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wesnoth/data
History
J.W. Bjerk 62f082151d Wave animations on sand-- concave only for now.
2010-10-18 00:59:54 +00:00
..
ai
Reindent mainline.
2010-09-23 13:04:56 +00:00
campaigns
Standardized filenames, ids, and so forth in NR.
2010-10-17 00:40:11 +00:00
core
Wave animations on sand-- concave only for now.
2010-10-18 00:59:54 +00:00
gui
Add new tips code for gui2.
2010-10-14 19:33:06 +00:00
hardwired
'a enemy' -> 'an enemy'.
2010-09-27 05:53:33 +00:00
languages
…
lua
Renamed [event][condition] to [event][filter_condition]...
2010-10-03 17:29:45 +00:00
multiplayer
Cleaned up some unnecessary macro usage...
2010-10-17 18:57:10 +00:00
test
…
themes
Whiteboard: add a new "Execute all actions" command,
2010-10-10 03:33:24 +00:00
tools
ran utils/wesnoth-optipng
2010-10-16 21:11:53 +00:00
_main.cfg
Reverted the exclusion of scenarios if multiplayer is loaded.
2010-09-02 10:00:25 +00:00
advanced_preferences.cfg
New advanced preference to use a local ToD color-shift
2010-08-16 07:07:51 +00:00
COPYING.txt
…
game_config.cfg
Remove unused game_logo variable.
2010-10-08 19:45:32 +00:00
lan_server.cfg
…
scenario-formula-recruitment.cfg
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scenario-formula.cfg
…
scenario-leaders.cfg
…
scenario-poisoning.cfg
…
scenario-test.cfg
Added two menu items to test [store_reachable_locations].
2010-10-02 14:39:24 +00:00
schema-gui.cfg
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schema.cfg
Reindent mainline.
2010-09-23 13:04:56 +00:00
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