韦诺之战
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Ignacio R. Morelle 7fc88b9c79 Untested "random_gender" (default=no) key to UnitWML...
...(single unit declarations), to generate randomly a gender if
feasible. I cannot test because I cannot link wesnoth, but at least
this revision's .cpp file should compile on its own...
2007-11-30 20:46:19 +00:00
config
data Updated my credits. 2007-11-30 17:47:56 +00:00
doc updated Portuguese (Brazil) translation 2007-11-18 12:37:26 +00:00
fonts updated font 2007-10-30 14:21:08 +00:00
graphincludes/project
icons updated Lithuanian translation 2007-11-09 22:03:47 +00:00
images running utils/wesnoth-pngcrush 2007-11-29 17:18:30 +00:00
m4
misc/fortunes
po swedish translation update 2007-11-30 17:38:15 +00:00
resources/cartography-tools
sounds Remove silence before and after the select sounds. 2007-11-05 18:44:23 +00:00
src Untested "random_gender" (default=no) key to UnitWML... 2007-11-30 20:46:19 +00:00
utils add a script to update the unit tree on new releases; 2007-11-30 14:00:42 +00:00
.gitignore
ABOUT-NLS
autogen.sh
campaign_server.dsp
changelog version bump to prepare for 1.3.12 2007-11-30 18:16:53 +00:00
config.h.dummy version bump to prepare for 1.3.12 2007-11-30 18:16:53 +00:00
configure.ac Added the initial code for the gzip compression. 2007-11-30 20:31:52 +00:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Updated legalese text file to match the source code. 2007-11-07 14:45:11 +00:00
Doxyfile Reenable the doxygen search function. 2007-10-07 14:16:50 +00:00
editor.dev
INSTALL Address bug #10326 by warning of it and suggesting gcc 4. 2007-11-20 17:49:23 +00:00
Makefile.am Remove the translations directory when 'distclean' is used... 2007-10-24 19:58:15 +00:00
map_editor.dsp
players_changelog version bump to prepare for 1.3.12 2007-11-30 18:16:53 +00:00
py-compile
README
RELEASE_NOTES Fixed version of code to do campaign prefixes. 2007-11-23 05:10:52 +00:00
server.dev
server.dsp
setup.iss
wesnoth.dev
wesnoth.dsp
wesnoth.dsw
wesnoth.kdevelop Fix usage of system-specific paths. 2007-11-09 16:17:04 +00:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>