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wesnoth/data
History
Celtic Minstrel 70131ec7f1 Merge pull request #745 from GregoryLundberg/GL_do_not_select_unit_in_silent_object
Do not select unit in silent object
2016-08-12 14:20:52 -04:00
..
ai
Replace FOREACH
2016-08-06 06:20:41 +02:00
campaigns
DM S08 Fix bug: Units in poor shape (bug #24952)
2016-08-12 22:51:50 +10:00
core
Cropped the Spectre baseframe to fix hitpoint bar positioning bug
2016-08-10 01:46:31 +03:00
gui
Logging: use radio buttons
2016-08-12 18:33:12 +11:00
hardwired
…
languages
…
lua
Do not select unit in silent object
2016-08-12 13:16:07 -05:00
multiplayer
Replace FOREACH
2016-08-06 06:20:41 +02:00
shaders
…
test
Allow firing an event by id instead of name.
2016-07-23 12:23:19 +02:00
themes
Further text clipping fixes (bug #24707)
2016-07-29 05:21:38 +11:00
tools
wml tools GUI: added wmlxgettext tab
2016-08-08 20:09:18 +02:00
_main.cfg
Deprecate {MAGENTA_IS_THE_TEAM_COLOR}
2016-08-05 00:49:39 -04:00
advanced_preferences.cfg
Enabled Monte Carlo simulation mode by default
2016-07-21 20:41:04 +03:00
COPYING.txt
…
cores.cfg
…
english.cfg
Beautified name generation
2016-08-07 16:20:06 +02:00
era_blank.cfg
…
game_config.cfg
Deprecate {MAGENTA_IS_THE_TEAM_COLOR}
2016-08-05 00:49:39 -04:00
lan_server.cfg
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scenario-leaders.cfg
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scenario-movethrough.cfg
…
scenario-test.cfg
Some last [+units] -> [units]
2016-08-06 06:48:33 +02:00
schema-gui.cfg
…
schema.cfg
…
tips.cfg
…
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