wesnoth/changelog_entries/[unit_alignment]_[attack_alignment]_changelog.md
newfrenchy83 feef53d4ab
Add an 'alignment' attribute to attacks
This attribute, when set to a valid value of lawful|neutral|chaotic|liminal, will assign to the weapon a different alignment than the unit alignment used by default. This alignment is then used when attacking with this weapon.

The attribute is not accessible from lua so far since the fallback to unit alignment does not work.
2024-09-23 17:11:46 +02:00

119 B

WML Engine

  • Add alignment in [attack] to specify the alignment of an attack independent of the unit's alignment.