mirror of
https://github.com/wesnoth/wesnoth
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韦诺之战
8c338ad056
This make the search much faster, but currently only used for optimizing AI recruitment decisions (it's seems rare but in some cases an AI do heavy pathfinding for recruiting) |
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attic | ||
config | ||
data | ||
doc | ||
fonts | ||
graphincludes/project | ||
icons | ||
images | ||
m4 | ||
misc/fortunes | ||
packaging/windows | ||
po | ||
resources | ||
sounds | ||
src | ||
utils | ||
website/start/1.4 | ||
.gitignore | ||
ABOUT-NLS | ||
autogen.sh | ||
campaign_server.dsp | ||
changelog | ||
config.h.dummy | ||
configure.ac | ||
COPYING | ||
copyright | ||
Doxyfile | ||
editor_gcc4.dev | ||
editor.dev | ||
INSTALL | ||
Makefile.am | ||
map_editor.dsp | ||
players_changelog | ||
py-compile | ||
README | ||
RELEASE_NOTES | ||
SConstruct | ||
server.dev | ||
server.dsp | ||
setup.iss | ||
unit_test.dev | ||
wesnoth_gcc4.dev | ||
wesnoth.dev | ||
wesnoth.dsp | ||
wesnoth.dsw | ||
wesnoth.kdevelop | ||
wesnothd_gcc4.dev | ||
wesnothd.dev |
The game's license is described in COPYING. See INSTALL for instructions on how to build the game from source code. A description of how to play the game can be found in MANUAL. To be notified of new releases, go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'. Wesnoth User and Developer Forums (with over 100,000 posts from more than 2,800 registered members) can be found at http://forum.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>