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wesnoth/data
History
Dave White 8c22ad4faa made elusive foot units take more damage when hit
2003-10-26 10:48:40 +00:00
..
maps
minor text changes in scenario 1b
2003-10-23 12:49:03 +00:00
scenarios
Added Adepts to multiplayer and as undead units in some scenarios.
2003-10-26 00:37:40 +00:00
translations
added in 'status table'
2003-10-25 06:11:29 +00:00
units
renamed 'lightbringer' -> 'illuminates'
2003-10-26 07:14:25 +00:00
.gitignore
.cvsignore was added.
2003-09-18 16:10:09 +00:00
convert.pl
[[Image additions and property changes]]
2003-09-15 12:22:11 +00:00
deaths.cfg
updated units dying
2003-10-23 20:50:21 +00:00
game.cfg
made elusive foot units take more damage when hit
2003-10-26 10:48:40 +00:00
intro.cfg
Changed some scenarios and units.
2003-10-20 00:00:38 +00:00
multiplayer.cfg
Added Adepts to multiplayer and as undead units in some scenarios.
2003-10-26 00:37:40 +00:00
sample_translation.cfg
Assasin -> Assassin, part 2.
2003-10-02 09:54:44 +00:00
scenario-test.cfg
made elusive foot units take more damage when hit
2003-10-26 10:48:40 +00:00
schedules.cfg
added in colour cycling for day/night
2003-10-05 11:51:01 +00:00
terrain.cfg
Added new snow tiles.
2003-10-24 01:36:13 +00:00
text.chr
[[Image additions and property changes]]
2003-09-15 12:22:11 +00:00
tutorial.cfg
updated scenarios to use the 'next_scenario' system
2003-10-25 04:04:32 +00:00
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