wesnoth/source_lists
Charles Dang ccd006cccd Refactored handling of advanced preferences
Instead of having the preferences dialog make a copy of all advanced preference config objects (and sorting them)
every time you invoke it, this adds a new advanced_manager class instantiated once in game_launcher (not sure if
that's the best place for it, though) that parses and handles the options. Allows me to greatly clean up the
preferences dialog code.
2020-12-14 05:56:52 +11:00
..
lua