wesnoth/data/units/Fireball.cfg
2005-07-05 13:42:45 +00:00

45 lines
835 B
INI

#This is for a 'Move_Unit_Fake', if you use this for anything but, you're just nutty.
[unit]
id=Fireball
name= _ "Fireball"
image="projectiles/fireball-nw.png"
image_defensive="projectiles/fireball-nw.png"
hitpoints=1
movement_type=fly
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
level=0
alignment=neutral
advanceto=null
cost=1
usage=fighter
unit_description= _ "A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
[attack]
name=fire
type=fire
range=short
special=magical
damage=1
number=1
icon=projectiles/fireball-nw.png
[frame]
begin=-100
end=100
image="projectiles/fireball-nw.png"
[/frame]
[sound]
time=-100
sound=fire.wav
[/sound]
[/attack]
[/unit]