韦诺之战
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Mark de Wever 6fc50d5327 Rewrite the config parser so we can use the resolution based system.
Converted the button class to use this system and did some cleanups
for the button class.

NOTE the canvas class now leaks memory, which will be fixed later.
2008-03-13 20:24:58 +00:00
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The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>