wesnoth/data/game.cfg
Yann Dirson 0d242759a7 moved unit-related definitions from game.cfg to new units.cfg
...to make game.cfg more humanly sized, and provide a base for simpler
changes in the game-loading area
2005-06-11 12:41:29 +00:00

490 lines
6.2 KiB
INI

{themes}
{traits.cfg}
{utils.cfg}
{utils}
{~utils}
{schedules.cfg}
{names.cfg}
{multiplayer.cfg}
{terrain.cfg}
{terrain-graphics.cfg}
{items.cfg}
{terrain_generator.cfg}
{campaigns}
{help.cfg}
[advanced_preference]
field=compress_saves
name=_"Binary Saves"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=show_combat
name=_"Show Combat"
type=boolean
default=yes
[/advanced_preference]
[game_config]
base_income=2
village_income=1
heal_amount=4
healer_heals_per_turn=8
cure_amount=8
curer_heals_per_turn=18
rest_heal_amount=2
recall_cost=20
kill_experience=8
title="misc/title.png"
logo="misc/logo.png"
icon="wesnoth-icon.png"
title_music="main_menu.ogg"
buttons_x=760
buttons_y=330
buttons_padding=20
logo_x=525
logo_y=70
tip_x=100
tip_y=500
tip_width=495
tip_padding=20
map_image="maps/wesnoth.png"
sidebar_image="misc/rightside.png"
sidebar_image_bottom="misc/rightside-bottom.png"
moved_energy_image="misc/bar-energy-moved.png"
unmoved_energy_image="misc/bar-energy-unmoved.png"
partmoved_energy_image="misc/bar-energy-partmoved.png"
enemy_energy_image="misc/bar-energy-enemy.png"
ally_energy_image="misc/bar-energy-ally.png"
flag_image="terrain/flag-team%d-1.png:150,terrain/flag-team%d-2.png:150"
cross_image="misc/cross.png"
dot_image="misc/dot.png"
footprint_left_nw=misc/foot-left-nw.png,misc/foot-left-nw-slow.png
footprint_left_n=misc/foot-left-n.png,misc/foot-left-n-slow.png
footprint_right_nw=misc/foot-right-nw.png,misc/foot-right-nw-slow.png
footprint_right_n=misc/foot-right-n.png,misc/foot-right-n-slow.png
missile_n_image=projectiles/missile-n.png
missile_ne_image=projectiles/missile-ne.png
terrain_mask_image=terrain/alphamask.png
observer_image=misc/eye.png
download_campaign_image=""
[/game_config]
[textdomain]
name="wesnoth"
[/textdomain]
[textdomain]
name="wesnoth-lib"
[/textdomain]
[textdomain]
name="wesnoth-editor"
[/textdomain]
[textdomain]
name="wesnoth-httt"
[/textdomain]
[textdomain]
name="wesnoth-ei"
[/textdomain]
[textdomain]
name="wesnoth-tdh"
[/textdomain]
[textdomain]
name="wesnoth-trow"
[/textdomain]
[textdomain]
name="wesnoth-sotbe"
[/textdomain]
#ifdef APPLE
[hotkey]
command=preferences
key=p
cmd=yes
[/hotkey]
[hotkey]
command=undo
key=u
[/hotkey]
[hotkey]
command=redo
key=r
[/hotkey]
[hotkey]
command=recruit
key=r
cmd=yes
[/hotkey]
[hotkey]
command=repeatrecruit
key=r
cmd=yes
shift=yes
[/hotkey]
[hotkey]
command=recall
key=r
alt=yes
[/hotkey]
[hotkey]
command=cycle
key=n
[/hotkey]
[hotkey]
command=cycleback
key=n
shift=yes
[/hotkey]
[hotkey]
command=endunitturn
key=" "
[/hotkey]
[hotkey]
command=holdposition
key=" "
shift=yes
[/hotkey]
[hotkey]
command=leader
key=l
[/hotkey]
[hotkey]
command=zoomin
key=z
[/hotkey]
[hotkey]
command=zoomout
key=x
[/hotkey]
[hotkey]
command=zoomdefault
key=c
[/hotkey]
[hotkey]
command=fullscreen
key=f
cmd=yes
[/hotkey]
[hotkey]
