Logo
Explore Help
Register Sign In
upstream/wesnoth
1
0
Fork 0
You've already forked wesnoth
mirror of https://github.com/wesnoth/wesnoth synced 2025-05-21 09:17:31 +00:00
Code Issues Packages Projects Releases Wiki Activity
wesnoth/data/core/units/monsters
History
Eric S. Raymond 99cae53110 Address bug #13967: Animation glitches with terrain filters.
This needed both fixes in mainline and a bit of wmllint logic to ensure
that incoming UMC gets converted.
2009-07-31 22:24:49 +00:00
..
Cave_Spider.cfg
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Cuttle_Fish.cfg
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Fire_Dragon.cfg
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Giant_Mudcrawler.cfg
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Giant_Scorpion.cfg
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Mudcrawler.cfg
synchronized mudcrawler configs
2009-07-09 01:52:23 +00:00
Sea_Serpent.cfg
Added fangs-snake.png and wired it into the Water Serpent...
2009-04-04 15:52:05 +00:00
Skeletal_Dragon.cfg
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Tentacle.cfg
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Water_Serpent.cfg
Added fangs-snake.png and wired it into the Water Serpent...
2009-04-04 15:52:05 +00:00
Wolf.cfg
Address bug #13967: Animation glitches with terrain filters.
2009-07-31 22:24:49 +00:00
Yeti.cfg
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Powered by Gitea Version: 1.23.7 Page: 436ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API