Pentarctagon 9548f4c7b5
Hardware unit submerge effect using SDL_RenderGeometry. (#8687)
Original code from mesilliac in #6826. Made a separate PR for this since the relevant code moved to an entirely separate file and trying to "properly" fix the merge conflicts resulting from that isn't worth the time.
2024-04-11 12:58:56 -05:00

139 B

Packaging

  • Increased the minimum required SDL version from 2.0.10 to 2.0.18 for non-macOS platforms (macOS already requires 2.0.22)