.. |
actions
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Fix #9834 error after reloading after taking village (#9842)
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2025-02-04 15:34:01 +11:00 |
addon
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add manpage documentation
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2025-01-19 09:31:28 -06:00 |
ai
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Have [filter_attack/weapon]type= pick the type which does more damage (#8936)
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2025-02-01 10:36:55 -06:00 |
conftests
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Replace NULL with nullptr in the codebase
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2024-11-30 13:24:45 +01:00 |
crypt_blowfish
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Add clang-tidy support to cmake
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2024-11-30 13:24:45 +01:00 |
desktop
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Win Toasts: remove fallback macro defines
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2024-12-12 20:35:51 -05:00 |
editor
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Font: remove some of the sdl ttf compat API
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2025-02-10 11:35:05 -05:00 |
font
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Split text attribute handling into its own API (#9890)
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2025-02-15 00:33:46 -05:00 |
formula
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Have [filter_attack/weapon]type= pick the type which does more damage (#8936)
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2025-02-01 10:36:55 -06:00 |
game_events
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entity_location: better validity check in get_unit (resolves #9803)
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2025-01-26 12:41:04 -05:00 |
game_initialization
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Use [leader] in the c++ code (#9660)
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2024-12-26 20:22:09 +01:00 |
generators
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
gui
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GUI2/Canvas: clean up some remnants of old attribute handling
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2025-02-15 02:47:38 -05:00 |
help
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Lint for performance-move-const-arg
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2025-01-25 08:58:45 -05:00 |
hotkey
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gui: Better positioning of submenus in the main UI (#8517)
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2025-01-15 21:02:02 -05:00 |
lua
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macosx
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map
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Lint for performance-move-constructor-init
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2025-01-25 08:58:45 -05:00 |
modules
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Refactor module compilation into separate library
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2024-11-30 13:24:45 +01:00 |
pathfind
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Clean up a few more cases of raw pointer management
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2024-10-17 23:20:50 -04:00 |
preferences
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Implement Reachmap Color and Opacity Options (#9877)
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2025-02-14 23:39:49 -05:00 |
scripting
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units dialog (recruit): remove optional from error messages map
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2025-02-12 15:09:16 +05:30 |
sdl
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fix rect.cpp compilation
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2025-02-11 14:37:53 -05:00 |
serialization
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Enable performance-no-automatic-move
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2025-01-25 08:58:45 -05:00 |
server
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Remove unnecessary template and optional use
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2025-01-28 09:22:31 +01:00 |
spirit_po
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storyscreen
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
terrain
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Convert animation code to use chrono types
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2024-11-11 21:46:14 -05:00 |
tests
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Implement Reachmap Color and Opacity Options (#9877)
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2025-02-14 23:39:49 -05:00 |
units
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units dialog: behavior fixes (#9901)
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2025-02-14 10:19:47 +05:30 |
utils
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charconv fixes
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2025-01-30 22:07:04 +05:30 |
whiteboard
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Clean up and expand ranges compat layer
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2024-12-26 22:11:34 -05:00 |
widgets
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Font: remove some of the sdl ttf compat API
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2025-02-10 11:35:05 -05:00 |
xBRZ
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Update xBRZ to v1.8 (#9208)
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2024-08-14 01:13:37 -04:00 |
.clang-format
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about.cpp
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about.hpp
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achievements.cpp
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achievements.hpp
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animated.cpp
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Convert animation code to use chrono types
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2024-11-11 21:46:14 -05:00 |
animated.hpp
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Convert animation code to use chrono types
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2024-11-11 21:46:14 -05:00 |
animated.tpp
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Convert animation code to use chrono types
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2024-11-11 21:46:14 -05:00 |
arrow.cpp
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Map Location: convert direction to a scoped enum
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2024-10-10 22:57:23 -04:00 |
arrow.hpp
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WB/Arrow: nothing inherits from this class...
