Ali El Gariani 9546abc1bf Cut again the head of our leader, to reminds ours to solve this nicely.
This revert the temporary hack used for the 1.5.0 release, except the
part about unit fake, because it fixed a real bug: moving a unit
behind another placed on a keep, and he walks on his head (of course
the keep-cut-head bug make it hard to see it, but the rendering order
was wrong)
2008-04-27 01:36:39 +00:00
2008-04-26 22:40:51 +00:00
2008-04-26 12:39:02 +00:00
2008-04-21 14:49:33 +00:00
2008-04-26 22:40:51 +00:00
2008-04-26 22:40:51 +00:00
2008-04-08 12:18:18 +00:00
2008-04-26 22:59:52 +00:00
2008-04-26 22:40:51 +00:00
2008-04-13 16:20:42 +01:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>
Description
韦诺之战
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