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upstream/wesnoth
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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-15 09:02:30 +00:00
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wesnoth/data
History
Guillaume Melquiond 7e43fc0e3f Added a location_set:filter method.
2010-10-31 17:24:33 +00:00
..
ai
Reindent mainline.
2010-09-23 13:04:56 +00:00
campaigns
LoW: Difficult levels coding part3.
2010-10-31 10:32:47 +00:00
core
added ruined variant of human city village by Doofus.
2010-10-31 16:28:18 +00:00
gui
Add support for an optional image to transient_message objects
2010-10-27 20:02:25 +00:00
hardwired
'a enemy' -> 'an enemy'.
2010-09-27 05:53:33 +00:00
languages
…
lua
Added a location_set:filter method.
2010-10-31 17:24:33 +00:00
multiplayer
Fixed a broken [set_recruit].
2010-10-24 20:49:36 +00:00
test
…
themes
Whiteboard: add a new "Execute all actions" command,
2010-10-10 03:33:24 +00:00
tools
Ignore *.wesnoth and *.project files when uploading to add-ons server
2010-10-24 20:25:03 +00:00
_main.cfg
Reverted the exclusion of scenarios if multiplayer is loaded.
2010-09-02 10:00:25 +00:00
advanced_preferences.cfg
New advanced preference to use a local ToD color-shift
2010-08-16 07:07:51 +00:00
COPYING.txt
…
game_config.cfg
Remove unused game_logo variable.
2010-10-08 19:45:32 +00:00
lan_server.cfg
…
scenario-formula-recruitment.cfg
…
scenario-formula.cfg
…
scenario-leaders.cfg
…
scenario-poisoning.cfg
…
scenario-test.cfg
Fixed transparent portraits not supporting image modifications.
2010-10-30 09:54:14 +00:00
schema-gui.cfg
…
schema.cfg
Reindent mainline.
2010-09-23 13:04:56 +00:00
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