mirror of
https://github.com/wesnoth/wesnoth
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145 lines
3.9 KiB
Groff
145 lines
3.9 KiB
Groff
.\" This program is free software; you can redistribute it and/or modify
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.\" it under the terms of the GNU General Public License as published by
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.\" the Free Software Foundation; either version 2 of the License, or
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.\" (at your option) any later version.
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.\"
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.\" This program is distributed in the hope that it will be useful,
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.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
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.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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.\" GNU General Public License for more details.
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.\"
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.\" You should have received a copy of the GNU General Public License
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.\" along with this program; if not, write to the Free Software
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.\" Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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.\"
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.TH WESNOTH 6 "January 27th, 2005" "Wesnoth" "Battle for Wesnoth"
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.SH NAME
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battle for wesnoth \- fantasy turn-based strategy game
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.SH SYNOPSIS
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.B wesnoth
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[\fIOPTION\fR]
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[\fIPATH_TO_DATA\fR]
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.SH DESCRIPTION
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Battle for
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.B Wesnoth
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is a fantasy turn-based strategy game.
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Battle for control of villages, using variety of units which have
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advantages and disadvantages in different types of terrains and
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against different types of attacks. Units gain experience and advance
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levels, and are carried over from one scenario to the next campaign.
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Build a Hero, and lead your army. Different races, with distinctive
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abilities, weapons and spells.
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.SH OPTIONS
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.TP
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.BR --bpp
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sets BitsPerPixel value. Example: --bpp 32
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.TP
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.BR -d , \ --debug
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shows some extra debugging informations and options in-game.
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.TP
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.BR -f , \ --fullscreen
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runs the game in full screen mode.
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.TP
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.BR --fps
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displays the number of frames per second the game is currently running with in a corner of the screen.
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.TP
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.BR -h , \ --help
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tells you what the command line options do.
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.TP
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.BR --log-error="domain1,domain2,..." , \ --log-warning=... , \ --log-info=...
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sets the severity level of the debug domains. "all" can be used to match any debug domain.
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.TP
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.BR --multiplayer
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runs multiplayer game. There are more extra options that can be used together with --multiplayer. They are explained below. (not yet implemented correctly)
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.TP
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.BR --nocache
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disables caching of game data.
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.TP
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.BR --nosound
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runs game without sounds and music.
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.TP
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.BR --path
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prints the name of the game data directory and exits.
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.TP
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.BR -r , \ --resolution
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sets screen resolution. Example: -r 800x600
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.TP
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.BR -t , \ --test
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runs the game in a small test scenario.
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.TP
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.BR -v , \ --version
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shows version number and exits.
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.TP
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.BR -w , \ --windowed
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runs the game in windowed mode.
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.SH Options for --multiplayer (not yet implemented correctly)
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The side-specific multiplayer options are followed by a side number. It
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usually is 1 or 2.
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.TP
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.BR --scenario=value
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select a multiplayer scenario. The default scenario is "multiplayer_test".
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.TP
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.BR --era=value
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use this option to play in the selected era instead of the "Default" era.
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.TP
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.BR --algorithm9=value
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select a non-standard algorithm to be used by the AI controller for this
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side. Available values: "idle_ai" and "sample_ai".
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.TP
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.BR --controller9=value
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select the controller for this side. Available values: "human" and "ai".
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.TP
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.BR --side9=value
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select by id a faction of the current era for this side. Eras and
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factions are described in the data/multiplayer.cfg file.
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.TP
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.BR --parm=name:value
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set additional parameters for this side.
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.TP
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.BR --nogui
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run the game without the GUI.
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.SH AUTHOR
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Written by David White <davidnwhite@optusnet.com.au>.
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Edited by Nils Kneuper <crazy-ivanovic@gmx.net>.
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This manual page was originally written by Cyril Bouthors <cyril@bouthors.org>.
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.br
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Visit the official homepage: http://www.wesnoth.org/
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.SH COPYRIGHT
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Copyright \(co 2003 David White <davidnwhite@optusnet.com.au>
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.br
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This is Free Software; this software is licensed under the GPL version 2, as published by the Free Software Foundation.
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There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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