command=accelerated
key=a
cmd=yes
[/hotkey]
[hotkey]
command=resistance
key=d
cmd=yes
[/hotkey]
[hotkey]
command=describeunit
key=d
[/hotkey]
[hotkey]
command=renameunit
key=n
cmd=yes
[/hotkey]
[hotkey]
command=terraintable
key=t
cmd=yes
[/hotkey]
[hotkey]
command=save
key=s
cmd=yes
[/hotkey]
[hotkey]
command=load
key=l
cmd=yes
[/hotkey]
[hotkey]
command=statustable
key=s
alt=yes
[/hotkey]
[hotkey]
command=endturn
key=e
alt=yes
[/hotkey]
[hotkey]
command=togglegrid
key=g
cmd=yes
[/hotkey]
[hotkey]
command=mute
key=m
cmd=yes
[/hotkey]
[hotkey]
command=labelterrain
key=l
alt=yes
[/hotkey]
[hotkey]
command=showenemymoves
key=v
cmd=yes
[/hotkey]
[hotkey]
command=bestenemymoves
key=b
cmd=yes
[/hotkey]
[hotkey]
command=toggleshroud
key=k
alt=yes
[/hotkey]
[hotkey]
command=updateshroud
key=k
cmd=yes
[/hotkey]
[hotkey]
command=speak
key=m
[/hotkey]
[hotkey]
command=continue
key=t
[/hotkey]
[hotkey]
command=search
key=/
[/hotkey]
[hotkey]
command=speaktoally
key=m
shift=yes
[/hotkey]
[hotkey]
command=speaktoall
key=m
alt=yes
[/hotkey]
[hotkey]
command=help
key=F1
[/hotkey]
[hotkey]
command=command
key=;
shift=yes
[/hotkey]
#else
[hotkey]
command=preferences
key=p
ctrl=yes
[/hotkey]
[hotkey]
command=undo
key=u
[/hotkey]
[hotkey]
command=redo
key=r
[/hotkey]
[hotkey]
command=recruit
key=r
ctrl=yes
[/hotkey]
[hotkey]
command=repeatrecruit
key=r
ctrl=yes
shift=yes
[/hotkey]
[hotkey]
command=recall
key=r
alt=yes
[/hotkey]
[hotkey]
command=cycle
key=n
[/hotkey]
[hotkey]
command=cycleback
key=n
shift=yes
[/hotkey]
[hotkey]
command=endunitturn
key=" "
[/hotkey]
[hotkey]
command=holdposition
key=" "
shift=yes
[/hotkey]
[hotkey]
command=leader
key=l
[/hotkey]
[hotkey]
command=zoomin
key=z
[/hotkey]
[hotkey]
command=zoomout
key=x
[/hotkey]
[hotkey]
command=zoomdefault
key=c
[/hotkey]
[hotkey]
command=fullscreen
key=f
ctrl=yes
[/hotkey]
[hotkey]
command=accelerated
key=a
ctrl=yes
[/hotkey]
[hotkey]
command=resistance
key=d
ctrl=yes
[/hotkey]
[hotkey]
command=describeunit
key=d
[/hotkey]
[hotkey]
command=renameunit
key=n
ctrl=yes
[/hotkey]
[hotkey]
command=terraintable
key=t
ctrl=yes
[/hotkey]
[hotkey]
command=save
key=s
ctrl=yes
[/hotkey]
[hotkey]
command=load
key=l
ctrl=yes
[/hotkey]
[hotkey]
command=statustable
key=s
alt=yes
[/hotkey]
[hotkey]
command=endturn
key=e
alt=yes
[/hotkey]
[hotkey]
command=togglegrid
key=g
ctrl=yes
[/hotkey]
[hotkey]
command=mute
key=m
ctrl=yes
[/hotkey]
[hotkey]
command=labelterrain
key=l
alt=yes
[/hotkey]
[hotkey]
command=showenemymoves
key=v
ctrl=yes
[/hotkey]
[hotkey]
command=bestenemymoves
key=b
ctrl=yes
[/hotkey]
[hotkey]
command=toggleshroud
key=k
alt=yes
[/hotkey]
[hotkey]
command=updateshroud
key=k
ctrl=yes
[/hotkey]
[hotkey]
command=speak
key=m
[/hotkey]
[hotkey]
command=continue
key=t
[/hotkey]
[hotkey]
command=search
key=/
[/hotkey]
[hotkey]
command=speaktoally
key=m
shift=yes
[/hotkey]
[hotkey]
command=speaktoall
key=m
alt=yes
[/hotkey]
[hotkey]
command=help
key=F1
[/hotkey]
[hotkey]
command=command
key=;
shift=yes
[/hotkey]
#endif
{units.cfg}
#ifdef TUTORIAL
{scenarios/tutorial}
#endif
{scenario-test.cfg}