Jörg Hinrichs 8674b86082 [[vc++ and inclusion handling fixes]]
- changed include paths to be relative to source root
- removed some unnecessary includes
- added some includes of global.hpp to editor files to prevent useless vc++ compiler warnings
- Extended vc++ project files
- fixed the bug of having to press escape two times in a continuous replay to get back to the titlescreen
2006-01-03 20:04:50 +00:00
2005-09-27 15:31:01 +00:00
2006-01-02 06:09:05 +00:00
2005-12-26 20:50:06 +00:00
2006-01-02 11:48:01 +00:00
2006-01-03 20:04:50 +00:00
2005-12-17 13:59:04 +00:00
2006-01-03 14:42:34 +00:00
2005-12-30 15:48:05 +00:00
2005-12-30 15:48:05 +00:00
2005-09-27 13:05:17 +00:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

See ISSUES for an overview of some of the bugs we are aware of.

To be notified of new releases, go to 
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>
Description
韦诺之战
Readme 10 GiB
Languages
INI 51.6%
C++ 35.9%
Lua 5.7%
Python 4.3%
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Other 1.1%