wesnoth/data/units/Undead_Corpse_Ghoul.cfg
Karen Baskins ef06e9ccc1 Adding death animation for Undead Ghoul.
For inclusion in 1.3 only. Updated changelog.
2007-01-11 06:16:57 +00:00

111 lines
2.4 KiB
INI

[unit]
id=Ghoul
name= _ "Ghoul"
race=undead
image="units/undead/ghoul.png"
ellipse="misc/ellipse"
profile=portraits/Alex_Jarocha-Ernst/ghoul.png
hitpoints=33
movement_type=undeadfoot
movement=5
experience=35
level=1
alignment=chaotic
advanceto=Necrophage
cost=16
usage=fighter
unit_description= _ "Only those who have delved into the circles of necromancy know what must be done to turn a person into a ghoul, and it is a secret they are not telling. Whatever unspeakable rites they have performed, the result is a beast that knows nothing of its days as a human being, a creature that shambles about as naked as the day it was born, and gorges itself on the flesh of the dead.
It is because of such things that necromancy is condemned with an almost primal hatred.
Special Notes:"+{SPECIAL_NOTES_POISON}
die_sound=ghoul-hit.wav
{DEFENSE_ANIM "units/undead/ghoul-defend.png" "units/undead/ghoul.png" ghoul-hit.wav }
[movement_costs]
deep_water=100
shallow_water=3
[/movement_costs]
[resistance]
impact=100
fire=90
cold=60
[/resistance]
[death]
start_time=0
[frame]
duration=80
image="units/undead/ghoul-die-1.png"
[/frame]
[frame]
duration=80
image="units/undead/ghoul-die-2.png"
[/frame]
[frame]
duration=80
image="units/undead/ghoul-die-3.png"
[/frame]
[frame]
duration=80
image="units/undead/ghoul-die-4.png"
[/frame]
[frame]
duration=80
image="units/undead/ghoul-die-5.png"
[/frame]
[frame]
duration=80
image="units/undead/ghoul-die-6.png"
[/frame]
[frame]
duration=80
image="units/undead/ghoul-die-7.png"
[/frame]
[/death]
[attack]
name=claws
icon=attacks/claws-undead.png
type=blade
range=melee
damage=4
number=3
[specials]
{WEAPON_SPECIAL_POISON}
[/specials]
[animation]
[frame]
begin=-225
end=-175
image="units/undead/ghoul.png"
[/frame]
[frame]
begin=-175
end=-100
image="units/undead/ghoul-attack-1.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=100
image="units/undead/ghoul-attack-2.png"
sound=claws.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=100
image="units/undead/ghoul-attack-2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=100
end=150
image="units/undead/ghoul.png"
[/frame]
[/animation]
[/attack]
[/unit]