wesnoth/data/units/Elvish_Outrider.cfg
2005-06-19 10:48:27 +00:00

79 lines
1.5 KiB
INI

[unit]
id=Elvish Outrider
name= _ "Elvish Outrider"
race=elf
image="elvish-outrider.png"
image_defensive="elvish-outrider-defend.png"
image_moving="elvish-outrider-moving.png"
hitpoints=50
movement_type=woodland
movement=10
experience=500
level=3
alignment=neutral
advanceto=null
cost=36
usage=scout
[defense]
forest=40
[/defense]
#they are weak against piercing attacks
[resistance]
pierce=120
[/resistance]
unit_description= _ "Riding like the wind, Elvish Outriders breeze through the forests to strike at weaker units and exposed flanks. Equally skilled in both bow and sword, they strike hard before melting into the woods again to evade response."
get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=short
damage=8
number=4
[frame]
begin=-100
end=100
image="elvish-outrider-attack.png"
[/frame]
[sound]
time=-100
sound=horse-elf-canter.wav
[/sound]
[/attack]
[attack]
name=bow
type=pierce
range=long
damage=7
number=4
[frame]
begin=-300
end=-150
image="elvish-outrider-attack1.png"
[/frame]
[frame]
begin=-150
end=0
image="elvish-outrider-attack2.png"
[/frame]
[sound]
time=-100
sound=firearrow.wav
[/sound]
[sound]
time=0
sound=arrow-hit.wav
sound_miss=arrow-miss.wav
[/sound]
[missile_frame]
begin=-100
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[/attack]
[/unit]