wesnoth/packaging/windows/wesnothd_release.dev
Jörg Hinrichs 52366a4768 Updating windows packaging stuff...
...and adding the dev-cpp project files for official windows releases.
2008-02-25 21:11:31 +00:00

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[Project]
FileName=wesnothd_jh.dev
Name=wesnothd_jh
UnitCount=45
Type=1
Ver=1
ObjFiles=
Includes=src
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=-DUSE_GZIP_@@_-fasynchronous-unwind-tables_@@_-fexceptions_@@_-mthreads_@@_
Linker=-lboost_iostreams_@@_-lmingw32_@@_-lSDLmain_@@_-lSDL_@@_-lSDL_net_@@_-lintl_@@_-lzdll_@@_-lwsock32_@@_
IsCpp=1
Icon=
ExeOutput=
ObjectOutput=object/wesnothd
OverrideOutput=1
OverrideOutputName=wesnothd.exe
HostApplication=
Folders=misc,serialization,server
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000010000000100
[Unit1]
FileName=src\server\server.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=src\server\game.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=src\server\game.hpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=src\server\input_stream.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=src\server\input_stream.hpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=src\server\metrics.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=src\server\metrics.hpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=src\server\player.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=src\server\player.hpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit10]
FileName=src\server\proxy.cpp
CompileCpp=1
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Compile=1
Link=1
Priority=1000
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[Unit11]
FileName=src\server\proxy.hpp
CompileCpp=1
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Compile=1
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Priority=1000
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[VersionInfo]
Major=0
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Release=1
Build=1
LanguageID=1033
CharsetID=1252
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FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
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ProductName=
ProductVersion=
AutoIncBuildNr=0
[Unit12]
FileName=src\config.hpp
CompileCpp=1
Folder=misc
Compile=1
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Priority=1000
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[Unit13]
FileName=src\config.cpp
CompileCpp=1
Folder=misc
Compile=1
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[Unit14]
FileName=src\tstring.hpp
CompileCpp=1
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Compile=1
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Priority=1000
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[Unit15]
FileName=src\tstring.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
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[Unit16]
FileName=src\network_worker.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit17]
FileName=src\network.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=src\network.hpp
CompileCpp=1
Folder=misc
Compile=1
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Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit19]
FileName=src\network_worker.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit20]
FileName=src\serialization\string_utils.hpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
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[Unit21]
FileName=src\serialization\string_utils.cpp
CompileCpp=1
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Compile=1
Link=1
Priority=1000
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[Unit22]
FileName=src\serialization\preprocessor.hpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
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[Unit23]
FileName=src\serialization\preprocessor.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
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[Unit24]
FileName=src\serialization\parser.hpp
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Compile=1
Link=1
Priority=1000
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[Unit25]
FileName=src\serialization\parser.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
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[Unit26]
FileName=src\log.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
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[Unit27]
FileName=src\log.cpp
CompileCpp=1
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Compile=1
Link=1
Priority=1000
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[Unit28]
FileName=src\game_config.hpp
CompileCpp=1
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Compile=1
Link=1
Priority=1000
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[Unit29]
FileName=src\game_config.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
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[Unit30]
FileName=src\gettext.hpp
CompileCpp=1
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Compile=1
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[Unit31]
FileName=src\gettext.cpp
CompileCpp=1
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Compile=1
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[Unit32]
FileName=src\thread.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit33]
FileName=src\thread.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
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[Unit34]
FileName=src\serialization\binary_wml.hpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit35]
FileName=src\serialization\binary_wml.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit36]
FileName=src\filesystem.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit37]
FileName=src\filesystem.cpp
CompileCpp=1
Folder=misc
Compile=1
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[Unit38]
FileName=src\serialization\tokenizer.hpp
CompileCpp=1
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Compile=1
Link=1
Priority=1000
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[Unit39]
FileName=src\serialization\tokenizer.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
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[Unit40]
FileName=src\loadscreen_empty.cpp
CompileCpp=1
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Compile=1
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Priority=1000
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BuildCmd=
[Unit41]
FileName=src\loadscreen.hpp
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Folder=misc
Compile=1
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Priority=1000
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BuildCmd=
[Unit42]
FileName=src\color_range.hpp
CompileCpp=1
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Compile=1
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Priority=1000
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BuildCmd=
[Unit43]
FileName=src\color_range.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
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[Unit44]
FileName=src\serialization\binary_or_text.hpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit45]
FileName=src\serialization\binary_or_text.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
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BuildCmd=