wesnoth/data/units/Drake_Enforcer.cfg
Jérémy Rosen 0b9b041025 change in sound handling WML within animations,
...sound are now part of the frame, and not a separate element
2006-03-02 23:33:46 +00:00

171 lines
2.9 KiB
INI

[unit]
id=Drake Enforcer
name= _ "Drake Enforcer"
race=drake
image="units/drakes/enforcer.png"
#image_defensive="units/drakes/enforcer-defend.png"
#image_moving="units/drakes/enforcer-flying.png"
hitpoints=87
movement_type=drakefoot
movement=5
experience=100
level=3
alignment=lawful
advanceto=null
{AMLA_TOUGH 3}
undead_variation=drake
cost=40
usage=fighter
profile=portraits/core/Alex_Jarocha-Ernst/drake-clasher.png
unit_description= _ "The great Drake Enforcers epitomize the raw strength of their kind. Long hours at the forge have provided them with a bristling array of weaponry, and have clad them head to toe in shining armor."
get_hit_sound=drake-hit.wav
die_sound=drake-die.wav
[death]
[frame]
begin=0
end=110
image="units/drakes/enforcer-die-1.png"
[/frame]
[frame]
begin=110
end=320
image="units/drakes/enforcer-die-2.png"
[/frame]
[frame]
begin=320
end=450
image="units/drakes/enforcer-die-3.png"
[/frame]
[frame]
begin=450
end=600
image="units/drakes/enforcer-die-4.png"
[/frame]
[frame]
begin=600
end=750
image="units/drakes/enforcer-die-5.png"
[/frame]
[frame]
begin=750
end=900
image="units/drakes/enforcer-die-6.png"
[/frame]
[frame]
begin=900
end=1050
image="units/drakes/enforcer-die-7.png"
[/frame]
[frame]
begin=1050
end=1350
image="units/drakes/enforcer-die-8.png"
[/frame]
[/death]
[resistance]
pierce=110
[/resistance]
[attack]
name=sword
type=blade
range=melee
damage=10
number=4
icon=attacks/sword.png
[animation]
hits=no
#[frame]
#begin=-200
#end=-50
#image="units/drakes/enforcer-attack-sword.png"
#[/frame]
[frame]
sound=miss.wav
begin=-150
end=-149
[/frame]
[/animation]
[animation]
hits=yes
#[frame]
#begin=-200
#end=-50
#image="units/drakes/enforcer-attack-sword.png"
#[/frame]
[frame]
sound=sword-swish.wav
begin=-150
end=-149
[/frame]
[/animation]
[/attack]
[attack]
name=mace
type=impact
range=melee
damage=12
number=3
icon=attacks/mace.png
[animation]
hits=no
#[frame]
#begin=-100
#end=0
#image="units/drakes/enforcer-attack-mace.png"
#[/frame]
[frame]
sound=miss.wav
begin=-50
end=-49
[/frame]
[/animation]
[animation]
hits=yes
#[frame]
#begin=-100
#end=0
#image="units/drakes/enforcer-attack-mace.png"
#[/frame]
[frame]
sound=mace.wav
begin=-50
end=-49
[/frame]
[/animation]
[/attack]
[attack]
name=spear
type=pierce
range=melee
damage=8
number=5
icon=attacks/spear.png
[animation]
hits=no
#[frame]
#begin=-100
#end=0
#image="units/drakes/enforcer-attack-spear.png"
#[/frame]
[frame]
sound=miss.wav
begin=-50
end=-49
[/frame]
[/animation]
[animation]
hits=yes
#[frame]
#begin=-100
#end=0
#image="units/drakes/enforcer-attack-spear.png"
#[/frame]
[frame]
sound=sword-swish.wav
begin=-50
end=-49
[/frame]
[/animation]
[/attack]
[/unit]