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* send the user list after the scenario data (should fix bug #10909: Player list not initially available to observers might also fix bug #10867: [gamelist] is used to update the user list in the global and game lobby -> can lead to glitches still would be good to rename the tag..) * send the observer join messages before the replay data so clients show the current observers right away * send a [change_controller] message for leaving players (fixes bug #9170: Control change: leader unit's name not changed for observers, only visible in status table)
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The game's license is described in COPYING. See INSTALL for instructions on how to build the game from source code. A description of how to play the game can be found in MANUAL. To be notified of new releases, go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'. Wesnoth User and Developer Forums (with over 100,000 posts from more than 2,800 registered members) can be found at http://forum.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>
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