韦诺之战
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Ignacio R. Morelle 88d26c2197 Display the savegame version when warning the user about...
...unsupported or mismatched versions (bug #7243)

Along the way, made the unsupported case use the GUI2 error message
dialog instead of the generic message dialog, and gave the mismatched
version case prompt a title label.
2012-01-30 23:42:20 +00:00
attic Store swamp water animations in attic 2012-01-12 01:00:35 +00:00
cmake Recognize newer versions of FriBidi again. 2011-03-06 10:09:51 +00:00
data Improve goto algorithm for Darken Volk (fix for bug #15750) 2012-01-30 21:01:58 +00:00
doc updated Indonesian and Italian translation 2012-01-28 10:54:26 +00:00
fonts change the font used for CJK translations (part1) 2012-01-06 13:31:22 +00:00
graphincludes/project Some more unilateral module classification 2005-12-10 00:01:19 +00:00
icons Updated the Spanish translation. 2012-01-02 02:38:34 +00:00
images applied utils/wesnoth-optipng 2012-01-13 11:22:41 +00:00
misc/fortunes Add fortune cookie 2011-10-03 00:16:37 +01:00
packaging Set svn:eol-style; unset svn:executable. 2011-01-02 22:06:20 +00:00
po updated French and Italian translation 2012-01-30 22:21:08 +00:00
projectfiles Remove useless path 2012-01-29 01:02:07 +00:00
resources New (hopefully) improved Spanish logo source 2012-01-04 23:47:16 +00:00
scons Added the NativeClient port code. 2011-12-17 16:37:19 +00:00
sounds A new sound for when a player takes a slot in a game. 2008-02-07 10:46:46 +00:00
src Display the savegame version when warning the user about... 2012-01-30 23:42:20 +00:00
utils further cleanup of the pofix entries... 2012-01-30 10:34:28 +00:00
website update the run script, too 2012-01-30 22:18:17 +00:00
.gitignore Add .kdev_include_paths to svn:ignore list 2010-11-02 15:18:25 +00:00
changelog Display the savegame version when warning the user about... 2012-01-30 23:42:20 +00:00
CMakeLists.txt Add -Wno-strict-aliasing to compiler flags. 2011-08-15 05:26:14 +00:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright New year copyright update 2012-01-07 02:35:17 +00:00
Doxyfile Bumped version number. 2012-01-29 21:13:46 +00:00
INSTALL Updated files to bumped Boost requirements. 2011-08-11 19:37:19 +00:00
l10n-spec Added Chinese Simplified's language code to l10n-spec; 2010-07-19 18:53:18 +00:00
l10n-track Updated localized images for Italian (provided by Antonio Rosella). 2012-01-29 17:04:06 +00:00
NaCl-LICENSE Added the NativeClient port code. 2011-12-17 16:37:19 +00:00
players_changelog changelog update 2012-01-30 21:13:50 +00:00
py-compile Factor the macroscope cross-reference generator into a re-usable module... 2007-05-07 14:18:20 +00:00
README forums.w.o, not forum.w.o 2011-04-19 07:46:45 +00:00
RELEASE_NOTES empty the release_notes post announcement (1.9.13) 2011-12-20 20:56:06 +00:00
SConstruct Added the NativeClient port code. 2011-12-17 16:37:19 +00:00
wesnoth.kdevelop Update Kdevelop project file. 2010-05-20 12:36:37 +00:00

The game's license is described in COPYING.  Note that for artwork and
music, we interpret "preferred form of the work for making modifications" as
the modifiable form that the author chooses to ship us for the source tree.

See INSTALL for instructions on how to build the game from source code.

A (translated) description of how to play the game can be found in 
doc/manual/manual.*.html .

To be notified of new releases, subscribe to this rss feed:
    http://feed43.com/wesnoth.xml
It does list all news from the Wesnoth frontpage, so you will also have some
additional notifications, but at least you should be aware of all releases.

Wesnoth User and Developer Forums (with over 390,000 posts from more
than 16,000 registered members) can be found at
    http://forums.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>