wesnoth/data/multiplayer.cfg
uid68803 910afee07d tweaked undead stats.
applied patches by enkidude to give a default selection for weapons
when attacking, and to make the AI better select the weapon it uses
2004-01-09 19:18:33 +00:00

338 lines
5.5 KiB
INI

[multiplayer]
name="Across The River"
map_data="ffffffffffffffgggggggggggggggggggggggg
ffffffffffffffffgggggggggggggggCgggtgg
ffffffffffffffffggggggggggggggC1Cggggg
fftfffffffffffffffggggtgggggggCCCggggg
ffffffffffffffffffgggggggggggggggggggg
fffffffffffffffffggggggggggggggggggggg
ffffffffffffffffffgggggggggggggggggggg
fffffgfgfffffftfffffgggggggggggggggRgg
fffffgggggffffffffffffffgggggggggggggg
fffgggggggfffffffffffffffgggggggtggggg
ggggtggggggfffffffffffffffgggggggggggg
ggggggggggggffffffffffffffgggggggggggm
gggggggggggggffffffffffcccccggggggggmm
mmgggggggtggggggfccccccccccccggggggmrm
mmmmmmgggggggggccccccccggggcccgggmmmrm
mmmmmmmggggggccccgggggggggggcccgmmmrrm
mmmmmmmmgggccccgggggggggtggggccgmmrmmm
mmmmmmmcgcccccgggggggggggggggcccccCcmm
mmmmmccccccgccccgggggggggggccccccccccc
ccmccccmcgggggccccggvggggccccggmmmcmcc
cccccmCmmgggggggccgggggccccfgggmmmmmmm
mmcmmrrmmgggggggccccgggccfffggggmmmmmm
mmmrrmmmgggggggggfcccccccffgggggggmmmm
mmmrmmmggggggggfffffcccffffgvgggggmmmm
mmmrmgggggggggfffffffffffffgggggggggmg
mmmgggggggvggfffffffffffffffgggggggggg
gggggggRgggggfffffffffffffffgggggggggg
gggggggggggggfffffffvffffffgggggvggfgf
gggggggggggggffffffffffffffggggggfffff
ggggggggggggggffffffffffffffgfgfffffff
gggCggggggggggffffffffffffffffffffffff
ggC2Cgggggggggggffffffffffffffffffffff
ggCCCggggggggggggfffffffffffffffffffff
gvgggggggggggvgggfffffffffffffffffffff
ggggggggggggggggggffffffffvfffffffffff
ggggggggggggggggggggffffffffffffffffff
"
turns=90
id=multiplayer_test
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
[side]
side=1
enemy=2
canrecruit=1
controller=human
[/side]
[side]
side=2
enemy=1
canrecruit=1
controller=human
[/side]
[event]
name=moveto
[filter]
x=35
y=18
side=1
[/filter]
[command]
[teleport]
[filter]
x=35
y=18
side=1
[/filter]
x=8
y=27
[/teleport]
[/command]
[/event]
[event]
name=moveto
[filter]
x=7
y=21
side=2
[/filter]
[command]
[teleport]
[filter]
x=7
y=21
side=2
[/filter]
x=36
y=8
[/teleport]
[/command]
[/event]
[/multiplayer]
[multiplayer]
name=The Isle of Anduin
map=map1
turns=90
id=multiplayer1
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
[side]
side=1
enemy=2
canrecruit=1
controller=human
[/side]
[side]
side=2
enemy=1
canrecruit=1
controller=human
[/side]
[/multiplayer]
[multiplayer]
name=The Three Rivers
map=map-threerivers
turns=90
id=multiplayer2
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
[side]
side=1
enemy=2
canrecruit=1
controller=human
[/side]
[side]
side=2
enemy=1
canrecruit=1
controller=human
[/side]
[/multiplayer]
[multiplayer]
name=The Isles of the Damned
map=isle_damned
turns=90
id=isle_damned
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
[side]
side=1
enemy=2,3
canrecruit=1
controller=human
[/side]
[side]
side=2
enemy=1,3
canrecruit=1
controller=human
[/side]
[side]
side=3
enemy=1,2
canrecruit=1
controller=human
[/side]
[/multiplayer]
[multiplayer]
name=The Valley of Death
map=map7
turns=90
id=multiplayer3
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
[side]
side=1
enemy=2,3,4
canrecruit=1
controller=human
gold=100
[/side]
[side]
side=2
enemy=1,3,4
canrecruit=1
controller=human
gold=100
[/side]
[side]
side=3
enemy=1,2,4
canrecruit=1
controller=human
gold=100
[/side]
[side]
side=4
enemy=1,2,3
canrecruit=1
controller=human
gold=100
[/side]
[/multiplayer]
[multiplayer]
name=Dwarvern Wasteland
map=map11
turns=90
id=multiplayer4
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
[side]
side=1
enemy=2,3,4
canrecruit=1
controller=human
[/side]
[side]
side=2
enemy=1,3,4
canrecruit=1
controller=human
[/side]
[side]
side=3
enemy=1,2,4
canrecruit=1
controller=human
[/side]
[side]
side=4
enemy=1,2,3
canrecruit=1
controller=human
[/side]
[/multiplayer]
[multiplayer]
name=Princess's Battlefield
map=map6
turns=90
id=multiplayer5
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
[side]
side=1
enemy=2
canrecruit=1
controller=human
[/side]
[side]
side=2
enemy=1
canrecruit=1
controller=human
[/side]
[/multiplayer]
{battleworld.cfg}
[multiplayer_side]
name=&human-general.png,Loyalists
type=General
recruit=Cavalry,Spearman,Fencer,Heavy Infantry,Mage,Naga
recruitment_pattern=scout,fighter,fighter,fighter
music="wesnoth-2.ogg"
terrain_liked=gcs
[/multiplayer_side]
[multiplayer_side]
name=&elvish-lord.png,Rebels
type=Elvish Lord
recruit=Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Gryphon Rider,Thief,Elvish Scout,Horseman,Merman
recruitment_pattern=fighter,fighter,scout
music="wesnoth-4.ogg"
terrain_liked=fwc
[/multiplayer_side]
[multiplayer_side]
name=&orcish-warlord.png,Northerners
type=Orcish Warlord
recruit=Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga
recruitment_pattern=fighter,fighter,archer,scout
music="wesnoth-5.ogg"
terrain_liked=hmw
[/multiplayer_side]
[multiplayer_side]
name=&undead-lich.png,Undead
type=Lich
recruit=Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept
recruitment_pattern=scout,fighter,fighter,archer
music="wesnoth-3.ogg"
terrain_liked=whc
[/multiplayer_side]