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2024-08-31 15:33:38 -04:00 |
attack_prediction.cpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
attack_prediction.hpp
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boilerplate-header.cpp
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buffered_istream.hpp
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build_info.cpp
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Build Info: improve refresh rate report
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2024-11-22 12:43:47 -05:00 |
build_info.hpp
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campaign_type.hpp
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carryover.cpp
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carryover.hpp
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chat_command_handler.cpp
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chat_command_handler.hpp
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chat_events.cpp
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chat_events.hpp
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chat_log.cpp
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chat_log.hpp
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CMakeLists.txt
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Remove duplicates
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2025-02-09 16:07:19 +01:00 |
color_range.cpp
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Revert "Add utils::span wrapper (#9318)"
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2024-09-08 10:25:36 -05:00 |
color_range.hpp
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color.cpp
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color_t: accept leading # for hex string input
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2024-08-02 07:51:22 -04:00 |
color.hpp
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color_t: take arguments as string_view
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2024-08-02 07:47:52 -04:00 |
commandline_argv.cpp
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commandline_argv.hpp
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commandline_options.cpp
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Lua API: Delete the --script command-line option
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2025-01-15 09:46:42 -05:00 |
commandline_options.hpp
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Lua API: Delete the --script command-line option
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2025-01-15 09:46:42 -05:00 |
config_attribute_value.cpp
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use to/from_chars in attribute_value and lexical_cast (#8790)
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2024-12-08 22:28:10 +01:00 |
config_attribute_value.hpp
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fix possible crash in undo events
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2024-11-30 22:45:32 +01:00 |
config_cache.cpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
config_cache.hpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
config.cpp
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Remove config::append_children(config&& cfg)
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2025-01-25 08:58:45 -05:00 |
config.hpp
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Remove config::append_children(config&& cfg)
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2025-01-25 08:58:45 -05:00 |
configr_assign.hpp
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controller_base.cpp
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Remove 200ms delay in gameloop processing when window is not visible
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2024-11-12 00:19:44 -05:00 |
controller_base.hpp
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Remove 200ms delay in gameloop processing when window is not visible
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2024-11-12 00:19:44 -05:00 |
countdown_clock.cpp
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Events: remove pump_info
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2024-11-07 11:10:13 -05:00 |
countdown_clock.hpp
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Events: remove pump_info
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2024-11-07 11:10:13 -05:00 |
cursor.cpp
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cursor.hpp
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defeat_condition.hpp
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deprecation.cpp
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deprecation.hpp
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display_chat_manager.cpp
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Initial work to handle chat timestamps as time_points
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2024-12-09 02:18:52 -05:00 |
display_chat_manager.hpp
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
display_context.cpp
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Make status orb work with custom max/min_range (#9255)
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2024-09-14 19:07:54 +02:00 |
display_context.hpp
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display.cpp
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Display: clean up use of deprecated API
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2025-02-10 11:33:09 -05:00 |
display.hpp
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Polishing the visual highlighting of reachable hexes (#9542)
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2025-02-02 13:48:10 -05:00 |
draw_manager.cpp
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Add new refresh_rate pref to better handle --max-fps
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2024-11-07 11:10:13 -05:00 |
draw_manager.hpp
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
draw.cpp
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Refactor unit bar drawing (#9763)
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2025-01-21 01:04:50 -05:00 |
draw.hpp
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Refactor unit bar drawing (#9763)
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2025-01-21 01:04:50 -05:00 |
drawing_layer.hpp
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Polishing the visual highlighting of reachable hexes (#9542)
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2025-02-02 13:48:10 -05:00 |
enum_base.hpp
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events.cpp
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events: set main thread in main()
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2025-01-30 22:06:48 +05:30 |
events.hpp
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events: set main thread in main()
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2025-01-30 22:06:48 +05:30 |
exceptions.hpp
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fake_unit_manager.cpp
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Add utils::erase to complement erase_if
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2024-10-25 13:20:59 -04:00 |
fake_unit_manager.hpp
