mirror of
https://github.com/wesnoth/wesnoth
synced 2024-09-22 15:30:22 +00:00
79 lines
1.5 KiB
INI
79 lines
1.5 KiB
INI
[unit]
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id=Elvish Outrider
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name= _ "Elvish Outrider"
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race=elf
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image="elvish-outrider.png"
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image_defensive="elvish-outrider-defend.png"
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image_moving="elvish-outrider-moving.png"
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hitpoints=50
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movement_type=woodland
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movement=10
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experience=500
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level=3
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alignment=neutral
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advanceto=null
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cost=36
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usage=scout
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[defense]
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forest=40
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[/defense]
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#they are weak against piercing attacks
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[resistance]
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pierce=120
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[/resistance]
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unit_description= _ "Riding like the wind, Elvish Outriders breeze through the forests to strike at weaker units and exposed flanks. Equally skilled in both bow and sword, they strike hard before melting into the woods again to evade response."
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get_hit_sound=groan.wav
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[attack]
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name=sword
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type=blade
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range=short
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damage=8
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number=4
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[frame]
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begin=-100
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end=100
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image="elvish-outrider-attack.png"
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[/frame]
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[sound]
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time=-100
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sound=horse-elf-canter.wav
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[/sound]
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[/attack]
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[attack]
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name=bow
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type=pierce
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range=long
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damage=7
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number=4
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[frame]
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begin=-300
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end=-150
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image="elvish-outrider-attack1.png"
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[/frame]
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[frame]
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begin=-150
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end=0
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image="elvish-outrider-attack2.png"
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[/frame]
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[sound]
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time=-100
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sound=firearrow.wav
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[/sound]
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[sound]
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time=0
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sound=arrow-hit.wav
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sound_miss=arrow-miss.wav
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[/sound]
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[missile_frame]
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begin=-100
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end=0
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image="projectiles/missile-n.png"
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[/attack]
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[/unit]
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