mirror of
https://github.com/wesnoth/wesnoth
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274 lines
4.8 KiB
INI
274 lines
4.8 KiB
INI
#textdomain wesnoth
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# these are deprecated, do not use
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#define GATES_DIAGONAL_SW_L GATE BARRIER LAYER IPF IMAGESTEM
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[terrain_graphics]
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map="
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.,*,.
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,*,*,
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*,1,*
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,*,2,
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.,*,."
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[tile]
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pos=1
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type={GATE}
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set_no_flag=gate
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[/tile]
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[tile]
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pos=2
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type={BARRIER}
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[/tile]
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probability=100
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[image]
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name={IMAGESTEM}@V-sw.png{IPF}
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variations=;2;3;4;5;6;7;8
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base=90,126
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center=144,108
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layer={LAYER}
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[/image]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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.,*,.
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,*,*,
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*,1,*
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,*,2,
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.,*,."
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[tile]
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pos=1
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type=!,{GATE},{BARRIER}
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# set_no_flag=gate
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[/tile]
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[tile]
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pos=2
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type={GATE}
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[/tile]
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probability=100
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[image]
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name={IMAGESTEM}@V-sw-end.png{IPF}
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variations=;2;3;4;5;6;7;8
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base=90,126
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center=144,108
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layer={LAYER}
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[/image]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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.,*,.
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,*,*,
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*,1,*
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,*,*,
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.,*,."
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[tile]
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pos=1
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type={GATE}
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set_no_flag=gate
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[/tile]
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probability=100
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[image]
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name={IMAGESTEM}@V-long-sw.png{IPF}
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variations=;2;3;4;5;6;7;8
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base=90,126
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center=144,108
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layer={LAYER}
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[/image]
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[/terrain_graphics]
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#enddef
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#define GATES_DIAGONAL_SE_L GATE BARRIER LAYER IPF IMAGESTEM
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[terrain_graphics]
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map="
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.,*,.
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,*,*,
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*,1,*
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,2,*,
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.,*,."
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[tile]
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pos=1
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type={GATE}
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set_no_flag=gate
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[/tile]
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[tile]
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pos=2
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type={BARRIER}
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[/tile]
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probability=100
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[image]
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name={IMAGESTEM}@V-se.png{IPF}
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variations=;2;3;4;5;6;7;8
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base=90,126
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center=144,108
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layer={LAYER}
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[/image]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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.,*,.
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,*,*,
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*,1,*
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,2,*,
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.,*,."
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[tile]
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pos=1
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type=!,{GATE},{BARRIER}
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# set_no_flag=gate
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[/tile]
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[tile]
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pos=2
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type={GATE}
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[/tile]
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probability=100
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[image]
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name={IMAGESTEM}@V-se-end.png{IPF}
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variations=;2;3;4;5;6;7;8
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base=90,126
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center=144,108
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layer={LAYER}
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[/image]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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.,*,.
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,*,*,
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*,1,*
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,*,*,
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.,*,."
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[tile]
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pos=1
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type={GATE}
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set_no_flag=gate
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[/tile]
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probability=100
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[image]
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name={IMAGESTEM}@V-long-se.png{IPF}
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variations=;2;3;4;5;6;7;8
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base=90,126
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center=144,108
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layer={LAYER}
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[/image]
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[/terrain_graphics]
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#enddef
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#define GATES_VERTICAL_NS_L GATE BARRIER LAYER IPF IMAGESTEM
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[terrain_graphics]
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map="
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.,*,.
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,*,*,
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*,1,*
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,2,2,
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.,*,."
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[tile]
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pos=1
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type={GATE}
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set_no_flag=gate
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[/tile]
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[tile]
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pos=2
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type={BARRIER}
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[/tile]
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probability=100
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[image]
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name={IMAGESTEM}@V-n.png{IPF}
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variations=;2;3;4;5;6;7;8
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base=90,126
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center=144,108
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layer={LAYER}
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[/image]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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.,*,.
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,*,*,
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*,1,*
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,2,*,
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.,*,."
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[tile]
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pos=1
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type={GATE}
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set_no_flag=gate
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[/tile]
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[tile]
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pos=2
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type={BARRIER}
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[/tile]
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probability=100
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[image]
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name={IMAGESTEM}@V-right-n.png{IPF}
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variations=;2;3;4;5;6;7;8
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base=90,126
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center=144,108
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layer={LAYER}
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[/image]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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.,*,.
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,*,*,
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*,1,*
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,*,2,
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.,*,."
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[tile]
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pos=1
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type={GATE}
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set_no_flag=gate
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[/tile]
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[tile]
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pos=2
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type={BARRIER}
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[/tile]
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probability=100
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[image]
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name={IMAGESTEM}@V-left-n.png{IPF}
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variations=;2;3;4;5;6;7;8
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base=90,126
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center=144,108
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layer={LAYER}
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[/image]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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.,*,.
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,*,*,
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*,1,*
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,*,*,
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.,*,."
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[tile]
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pos=1
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type={GATE}
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set_no_flag=gate
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[/tile]
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probability=100
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[image]
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name={IMAGESTEM}@V-long-n.png{IPF}
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variations=;2;3;4;5;6;7;8
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base=90,126
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center=144,108
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layer={LAYER}
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[/image]
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[/terrain_graphics]
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#enddef
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