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fake_unit_ptr.cpp
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fake_unit_ptr.hpp
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filesystem_common.cpp
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Deploy utils::erase_if
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2024-10-25 04:03:23 -04:00 |
filesystem_sdl.cpp
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filesystem.cpp
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game_version_dialog: use boost::filesystem::path for path calculations
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2024-12-21 17:42:07 +05:30 |
filesystem.hpp
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game_version_dialog: use boost::filesystem::path for path calculations
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2024-12-21 17:42:07 +05:30 |
filter_context.hpp
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floating_label.cpp
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
floating_label.hpp
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
floating_textbox.cpp
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floating_textbox.hpp
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format_time_summary.cpp
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format_time_summary.hpp
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formatter.hpp
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game_board.cpp
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Game Board: remove non-const overload of get_visible_unit
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2024-12-22 09:45:10 -05:00 |
game_board.hpp
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Game Board: remove non-const overload of get_visible_unit
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2024-12-22 09:45:10 -05:00 |
game_classification.cpp
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Different approach to chrono::duration serialization
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2024-11-07 11:10:13 -05:00 |
game_classification.hpp
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
game_config_manager.cpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
game_config_manager.hpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
game_config_view.cpp
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game_config_view.hpp
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game_config.cpp
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Implement Reachmap Color and Opacity Options (#9877)
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2025-02-14 23:39:49 -05:00 |
game_config.hpp
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Implement Reachmap Color and Opacity Options (#9877)
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2025-02-14 23:39:49 -05:00 |
game_data.cpp
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Clean up and expand ranges compat layer
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2024-12-26 22:11:34 -05:00 |
game_data.hpp
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game_display.cpp
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Implement Reachmap Color and Opacity Options (#9877)
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2025-02-14 23:39:49 -05:00 |
game_display.hpp
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Game Display: clean up unused/unnecessary functions
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2024-10-18 14:19:37 -04:00 |
game_end_exceptions.cpp
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game_end_exceptions.hpp
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game_errors.hpp
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game_launcher.cpp
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Update outdated comment
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2025-02-09 18:16:10 +01:00 |
game_launcher.hpp
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Lua API: Enable plugins to play a campaign
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2025-01-15 09:46:42 -05:00 |
game_state.cpp
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cleanup team::gold (#9685)
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2025-01-02 01:27:16 +01:00 |
game_state.hpp
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game_version.cpp
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game_version.hpp
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generic_event.cpp
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generic_event.hpp
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gettext.cpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
gettext.hpp
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global.hpp
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Remove HAVE_CXX20 macro
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2024-08-27 02:11:41 -04:00 |
halo.cpp
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Convert animation code to use chrono types
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2024-11-11 21:46:14 -05:00 |
halo.hpp
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hash.cpp
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Replace NULL with nullptr in the codebase
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2024-11-30 13:24:45 +01:00 |
hash.hpp
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image_modifications.cpp
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Use std::move wherever possible
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2024-12-01 23:19:53 -05:00 |
image_modifications.hpp
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IPF: mark virtual functions override
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2024-08-17 21:18:40 -04:00 |
key.cpp
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key.hpp
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language.cpp
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Language: remove excessive logging
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2024-09-27 12:35:24 -04:00 |
language.hpp
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level_result.hpp
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lexical_cast.hpp
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I don't really get it, but this fixes my build, so I'll go with it.
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2025-01-15 09:46:42 -05:00 |
log_windows.cpp
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log_windows.hpp
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log.cpp
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Warn against not moving rvalue parameter
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2025-01-25 08:58:45 -05:00 |
log.hpp
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Warn against not moving rvalue parameter
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2025-01-25 08:58:45 -05:00 |
lua_jailbreak_exception.cpp
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lua_jailbreak_exception.hpp
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map_command_handler.hpp
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Typography update for source code (in addition to .cfg data files previously reviewed).
