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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-12 03:37:51 +00:00
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wesnoth/data
History
Ignacio R. Morelle 0f83718965 gui2/tfile_dialog: Set maximum dialog height
2016-10-05 03:06:43 -03:00
..
ai
ai_helper: new utility functions to find attackable enemies
2016-10-04 17:17:16 -07:00
campaigns
Removed Bugg's random trait and fixed his buggy transformation
2016-10-03 20:27:38 +03:00
core
Centered frames of Orcish Archer properly
2016-10-03 19:32:26 +03:00
gui
gui2/tfile_dialog: Set maximum dialog height
2016-10-05 03:06:43 -03:00
hardwired
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languages
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lua
Update message.lua
2016-10-01 14:28:50 -05:00
multiplayer
finish moving cavegen (cave_map_generator.cpp) to lua.
2016-09-17 20:52:49 +02:00
shaders
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test
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themes
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tools
wmlindent: Indent concatenated strings
2016-09-15 18:04:37 +02:00
_main.cfg
Moved eras files back to multiplayer/ since its movement caused errors in replays pre-move
2016-09-11 10:23:53 +11:00
advanced_preferences.cfg
Changed Color Cursors default to Yes, to match the program behavior
2016-09-01 05:38:23 +11:00
COPYING.txt
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cores.cfg
Tweaks to the title screen, mainly for 800x600
2016-08-25 04:36:50 -04:00
english.cfg
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game_config.cfg
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lan_server.cfg
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scenario-leaders.cfg
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scenario-movethrough.cfg
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scenario-test.cfg
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schema-gui.cfg
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schema.cfg
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tips.cfg
tips: add tip to recall units instead of recruiting them if costs > 20
2016-09-22 16:12:04 +02:00
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