Logo
Explore Help
Register Sign In
upstream/wesnoth
1
0
Fork 0
You've already forked wesnoth
mirror of https://github.com/wesnoth/wesnoth synced 2025-05-08 20:54:16 +00:00
Code Issues Packages Projects Releases Wiki Activity
wesnoth/data
History
Cédric Duval 9090387661 Syntactic fix (patch #3042)
2004-05-29 18:53:12 +00:00
..
maps
Map update (telex4).
2004-05-28 17:14:37 +00:00
scenarios
Syntactic fix (patch #3042)
2004-05-29 18:53:12 +00:00
themes
Cleaned up the editor theme.
2004-05-24 19:41:09 +00:00
translations
added new halo effect to Delfador's attack.
2004-05-28 20:38:37 +00:00
units
Added assassin attack image
2004-05-29 17:23:31 +00:00
.gitignore
…
battleworld.cfg
…
built.cfg
Fixed a bug where tall units were drawn under castles, thus being "beheaded"
2004-05-18 18:36:20 +00:00
convert.pl
…
deaths.cfg
…
game.cfg
tweaked unit stats
2004-05-27 04:45:16 +00:00
intro.cfg
…
items.cfg
…
multiplayer.cfg
added in facility to play maps in multiplayer that don't have scenario data...
2004-05-24 16:27:18 +00:00
names.cfg
added new halo effect to Delfador's attack.
2004-05-28 20:38:37 +00:00
sample_translation.cfg
Migrating WML files to UTF-8. Code now assumes all WML files are UTF-8.
2004-05-17 22:12:40 +00:00
scenario-test.cfg
…
schedules.cfg
Added per-unit haloing, including haloes for Mage of Light
2004-05-25 18:27:37 +00:00
terrain.cfg
made it so units in swamp villages aren't submerged (fixes bug 9045)
2004-05-25 03:29:21 +00:00
tutorial2.cfg
…
tutorial.cfg
…
utils.cfg
attempt to fix OoS ...
2004-05-27 19:33:55 +00:00
Powered by Gitea Version: 1.23.7 Page: 1618ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API