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2024-10-06 09:13:10 +11:00 |
map_settings.cpp
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map_settings.hpp
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menu_events.cpp
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units dialog (recruit): remove optional from error messages map
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2025-02-12 15:09:16 +05:30 |
menu_events.hpp
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units dialog and menu events: fix faulty recruit/recall logic (#9891)
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2025-02-12 11:57:27 +05:30 |
minimap.cpp
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Display: remove display_context wrapper functions (#9481)
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2024-10-19 21:38:18 -04:00 |
minimap.hpp
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mouse_events.cpp
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Polishing the visual highlighting of reachable hexes (#9542)
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2025-02-02 13:48:10 -05:00 |
mouse_events.hpp
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Polishing the visual highlighting of reachable hexes (#9542)
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2025-02-02 13:48:10 -05:00 |
mouse_handler_base.cpp
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Make use of sdl::get_mouse_location() when possible
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2024-10-25 02:41:59 -04:00 |
mouse_handler_base.hpp
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Display: use point math for viewport position
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2024-10-25 02:41:59 -04:00 |
movetype.cpp
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Lint for performance-move-const-arg
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2025-01-25 08:58:45 -05:00 |
movetype.hpp
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mp_game_settings.cpp
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Config: remove implicit conversion to int and bool (#9444)
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2024-10-09 01:36:10 -04:00 |
mp_game_settings.hpp
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
mp_ui_alerts.cpp
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mp_ui_alerts.hpp
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mt_rng.cpp
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mt_rng.hpp
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multiplayer_error_codes.hpp
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wesnothd: handle server IP bans more generically (#9602)
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2024-11-26 09:13:57 -05:00 |
network_asio.cpp
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fix clang-tidy warnings
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2024-12-03 20:35:25 +05:30 |
network_asio.hpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
network_download_file.cpp
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network_download_file.hpp
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overlay.hpp
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Display: simplify add_overlay interface (#9371)
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2024-09-23 01:47:42 -04:00 |
pathutils_impl.hpp
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pathutils.cpp
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Map Location: convert direction to a scoped enum
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2024-10-10 22:57:23 -04:00 |
pathutils.hpp
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persist_context.cpp
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persist_context.hpp
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persist_manager.cpp
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Clean up a few more cases of raw pointer management
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2024-10-17 23:20:50 -04:00 |
persist_manager.hpp
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Clean up a few more cases of raw pointer management
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2024-10-17 23:20:50 -04:00 |
persist_var.cpp
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Config: remove implicit conversion to int and bool (#9444)
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2024-10-09 01:36:10 -04:00 |
persist_var.hpp
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picture.cpp
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Only load the specified image type and add webp support
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2025-02-05 23:55:28 +01:00 |
picture.hpp
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Remove image::locator::file_exists in favor of image::exists
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2024-08-16 00:24:27 -04:00 |
play_controller.cpp
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Lua API: Add synced_command and end_turn actions to the Game plugin context
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2025-01-15 09:46:42 -05:00 |
play_controller.hpp
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Lua API: Add synced_command and end_turn actions to the Game plugin context
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2025-01-15 09:46:42 -05:00 |
playmp_controller.cpp
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remove some unneeded catch { ... }
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2024-12-15 00:51:29 +01:00 |
playmp_controller.hpp
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remove unused cpp file
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2024-12-15 05:24:12 +01:00 |
playsingle_controller.cpp
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move the carryover gold handling and dialog to lua
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2024-12-15 05:17:57 +01:00 |
playsingle_controller.hpp
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Lua API: Add synced_command and end_turn actions to the Game plugin context
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2025-01-15 09:46:42 -05:00 |
playturn_network_adapter.cpp
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Use std::move wherever possible
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2024-12-01 23:19:53 -05:00 |
playturn_network_adapter.hpp
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quit_confirmation.cpp
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Clean up and expand ranges compat layer
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2024-12-26 22:11:34 -05:00 |
quit_confirmation.hpp
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random_deterministic.cpp
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random_deterministic.hpp
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fix OOS caused by sending data to soon
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2024-11-17 21:30:22 +01:00 |
random_synced.cpp
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Use std::move wherever possible
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2024-12-01 23:19:53 -05:00 |
random_synced.hpp
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random.cpp
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random.hpp
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recall_list_manager.cpp
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fix clang-tidy warnings
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2024-12-03 20:35:25 +05:30 |
recall_list_manager.hpp
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fix clang-tidy warnings
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2024-12-03 20:35:25 +05:30 |
replay_controller.cpp
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Remove 200ms delay in gameloop processing when window is not visible
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2024-11-12 00:19:44 -05:00 |
replay_controller.hpp
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replay_helper.cpp
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replay_helper.hpp
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replay_recorder_base.cpp
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replay_recorder_base.hpp
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replay.cpp
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Initial work to handle chat timestamps as time_points
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2024-12-09 02:18:52 -05:00 |
replay.hpp
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Initial work to handle chat timestamps as time_points
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2024-12-09 02:18:52 -05:00 |
