gfgtdf 7e353095c1 fix crash in mp lobby
Fixes #4792

Previously that line would call generator::set_item_shown which inherits that class since set_item_shown is virtual. This doesn't work, in particular  since generator::set_item_shown wouldn't do anything if the to-be-deleted selected item is already hidden. (which for some reason happens quite often in the mp lobby window).

This resulted in generator::delete_item deleting a selecting item,  so selected_item_count_ would become wrong.
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License: GPL v2

About

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

Please see the wiki for information regarding The Battle for Wesnoth's licensing:

https://wiki.wesnoth.org/Wesnoth:Copyrights

Installing

See INSTALL for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

https://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

https://wiki.wesnoth.org/WesnothManual

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

https://forums.wesnoth.org/

Description
韦诺之战
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