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34 lines
1.1 KiB
INI
34 lines
1.1 KiB
INI
#textdomain wesnoth
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#ifdef MULTIPLAYER
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[modification]
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id=plan_unit_advance
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name=_"Plan Unit Advance"
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description=_"When playing a multiplayer game, you do not control what a unit advances to if it advances on another player’s turn. With this modification you can set what your units advance to beforehand, either for a specific unit or for all units of the same type."
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type=mp
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[options]
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[checkbox]
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id="pickadvance_force_choice" # WARNING: do not change this ID because other maps are relying on it
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name=_"Force advancement planning"
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description=_"You will be asked a question on choosing advancement whenever an undecided unit appears.
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Some eras and scenarios may automatically enable this option."
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default=no
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[/checkbox]
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[/options]
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[event]
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name=preload
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first_time_only=no
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[lua]
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code= {./modifications/pick_advance/dialog.lua}
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[/lua]
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[lua]
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code= {./modifications/pick_advance/main.lua}
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[/lua]
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[/event]
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[/modification]
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#endif
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