reports.cpp
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Have [filter_attack/weapon]type= pick the type which does more damage (#8936)
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2025-02-01 10:36:55 -06:00 |
reports.hpp
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markup refactor: replace hardcoded markup strings
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2024-10-10 01:31:14 -04:00 |
resources.cpp
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resources.hpp
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save_blocker.cpp
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save_blocker.hpp
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save_index.cpp
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Deploy utils::erase_if
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2024-10-25 04:03:23 -04:00 |
save_index.hpp
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saved_game.cpp
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Use [leader] in the c++ code (#9660)
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2024-12-26 20:22:09 +01:00 |
saved_game.hpp
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savegame.cpp
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
savegame.hpp
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Config: remove implicit conversion to int and bool (#9444)
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2024-10-09 01:36:10 -04:00 |
SConscript
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Call Export appropriately instead of using locals()
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2024-08-04 13:13:05 +03:00 |
SConstruct
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seed_rng.cpp
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seed_rng.hpp
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side_controller.hpp
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side_filter.cpp
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Simplify WML filter checks with in_ranges (closes #9083)
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2024-08-12 23:58:47 -04:00 |
side_filter.hpp
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side_proxy_controller.hpp
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sound_music_track.cpp
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Format some ctor lists (no content changes)
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2024-10-10 23:05:49 -04:00 |
sound_music_track.hpp
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
sound.cpp
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Use std::move wherever possible
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2024-12-01 23:19:53 -05:00 |
sound.hpp
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Events: remove pump_info
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2024-11-07 11:10:13 -05:00 |
soundsource.cpp
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Different approach to chrono::duration serialization
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2024-11-07 11:10:13 -05:00 |
soundsource.hpp
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
statistics_record.cpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
statistics_record.hpp
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statistics.cpp
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statistics.hpp
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synced_checkup.cpp
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synced_checkup.hpp
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synced_commands.cpp
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Refactor undo stack
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2024-11-30 22:45:32 +01:00 |
synced_commands.hpp
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refactor synced_context::run
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2024-11-17 21:30:22 +01:00 |
synced_context.cpp
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remove unused cpp file
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2024-12-15 05:24:12 +01:00 |
synced_context.hpp
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Refactor undo stack
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2024-11-30 22:45:32 +01:00 |
synced_user_choice.cpp
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fix OOS caused by sending data to soon
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2024-11-17 21:30:22 +01:00 |
synced_user_choice.hpp
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Events: remove pump_info
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2024-11-07 11:10:13 -05:00 |
team_shared_vision.hpp
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team.cpp
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cleanup team::gold (#9685)
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2025-01-02 01:27:16 +01:00 |
team.hpp
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cleanup team::gold (#9685)
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2025-01-02 01:27:16 +01:00 |
teambuilder.cpp
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cleanup team::gold (#9685)
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2025-01-02 01:27:16 +01:00 |
teambuilder.hpp
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cleanup team::gold (#9685)
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2025-01-02 01:27:16 +01:00 |
theme.cpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
theme.hpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
time_of_day.cpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
time_of_day.hpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
tls_root_store.cpp
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tls_root_store.hpp
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tod_manager.cpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
tod_manager.hpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
tooltips.cpp
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Use standard chrono types consistently throughout the codebase
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2024-11-07 11:10:13 -05:00 |
tooltips.hpp
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tstring.cpp
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t_string: define move ctors and assignment operators
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2024-10-13 22:59:10 -04:00 |
tstring.hpp
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t_string: allow implicit conversion to string_view
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2025-01-04 09:31:32 -05:00 |
variable_info_detail.hpp
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variable_info_private.hpp
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variable_info.cpp
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variable_info.hpp
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variable.cpp
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Config: deploy all_children_view en-mass
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2024-10-16 09:36:59 -04:00 |
variable.hpp
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video.cpp
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Pango/Text: remove remnants of texture cache
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2025-02-10 12:21:15 -05:00 |
video.hpp
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Build Info: improve refresh rate report
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2024-11-22 12:43:47 -05:00 |
wesconfig.h
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1.19.8+dev
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2025-01-19 11:55:40 -06:00 |
wesnoth_lua_config.h
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wesnoth_lua_config.md
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wesnoth.cpp
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events: set main thread in main()
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2025-01-30 22:06:48 +05:30 |
wesnothd_connection_error.hpp
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wesnothd_connection.cpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
wesnothd_connection.hpp
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Make every possible param a const reference
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2024-12-01 23:19:53 -05:00 |
wml_exception.cpp
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Completed the update started in #9057.
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2024-10-06 09:13:10 +11:00 |
wml_exception.hpp
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wml_separators.hpp
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