gfgtdf 7c2df137be wb: fix moves for planned recruits
the for those moves get_unit() might return nullptr when it is
when the future map is not applied and some codes deduced from
that that the action is invalid. So we make sure that code does
not rely on get_unit().

(cherry-picked from commit 04d0dcdf655beefeda3a79d575669789ddc14e3b)
2018-10-07 03:20:15 +00:00
2018-10-07 03:19:55 +00:00
2018-10-07 03:20:12 +00:00
2018-10-07 03:20:15 +00:00
2018-10-07 03:19:30 +00:00

Build Status Build status License: GPL v2 Coverity Scan

About

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

Please see the wiki for information regarding The Battle for Wesnoth's licensing:

https://wiki.wesnoth.org/Wesnoth:Copyrights

Installing

See INSTALL.md for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

https://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

https://wiki.wesnoth.org/WesnothManual

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

https://forums.wesnoth.org/

Description
韦诺之战
Readme 10 GiB
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