
msgid ""
|
|
"You people are fools! You decided to reject my master's duel... very well, "
|
|
"you will all DIE! And know, my master is here, watching your very demise. "
|
|
"For he does not fear you at all, and knows that you will never be able to "
|
|
"find him and kill him! There are seven of us, and only ONE of us is the real "
|
|
"leader! ha ha ha ha! To be fair about it, we will all tell you our names."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:158
|
|
msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:170
|
|
msgid "How did you know...?"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:188
|
|
msgid "Kill the king!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:192
|
|
msgid "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4
|
|
msgid "Horse Lord"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:17
|
|
msgid ""
|
|
"The greatest of the men of the plains, Horse Lords are heads of their houses "
|
|
"and are respected by all, friend or foe. Their sword can kill most ordinary "
|
|
"enemies, and their morning star crushes those who are left."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:28
|
|
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:29
|
|
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:20
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#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:21
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msgid "sword"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:31
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#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:22
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#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:31
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#: data/campaigns/Eastern_Invasion/units/Skeletal_Dragon.cfg:32
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#: data/campaigns/Eastern_Invasion/units/Skeletal_Dragon.cfg:68
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msgid "blade"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:63
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#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:64
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#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:55
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#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:56
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#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:63
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#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:64
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msgid "morning star"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:65
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#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:57
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#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:65
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msgid "impact"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4
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msgid "Mounted Fighter"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:25
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msgid ""
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"The nobles of the men of the plains are trained with the rest of the "
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"horsemen to become great warriors. However, they are also trained in "
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"commanding their comrades, and they are the ones that become captains of the "
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"armies of the Clans."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4
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msgid "Mounted Warrior"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:25
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msgid ""
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"Leaders of the plains, Mounted Warriors are skilled with the use of the "
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"sword and the morning star. Riding horses, they are able to move around the "
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"battlefield with great speed, and can provide much needed assistance to "
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"different fronts."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:28
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#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:29
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msgid "greatsword"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Skeletal_Dragon.cfg:4
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msgid "Skeletal Dragon"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Skeletal_Dragon.cfg:26
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msgid ""
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"Long ago one of the mightiest living creatures, the feared Dragon has become "
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"only bones and dark sinew. Long after its death, it was raised through the "
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"dark powers of necromancy, which it now serves. The Skeletal Dragon may look "
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"like nothing more than a pile of bones, but few people who thought that way "
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"lived long enough to change their minds."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Skeletal_Dragon.cfg:29
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#: data/campaigns/Eastern_Invasion/units/Skeletal_Dragon.cfg:30
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msgid "jaw"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/units/Skeletal_Dragon.cfg:66
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#: data/campaigns/Eastern_Invasion/units/Skeletal_Dragon.cfg:67
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msgid "claws"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:9
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msgid "No! I... die..."
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msgstr ""
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#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:23
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msgid "We are doomed..."
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msgstr ""
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|
|
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#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:37
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msgid "I... must... argh."
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|
msgstr ""
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#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:51
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msgid "Grarrgg...."
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|
msgstr ""
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|
|
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#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:62
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msgid "Wha'? Yah fail'd to give me protecshun..."
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msgstr ""
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|
|
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#: data/campaigns/Eastern_Invasion/utils/intro.cfg:6
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|
msgid ""
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|
"It was the thirtieth year of Konrad II's reign, and there were strange "
|
|
"occurrences on the eastern border of Wesnoth."
|
|
msgstr ""
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|
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#: data/campaigns/Eastern_Invasion/utils/intro.cfg:10
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|
msgid ""
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|
"Cattle and beasts of burden were found dead in the fields, and men went "
|
|
"missing from their houses, with no clues but a thin stream of black blood. "
|
|
"At first the settlers suspected raiders from the great desert, but when they "
|
|
"sent scouts east they found nothing but a small mountain range and miles of "
|
|
"swamp."
|
|
msgstr ""
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|
|
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#: data/campaigns/Eastern_Invasion/utils/intro.cfg:14
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|
msgid ""
|
|
"The disappearances did not stop, and every day the terror grew greater. "
|
|
"Eventually, the people living in the eastern villages sent a messenger to "
|
|
"the King, asking for help. The messenger rode hard for many days and nights, "
|
|
"and finally reached the city of Weldyn."
|
|
msgstr ""
|
|
|
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#: data/campaigns/Eastern_Invasion/utils/intro.cfg:19
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|
msgid ""
|
|
"When the King received news of the problem, his advisor Dacyn had much to "
|
|
"say. Apparently, these attacks were connected to similar ones that occurred "
|
|
"earlier on the southern border, attacks by Undead. Dacyn outlined a plan to "
|
|
"combat these intrusions."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/utils/intro.cfg:24
|
|
msgid ""
|
|
"In the days of the king Garard I, three outposts had been built along the "
|
|
"south-eastern border to stop Orcish raiders from the east from entering "
|
|
"Wesnoth. Since that time, the lands beyond the mountains had turned to "
|
|
"marsh, and the orcs had left the mountains for the lands in the North."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/utils/intro.cfg:29
|
|
msgid ""
|
|
"One of them, the South Guard, had been the site of the previous attacks, and "
|
|
"was still occupied. Konrad II decided to re-man the other outposts also. He "
|
|
"sent two of the most promising young officers to them."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/utils/intro.cfg:33
|
|
msgid ""
|
|
"To the northern outpost he sent Owaec, a clan noble. To the middle outpost, "
|
|
"he sent Gweddry, who would be accompanied by Dacyn the mage. It is with them "
|
|
"this story is concerned."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Eastern_Invasion/utils/intro.cfg:37
|
|
msgid ""
|
|
"All went well once the King's forces arrived. There were no attacks for "
|
|
"several weeks, and Gweddry's men started to grow incautious. Then, at dawn "
|
|
"one day, Gweddry and his men were roused by the startled cries of the night "
|
|
"watchmen..."
|
|
msgstr ""
|